The Sorceress
Of all the character classes,
the Sorceress is the most dependent on her skills. She is therefore also
the most dependent on recharging her spiritual energy. Unless she can
supplement her natural and continuous replenishment with items to restore
Mana, she must develop the Warmth skill. The Warmth skill adds to her
ability to recharge Mana. In the rest of the skill tree she has more of a
choice. Cold spells are certainly useful, both in the damage they unleash
and in slowing enemies. Additionally, cold spells can at times freeze her
targets, shattering them upon their death, making resurrection impossible.
The Sorceress should develop Static Field. This is an extremely effective
spell that will benefit both her and other adventurers whom she might
allow to join her.
Supplementing the Sorceress' attributes is a
more difficult series of decisions. Obviously Energy is always a
consideration. Strength, while seemingly not important, is needed for the
ability to don better armor. The Sorceress is cursed with a low vitality,
and if hit is easily felled. For this reason the Sorceress is one of the
more difficult classes to play. She needs to add to her strength for
better armor, to her vitality for more life, and to her energy so that she
can keep casting her spells. Generally it is wise to pick a level of armor
to aspire to, and then shift all focus away from strength. Many consider
the breastplate to be sufficient armor. Attaining the level of strength to
use this armor is an important goal.
The Sorceress should always
be on the lookout for items that increase Mana regeneration. She should
also not entirely abandon the martial arts, and have quality armaments, if
only as a backup. Many of Diablo's minions possess a great deal of magical
defense, and spells are not always effective. It is wise to choose skills
from throughout the skill tree. Of all the classes though, she must avoid
being struck in melee combat, therefore she requires the most tactical
maneuvering and the most care.