Suffix. |
Effect
added |
Of absorption |
-3 hit points per hit
received, hand to hand only |
Of accuracy |
Adds +11 to +15
dexterity |
Of ages |
Indestructible |
Of atrophy |
-1 to -5
dexterity |
Of balance |
Skip frame 2 of "get hit
scene" |
Of bashing |
Each hit removes 8 to 24
points from target's armor class |
Of the bat |
Adds 3% damage done to
target's mana |
Of the bear |
knocks target back one
square |
Of blocking |
Skip all frames of "get hit
scene" but frame 1 |
Of blood |
Adds 6% damage done to
target's life |
Of brilliance |
Adds +11 to +15 to
magic |
Of brittleness |
-26% to -75%
durability |
Of burning |
Adds +1 to +16 fire damage to
target |
Of carnage |
Adds +13 to +16 Damage to
target |
Of corruption |
User looses all
mana |
Of craftsmanship |
Adds +51% to +100%
durability |
Of the crusaders |
50% of last attack's damage
added to next attack |
Of the dark |
-4 squares of light
radius |
Of dexterity |
Adds +1 to +5 to
dexterity |
Of disease |
-1 to -5 from users
vitality |
Of dyslexia |
-1 to -5 from users
magic |
Of the eagle |
Adds +21 to +30 hit
points |
Of fire |
Adds +1 to +6 fire damage to
target |
Of flame |
Adds +1 to +3 fire damage to
target |
Of the fool |
-6 to -10 magic from
user |
Of the fox |
Adds +10 to +15 hit
points |
Of fragility |
Item has only 1 point of
durability |
Of frailty |
-6 to -10
strength |
Of the giant |
Adds +16 to +20
strength |
Of gore |
Adds +9 to +12 added to
damage |
Of harmony |
Skip frames 2, 4 & 6 of
"get hit scene" |
Of haste |
Skip frames 1, 2, 4, & 6
of "attack animation" |
Of health |
-1 hit point per hit received,
hand to hand only |
Of the heavens |
Adds +12 to +15 added to all
stats |
Of illness |
-6 to -10 from users
vitality |
Of the jackal |
-1 to -10 hit
points |
Of the jaguar |
Adds +16 to +20 hit
points |
Of the leech |
adds +3% damage to targets
life |
Of life |
-4 to hit points per hit
received,hand to hand only |
Of light |
Adds +2 squares of light
radius |
Of lightning |
Adds +1 to +10 lightning
damage |
Of the lion |
Adds +51 to +60 hit
points |
Of magic |
Adds +1 to +5 to
magic |
Of maiming |
Adds +3 to +5 to
Damage |
Of the mammoth |
Adds +61 to +80 hit
points |
Of many |
+100% arrows (Durability)
huh? what the f*ck does
Blizzard mean by this??? |
Of might |
Adds +6 to 10 to
strength |
Of the mind |
Adds +6 to magic |
Of the moon |
Adds +4 to +7 to all
stats |
Of the night |
-2 squares of light
radius |
Of the pit |
-1 to -5 to all
stats |
Of quality |
+1 to +2 damage |
Of radiance |
+4 squares of light
radius |
Of tears |
+1 hit point per hit
received |
Of the thief |
Trap damage is cut by
half |
Of thunder |
Adds +1 to +20 lightning
damage |
Of the tiger |
+41 to +50 hit
points |
Of the titans |
+21 to + 30 to
strength |
Of trouble |
-6 to - 10 all
stats |
Of osmosis |
-5 to -6 hit points per hit
received, hand to hand only |
Of pain |
+2 to +4 hit points per hit
received, hand to hand only |
Of paralysis |
-6 to -10
dexterity |
Of perfection |
+21 to +30
Dexterity |
Of piercing |
Each hit removes 2 to 6 points
from target's armor |
Of plenty |
Adds +200% arrows
(Durability) huh? don't ask me.. |
Of power |
Adds +11 to +15
strength |
Of precision |
Adds =16 to +20
dexterity |
Of protection |
-2 per hit received, hand to
hand only |
Of puncturing |
Each hit removes 4 to 12
points from target's armor class |
Of readiness |
Skip frame one of "attack
animation" |
Of shock |
Adds +1 to +6 lightning
damage |
Of skill |
Adds +6 to +10
dexterity |
Of the sky |
Adds +1 to +3 to all
stats |
Of slaughter |
Adds +17 to +20 to
damage |
Of slaying |
Adds +6 to +8
damage |
Of sorcery |
Adds + 16 to +20
magic |
Of speed |
Skip frames 1, 3, & 5
of "attack animation" |
Of stability |
Skip frames 2 & 4 of "get
hit scene" |
Of the stars |
Adds +8 to +11 to all
sats |
Of structure |
Adds +101% to +200%
durability |
Of sturdiness |
Adds +26% to +50%
durability |
Of strength |
+1 to +5 strength |
Of spikes |
attacking monster takes 1-10
damage if it hits you |
Of swiftness |
Skip frames 1 & 3 of
"attack animation" |
Of thorns |
attacking monster takes 1-6
damage if it hits you |
Of the vampire |
Adds 6% damage done to
mana |
Of vigor |
Adds +16 to +20
vitality |
Of vileness |
Makes target unable to heal
its self if hit |
Of vim |
Adds +11 to +15 to
vitality |
Of vitality |
Adds +1 to +5 to
vitality |
Of the Vulture |
-11 to -25 hit
points |
Of weakness |
-1 to -5 strength |
Of the whale |
Adds +81 to +100 to hit
points |
Of wizardry |
Adds +21 to +30 to
magic |
Of the wolf |
Adds +30 to +40 hit
points |
Of zest |
Adds +6 to +10 to
vitality |
Of the zodiac |
Adds +16 to +20 to all
stats |