Of the major demi-human races of Annwn, none are as poorly understod by
the average human as the gnome. Neither as commonly encountered
as halflings, nor as likely to figure in bards' tales as the elves or
dwarves, these reclusive folk go mostly unnoticed by the world around
them. But for those who take the time to get to know them, the
gnomes prove a race like no other. For in them, the seemingly
incompatible traits of frivolity and industriousness meet in the most
harmonious of combinations.
Gnomes are a people defined by their dualities: though hard-working and
industrious, they are also universally cheerful and upbeat.
Master
miners and craftsmen, gnomes are hard-working, upright, and honest in
their dealings, never cheating or infringing upon the rights
of others. Yet they are also exceedingly social and frivolous
almost
to the point of excess. A gnome's life is defined as much by the
singing,
dancing, storytelling, and revelry that occur in the ecvenings, as by
the work that is completed during the day. All gnomes are
emotional creatures,
open in their displays of affection, celebration, and sorrow. Gnomes are
incorrigable
jokers and tricksters, and the ferocity of their practical jokes tends
to increase with the familiarity to they feel towards a
companion. A
gnome's tricks are never spiteful or designed to harm, but rather to
make their victim seem foolish.
Though gnomes are comfortable underground, and build their homes in shallow tunnels in the rock, they are also a race of the forest and hills beneath which they live, and it is beneath the stars that all major gnomish celebrations occur. No fewer than a dozen major gnomish celebrations are held throughout the year, each one the cause of days of leaisure and festivities. Most sacred of all gnomish events is the lunar eclipse, though this sacred occurrence happens only once a century. All gnomes have a strange fascination with fire, and their festivals are always marked by giant bonfires. Similarly, a night which doesn't end around a fire, be it at home or while travelling, is a joyless one for any gnome.
Few having seen a gnome. the average human can be forgiven for mistaking a gnome for a miniature dwarf. On the surface the two races appear to have much in common physically. Like dwarves, gnomes are much smaller than humans, with the average male gnome only 3'7" in height and females about 3'5". And like dwarves, gnome males sport full, elaorate beards. But a second look reveals the many differences between the two. Besides being significantly shorter than the average dwarf, gnomes are much more lightly built, with the average male weighing only 100 lbs and the average female a mere 96. The aforementioned beards, long and wild on dwarves, are kept fastidously groomed, brused, and trimmed to a length of no more than halfa foot on gnomes. The gnomish complexion is uniformly brownish, but runs the gamut from lightly tanned to a dark, almost woody brown. Strangely, gnomes skin does not change colour from exposure to the sun like that of many other races, and these variants in skin colour occur naturally. Eye colour is typically blue, although green eyes are not uncommon. Yellow or brown eyes are rare, and typically seen as an omen of some great luck (though whether good or bad, none can say). Hair colour runs the range from blond to brown to black in juveniles, but turns universally white when a gnome reaches maturity at about 100 years, the same time male gnomes develop their trademark facial hair. But the truly defining physical feature of the race is the prodigious gnomish nose. Even the smallest of gnomekind bears a nose larger than any dwarf or human, despite being half their size. The size of one's nose is a point of pride for both males and females, and nose-measuring contests are a frequent competition during nights of revelry. It should be noted that it is considered the gravest of insults to make sport of a gnome cursed with a diminuitive proboscis.
Magic is a way of life for the gnomes, integrated into their culture to
an even greater extent than that of the elves. All gnomes have
some innate magical ability, and have a natural propoensity towards
illusions. Gnomish illusionists rival, and some would argue even
surpass, the greatest of human wizards in this school. Faith
magic is also common in gnomish communities, and most villages have
either a priest, druid, or both amongst its number, as both divine and
earth magic is equally respected. Though there are many gods
within the gnomish pantheon, most priests are typically devoted to Garl
Glittergold, the
patron God of the gnomes.
Gnomish dress is typically bright and colourful,
with rich greens, blues, and yellows most common. Outer layers
and travelling clothes are often earth-toned, to better allow the
gnomes to blend into their surroundings and avoid the notice of larger,
dangerous humanoids. As gnomes do not produce their own fabrics,
the type of cloth used varies greatly depedning on the type of
settlement closest to the clan. Those blessed to trade for fabric
from a nearby elven community enjoy some of the most elaborate and
supple of raiments, while those forced to obtained their fabrics from
dwarves make do as best they can. Male clothing typically
consists of tunics and short breeches, while females wear long, one
piece
dresses, or tunics and practical skirts if travelling. Popular
amongst both sexes, small conical hats, frequently in bright primary
colours, are considered to be the height of gnomish fashion. As
mentioned, gnomes are extremely fond of ornate jewellry and gems, and
few gnomes of either sex dress without ornamentation of some
kind.
Gnomish society is slightly patriarchal, in that
most women involve themselves in home making and the raising of
children, while the craft of the household is typically practised by
the male. Despite this, positions of authority within the
community, which are typically given to those of age and wisdom, are as
likely to be held by females as males. Females have equal rights
to own property and before the law, and it is not unusual for a female
gnome to devote her life to a craft rather than raise a family.
As gnomish survival is based primarily on wits instead of aggression,
female gnomes are just as likely as males to risk the dangers of the
outside world and take up the path of an adventurer.
Three subraces of gnomes exist on Annwn, Rock Gnomes, Forest Gnomes,
and Deep Gnomes. Rock Gnomes are by far the most common, and have
been described above. Forest gnomes are smaller and far
more reclusive than their kin, dwelling deep within forests rather than
in wooded hills. Less numerous, they are shy and rarely choose to
interact with the other races if possible. Deep gnomes, also
known as Svirfneblin, are a rare, hairless subrace of gnomes that live
deep within the Underdark. More self-reliant and reserved than
their light-hearted cousins, they have little love or trust for
outsiders.