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Fire Pro Wrestling D Wrestler Edit HTML Template Chart
Standard layout designed by "The IceMaster" Frank James Chan
Copyright © 2001 Fighting-Spirit.com. All rights reserved.

Wrestler: Kaoru Uno
Organization: UFC

Created by Spike


• NAME ENTRY
NicknameUno Short Name Uno Long Name Kaoru
Flipon Seperator 1-Space

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• WRESTLER MAKE (Appearance)
Stance11-Mix Style
SizeSmall
Face-182
ChestS1-Bare
WaistS1-Short Tights
Upper ArmS1-Bare
Lower ArmS2-Small Wristband
Wrist-3-Glove 1
ThighS14-Short Spats 1
Knee-2-Bare + Kneepad
Ankle-1-Bare

• SKILL EDIT (Profile)
Group Affiliation16 - UFC
Weight Class3 - Free Class
Height170 cm
Weight70 kg
Year of Birth1975
Month of Birth5
Day of Birth8
Birthplace2 - Japan
Fighting Style13 - Grappler
Defensive Style12 - Grappler
Critical Type1 - Finisher
Special Skill1 - None
Recovery Power2 - Medium
Recovery Power (Bleeding)1 - Slow
Breathing2 - Medium
Breathing (Bleeding)1 - Below
Awareness2 - Medium
Awareness (Bleeding)1 - Poor
Neck Endurance1 - Low
Arm Endurance2 - Medium
Waist Endurance1 - Low
Foot Endurance2 - Medium
Movement Speed5 - Fast
Corner Climbing/Descending Speed3 - Medium
Ability to Climb Corner2 - Can Ascend
Theme Music11
Voice 1 Quality (V1 Category)1 - Nihon-jin 1
Voice 1 Kind (V1 Sample)4
Voice 2 Quality (V2 Category)1 - Nihon-jin 1
Voice 2 Kind (V2 Sample)3

• PARAMETER EDIT
ATTACKDEFENSE
Punch2Punch4
Kick2Kick3
Suplex2Suplex3
Submission6Submission8
Stretch8Stretch8
Power2Flying2
Instant-P8Crush1
Arm Power2Versus Lariat1
Technical6Technical5
Rough4Rough5
Ground8Ground8

Points Used: 122


• SKILL EQUIPMENT (Moves)
Voice AttributeEXECUTIONMOVE CHOSEN
  Standing XX-3-Jab
  Standing AX-14-Low Kick
  Standing B+DPadA-3-Hook
  Standing BX-17-Middle Kick
  Special Standing X+AB-9-Double Leg Takedown into mount
  Running X18-Double Leg Tackle into mount
    2 Running A32-Jumping Front High Kick
  Run Counter X29-Front Kick
    2 Run Counter A51-Sleeperhold
    2 Running Toward Corner B5-Back Elbow
    2 Running Toward Outside B6-Plancha Suicida
    2 Rope Slingshot to Outside B4-Plancha Suicida
    2 Apron Slingshot to Inside B2-Swan Dive Missile Kick
  Post X30-Sledgehammer
  Post A30-Sledgehammer
    2 Post B40-Missile Dropkick
    2 Post X+A31-Diving Elbow Attack
  Grappling XX-3-Straight Punch
  Grappling X + UpX-30-Body Kneelift
  Grappling X + Left/RightX-51-Hip Throw
  Grappling X + DownX-50-Single Leg Tackle into mount
  Grappling AA-13-Body Punch Rush
  Grappling A + UpA-50-Side Belly-To-Belly Suplex
  Grappling A + Left/RightA-29-Machine Gun Stomach Kneelift
  Grappling A + DownA-20-Solebutt
  Special Grappling BB-46-Front Necklock
  Grappling B + UpB-45-Body Scissors Sleeperhold
  Grappling B + Left/RightB-6-Masha Punch Rush
    2 Grappling B + DownA-23-Leg Feed Enzuigiri
    2 Grappling X+AB-137-Northern Light Suplex
  Back Grappling XX-4-Back Liver Blow
  Back Grappling AX-11-Leg Trip
  Finisher Back Grappling BB-4-Body Scissors Choke Sleeperhold
  Back Grappling B + Up/DownB-18-Victor Crucifix Arm Hold
  Back Grappling B + Left/RightA-5-Machine Gun Kneelift
  Back Grappling X+AA-6-Back Tackle into mount
  Back Counter X21-Go-Behind
  Back Counter A7-Armlock
  Opponent Face Up, at Head A53-Crucifix Arm Hold
  Opponent Face Up, at Foot A32-Ankle Hold
  Special Opponent Face Down, at Head A27-Choke Sleeper
  Opponent Face Down, at Foot A30-Achilles Tendon Hold
  Opponent Face Up, at Head B5-Mount Punch
  Opponent Face Up, at Foot B40-Front Mount
  Opponent Face Down, at Head B4-Mount Punch
  Opponent Face Down, at Foot B38-Back Mount
    2 Opponent Down, Running B19-Stomp (Chest)
  Corner Grappling B + Up8-Kushi-zashi Punch Rush
  Corner Grappling B + Left/Right7-Kushi-zashi Body Blow
  Corner Grappling B + Down12-Kushi-zashi Kneelift
  Front Double Team2-Double Dropkick
  Front Triple Team1-Triple Hammer Blow
  Back Double Team3-Double Backdrop
  Back Triple Team1-Triple Hammer Blow
  Corner Double Team5-Backdrop + Diving Neckbreaker
  Corner Triple Team1-Triple Hammer Blow
  Mount Position X2-Mount Punch
  Mount Position A11-Crucifix Arm Hold
  Mount Position B17-Heel Hold
  Mount Position Counter2-Triangle Hold
  Front Facelock X3-Face Kneelift
  Front Facelock A5-Front Neck Lock
  Front Facelock B13-Back Switch
  Front Facelock Counter5-Leg Tackle into Mount
  Back Mount Position X2-Back Mount Punch
  Special Back Mount Position A7-Body Scissors Choke Sleeper
  Back Mount Position B8-Crucifix Arm Hold
  Back Mount Position Counter4-Under Escape
  Run-Up Post Rebound Attack XNone
  Run-Up Post Rebound Attack ANone
  Grapple Opponent on Apron2-Hook
  Grapple Opponent from Apron2-Hook
  Front Avalanche Setup Counter3-Shouda
  Back Avalanche Setup Counter1-Back Elbow
  Performance Analog LEFT105-Head Bow
  Performance Analog RIGHT109-Two Hand Closed Head Bow
  Performance Analog UP69-Cracking Fingers
  Performance Analog DOWN 67-Clenched Fist

