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Shaman

Abilites

The Shaman has special spells that can be divided in to 3 key catergories:

  • Positive
  • Negative
  • Voodoo

    (for a spell list click here)

    The head of the tribe that cure the ailments of any of the great barbarians of the tribe. He uses herbs and mystical spells to strengthed his warriors, heal them, and curse his enemies.

    The Shaman's key ability for all his spells is his Charisma. His Charisma modifier affects the difficulty class of resisting his spells and how well they work.

    Spells:A Shaman does not need to prepare spells, but his selection of spells in a specific level in limited to his (Charisma modifier x 2) - the level of the spell + (the Shaman's level / 2 [rounded down]). The Shaman must choose to be either a Healer (positive) or a Curser (negative).With things marked such as "5+1", the 1 means that at least 1 spell from that shaman's school has to be chosen.

    Voodoo Doll: A Shaman can make a voodoo doll that works for only one person. It takes 1 day to craft one voodoo doll and materials that cost 100 gp. A Shaman can only have one voodoo doll at one time. A Shaman's ability with a voodoo doll cary upon level. You must concentrate at any time you use the doll, each action takes 1 full round of your concentration. The person gets a will save with a DC equal to your (Your Shaman Level + Your Charisma modifier).

    Level Ability
    1 You can take basic control of a person, but cannot make him attack or talk. 1/day
    2 You can take basic control of a person, but cannot make him attack or talk. 2/day
    3 You can use a pin to torture the person, dealing 1d8 damage 1/day.
    4 You can make them attack at your will once 1/day.
    5 You can torture the person 3/day.
    6 You can torture the person 5/day.
    7 You can torture them 7/day.
    8 You can make them attack at your will once 3/day.
    9 You can take control of the person's movement for 5 minutes 1/day.
    10 You can make them attack at your will once 5/day
    11 You can take control of the person's movement for 5 minutes 3/day
    12 You can take control of the person's movement for 5 minutes 5/day
    13 You can take control of the person's movement for 10 minutes 3/day
    14 You can make the person talk at your will for 5 minutes 1/day.
    15 You can take control of the person's movement for 10 minutes 5/day.
    16 You can make the person talk at your will for 5 minutes 3/day.
    17 You can torture the person 9/day.
    18 Whenever you torture him it deals 2d8 damage.
    19 You can take complete control fo the person for 5 minutes/day.
    20 You can take total control of the person for 20 minutes/day.

    Improved Heal: A Shaman automatically gains the feat of improved heal, which is a Shaman specific feat. Improved heal allows a Shaman to heal hitpoints as well as stabalize allies with a heal check.

    Task DC
    Stabalize 10
    Long Term Care 10
    Treat Caltrop Wound 10
    Treat Poison Poison's DC -5
    Treat Disease Disease's DC -5
    Heal Hitpoints Every Point Above 20 is Equal to One Hitpoint Healed

    Level Base Attack Saves (F/R/W) 0 1 2 3 4 5 6 7 8 9
    1 +0 +0/+0/+2 5 2+1 - - - - - - - -
    2 +1 +0/+0/+2 6 3+1 - - - - - - - -
    3 +1 +1/+1/+3 6 4+1 - - - - - - - -
    4 +2 +1/+1/+4 6 5+1 2+1 - - - - - - -
    5 +2 +1/+1/+4 6 5+1 3+1 - - - - - - -
    6 +3 +2/+2/+5 6 5+1 4+1 2+1 - - - - - -
    7 +3 +2/+2/+5 6 5+1 5+1 3+1 - - - - - -
    8 +4 +2/+2/+6 6 5+1 5+1 4+1 2+1 - - - - -
    9 +4 +3/+3/+6 6 5+1 5+1 5+1 3+1 - - - - -
    10 +5 +3/+3/+7 6 5+1 5+1 5+1 4+1 2+1 - - - -
    11 +5 +3/+3/+7 6 5+1 5+1 5+1 5+1 3+1 - - - -
    12 +6/+1 +4/+4/+8 6 5+1 5+1 5+1 5+1 5+1 2+1 - - -
    13 +6/+1 +4/+4/+8 6 5+1 5+1 5+1 5+1 5+1 3+1 - - -
    14 +7/+2 +4/+4/+9 6 5+1 5+1 5+1 5+1 5+1 4+1 2+1 - -
    15 +7/+2 +5/+5/+9 6 5+1 5+1 5+1 5+1 5+1 5+1 3+1 - -
    16 +8/+3 +5/+5/+10 6 5+1 5+1 5+1 5+1 5+1 5+1 4+1 2+1 -
    17 +8/+3 +5/+5/+10 6 5+1 5+1 5+1 5+1 5+1 5+1 5+1 3+1 -
    18 +9/+4 +6/+6/+11 6 5+1 5+1 5+1 5+1 5+1 5+1 5+1 4+1 2+1
    19 +9/+4 +6/+6/+11 6 5+1 5+1 5+1 5+1 5+1 5+1 5+1 5+1 3+1
    20 +10/+5 +6/+6/+12 6 5+1 5+1 5+1 5+1 5+1 5+1 5+1 5+1 5+1
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