Status Items
Original | Transformed | New Effects | Type |
---|---|---|---|
Apple Gel | Lemon Gel | Recover 60% Hp | Any |
Orange Gel | Pineapple Gel | Recover 60% Tp | Any |
Melange Gel | Miracle Gel | Recover 60% Hp & Tp | Any |
Energy Tablets | Spirit Bottle | Recover 30% Tp all | Any |
Panacea Bottle | Miracle Bottle | Cures all status (except KO) | Any |
Acuity Bottle | Guard Bottle | Defense up 10% | Battle |
Flare Bottle | Acuity Bottle | Accuracy up 10% | Battle |
Guard Bottle | Flare Bottle | Attack up 10% | Battle |
Shell Bottle | Syrup Bottle | Protects against physical status & attack down by 20% | Battle |
Syrup Bottle | Shell Bottle | Protects against magical status & attack down by 20% | Battle |
Herbs
Original | Transformed | New Effects | Type |
---|---|---|---|
Bellbane | Red Bellbane | Raise Max Def by 3 | Non-Battle |
Lavender | Red Lavender | Raise Max Str by 3 | Non-Battle |
Saffron | Red Saffron | Raise Max Eva by 3 | Non-Battle |
Rosemary | Red Rosemary | Raise Max Acc by 3 | Non-Battle |
Savory | Red Savory | Raise Max Tp by 10% | Non-Battle |
Sage | Red Sage | Raise Max Hp by 10% | Non-Battle |
Quartz
Original | Transformed | New Effects | Type |
---|---|---|---|
Aqua Quartz | Purple Quartz | Adds Lightning element to attacks | Battle |
Blue Quartz | Red Quartz | Adds Fire element to attacks | Battle |
Green Quartz | Yellow Quartz | Adds Earth element to attacks | Battle |
Purple Quartz | Aqua Quartz | Adds Water element to attacks | Battle |
Red Quartz | Blue Quartz | Adds Ice element to attacks | Battle |
Yellow Quartz | Green Quartz | Adds Wind element to attacks | Battle |
Accesories
Original | Transformed | New Effects | Type |
---|---|---|---|
Holy Ring | Spirit Ring | Recovers 1% Hp during fights | Equipment |
Spirit Ring | Holy Ring | Recovers 1% Tp during fights | Equipment |
Spirit Symbol | Holy Symbol | Recovers 3% Hp during fights | Equipment |
Holy Symbol | Spirit Symbol | Recovers 3% Tp during fights | Equipment |
Blue Talisman | Talisman | Raises Def by 5% | Equipment |
Warrior Symbol | Guardian Symbol | Raises Def by 10% | Equipment |
Talisman | Blue Talisman | Raises Def by 15% | Equipment |
Guardian Symbol | Warrior Symbol | Raises Str by 10% | Equipment |
Protect Ring | Resist Ring | Reduce magic damage but raise physical damage | Equipment |
Resist Ring | Protect Ring | Reduce physical damage but raise magic damage | Equipment |
Spirit Bangle | Heal Bracelet | Recover 10% Hp on kill | Equipment |
Heal Bracelet | Spirit Bangle | Recover 5% Tp on kill | Equipment |
Reverse Doll | Sephira | Receive 50% more gald after fights | Equipment |
Sephira | Blue Sephira | Receive 100% more gald after fights | Equipment |
Blue Sephira | Reverse Doll | Automatically Revive after death | Equipment |
Confused on how to read the table? Well the first column, Original, is the Original Item that you are wishing to transform. The second column, Transformed is the new item that the original one changed into. Then the third column, New Effects is the new effect of the item that was changed (not the original item's effects). And finally the fourth column, Type is when you can use your newly made items. The types are;
Any: These items can be used at anytime you wish. These are normally healing items like Gels or Life Bottles
Battle: Simply put, useable only in battle, and the effects will wear off when the fight is done.
Non-Battle: You can not use these items in battle, and can only be used when you are wandering the world map, or towns.
Equipment: Are accesories that can be equipped during battle, as well as out of battle.