Required to get: Squire Level 2
Equipable items: Bows, Crossbows, Shield, Hats, Clothes
Ability List
Action Skills
Name | Jp | Description |
Charge+1 | 100 | Increase the damage a weapon does through charging |
Charge+2 | 150 | Slightly stronger than Charge+1, takes a little longer to charge |
Charge+3 | 200 | Slightly stronger than Charge+2, takes a little longer to charge |
Charge+4 | 250 | Slightly stronger than Charge+3, takes a little longer to charge |
Charge+5 | 300 | Slightly stronger than Charge+4, takes a little longer to charge |
Charge+7 | 400 | Slightly stronger than Charge+5, takes a little longer to charge |
Charge+10 | 600 | Slightly stronger than Charge+7, takes a little longer to charge |
Charge+20 | 1000 | Slightly stronger than Charge+10, takes a lot longer to charge |
Reaction Skills
Name | Jp | Description |
Speed Save | 800 | Raise speed |
Arrow Guard | 450 | Evade bow/crossbow attack |
Support Skills
Name | Jp | Description |
Equip Crossbow | 350 | Equip crossbow regardless of job |
Concentrate | 400 | Enemy cannot evade your attacks |
Movement Skills
Name | Jp | Description |
Jump+1 | 200 | Increase jump elavation by 1 |
Concentrate | 400 | Enemy cannot evade your attacks |
Total Jp to Master: 5200 Jp
This page was borrowed from Final Fantasy o.s.g