FINISHER NAME: ?????-???-?-?-??


CPU Logic

While apart from opponent (Small Damage to opponent)
 Go grapple with opponent13%  B8%
 Stall for time16%  B+D-Pad4%
 Circle the opponent22%  X+A12%
 X12%
 A13%

While apart from opponent (Large Damage to opponent)
 Go grapple with opponent14%  B10%
 Stall for time8%  B+D-Pad12%
 Circle the opponent12%  X+A21%
 X12%
 A11%

While Grappling (Small Damage)
 X8%  A Up0%  B Left/Right0%
 X Up8%  A Left/Right8%  B Down2%
 X Left/Right12%  A Down4%  X+A1%
 X Down17%  B6%  Y0%
 A7%  B Up12%  R Trigger15%

While Grappling (Medium Damage)
 X2%  A Up4%  B Left/Right4%
 X Up5%  A Left/Right10%  B Down2%
 X Left/Right4%  A Down3%  X+A1%
 X Down24%  B6%  Y0%
 A8%  B Up12%  R Trigger15%

While Grappling (Large Damage)
 X0%  A Up2%  B Left/Right6%
 X Up0%  A Left/Right10%  B Down2%
 X Left/Right0%  A Down2%  X+A2%
 X Down34%  B6%  Y0%
 A2%  B Up14%  R Trigger20%

Grapple with opponent from behind (Small Damage)
 Back X25%  Back X+A34%
 Back A8%  Back Y0%
 Back B17%
 Back B Up/Down4%
 Back B Left/Right12%

Grapple with opponent from behind (Large Damage)
 Back X0%  Back X+A44%
 Back A12%  Back Y0%
 Back B24%
 Back B Up/Down6%
 Back B Left/Right14%

Opponent thrown to ropes (Small Damage)
 Running X0%
 Running A0%
 Counter X52%
 Counter A48%
 Counter L Trigger0%

Opponent thrown to ropes (Large Damage)
 Running X0%
 Running A0%
 Counter X32%
 Counter A68%
 Counter L Trigger0%

Opponent is dazed in corner (Small Damage)
 Running B0%
 Grapple B Up33%
 Grapple B Left/Right33%
 Grapple B Down34%

Opponent is dazed in corner (Large Damage)
 Running B0%
 Grapple B Up20%
 Grapple B Left/Right20%
 Grapple B Down60%

Opponent is downed around a corner (Large Damage)
 Don't Ascend100%
 Ascend X0%
 Ascend A0%
 Ascend B0%
 Ascend X+A0%
 Run-Up Rebound Dive A0%

Opponent is downed around a corner (Damage being on the brink of death)
 Don't Ascend100%
 Ascend X0%
 Ascend A0%
 Ascend B0%
 Ascend X+A0%
 Run-Up Rebound Dive A0%

Opponent is down in center of ring (Large Damage)
 Attack Normally94%
 Running B Downed Move6%

Opponent is down in center of ring (Damage being on the brink of death)
 Attack Normally98%
 Running B Downed Move2%

Opponent Face Up While Downed (Small Damage)
 Pick opponent up0%
 Roll opponent over0%
 Head A22%
 Leg A16%
 Head B20%
 Leg B42%

Opponent Face Up While Downed (Large Damage)
 Pick opponent up0%
 Roll opponent over0%
 Head A20%
 Leg A10%
 Head B20%
 Leg B50%

Opponent Face Up While Downed (Damage being on the brink of death)
 Pick opponent up0%
 Roll opponent over0%
 Head A10%
 Leg A8%
 Head B10%
 Leg B72%

Opponent Face Down While Downed (Small Damage)
 Pick opponent up0%
 Roll opponent over0%
 Head A30%
 Leg A12%
 Head B18%
 Leg B40%

Opponent Face Down While Downed (Large Damage)
 Pick opponent up0%
 Roll opponent over0%
 Head A32%
 Leg A14%
 Head B22%
 Leg B32%

Opponent Face Down While Downed (Damage being on the brink of death)
 Pick opponent up0%
 Roll opponent over0%
 Head A68%
 Leg A4%
 Head B4%
 Leg B24%

Opponent is standing dazed near corner (Large Damage)
 Attack Normally100%
 Post X0%
 Post A0%
 Post B0%
 Post X+A0%
 Run-Up Rebound Dive X0%
 Apron-to-Inside B0%

Opponent is standing dazed near corner (Damage being on the brink of death)
 Attack Normally100%
 Post X0%
 Post A0%
 Post B0%
 Post X+A0%
 Run-Up Rebound Dive X0%
 Apron-to-Inside B0%

Opponent Standing Dazed Near Center Of Ring (Large Damage)
 Attack Normally94%
 Running X2%
 Running A4%

Opponent Standing Dazed Near Center Of Ring (Damage near the brink of death)
 Attack Normally94%
 Running X2%
 Running A4%

Opponent Standing Dazed (Small Damage)
 Go behind28%
 Attack B18%
 Attack B+D-Pad22%
 Attack X+A32%

Opponent Standing Dazed (Large Damage)
 Go behind40%
 Attack B10%
 Attack B+D-Pad10%
 Attack X+A40%

Opponent Standing Dazed (Damage being on the brink of death)
 Go behind40%
 Attack B5%
 Attack B+D-Pad5%
 Attack X+A50%

Defense against opponent grappling from behind
 X Back Counter50%
 A Back Counter50%

Opponent is outside of ring
 Follow Outside0%
 Apron Slingshot Attack to Outside1%
 Running to Outside Diving Attack2%
 Post X0%
 Post A0%
 Post B0%
 Post X+A0%
 Stay Inside of Ring and wait97%

Mount Position (Small Damage)
 Mount X32%
 Mount A48%
 Mount B20%

Mount Position (Large Damage)
 Mount X32%
 Mount A54%
 Mount B14%

Front Facelock Position (Small Damage)
 Front Facelock X20%
 Front Facelock A28%
 Front Facelock B52%

Front Facelock Position (Large Damage)
 Front Facelock X12%
 Front Facelock A16%
 Front Facelock B72%

Back Mount Position (Small Damage)
 Back Mount X15%
 Back Mount A70%
 Back Mount B15%

Back Mount Position (Large Damage)
 Back Mount X4%
 Back Mount A84%
 Back Mount B12%

Performance (Opponent standing dazed)
 Analog LEFT0%
 Analog RIGHT0%
 Analog UP0%
 Analog DOWN0%
 Do Not Perform100%

Performance (Opponent downed)
 Analog LEFT0%
 Analog RIGHT0%
 Analog UP8%
 Analog DOWN0%
 Do Not Perform92%

Performance (Opponent outside of ring)
 Analog LEFT0%
 Analog RIGHT0%
 Analog UP8%
 Analog DOWN4%
 Do Not Perform88%

Performance (Your wrestler is standing on cornerpost)
 Analog LEFT0%
 Analog RIGHT0%
 Analog UP0%
 Analog DOWN0%
 Do Not Perform100%

Everytime I am particular (Entertainment)
 High34%
 Low66%

Serious Time (Discretion)
 High82%
 Low18%

Flexibility (Adaptability against opponent's style)
 High30%
 Low70%

Cooperation (Used for Tag matches)
 High32%
 Low68%

Outside Return Count
 Fast100%
 Slow0%

Touchwork
 Fast42%
 Slow58%

Weapons Usage
 Use Weapon0%
 Don't Use Weapon100%


Standard Template Design and Layout Copyright © 2001 Fighting-Spirit.com
Fire Pro Wrestling D Copyright © 2001 Spike Co., Ltd. / Vaill Corporation.
All rights reserved.