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FF2 Magic
-This is a list of all of the magic in FF2. Magic in FF2 grows by use. Once a magic spell is used 100 times it gains a level. A magic's level is how much MP it takes to use that spell. A level of 16 is the maximum. Three magic spells are "growing magic" in that they change drastically from level to level. These spells are marked with a * and are noted under the black magic table. Note: The effects of this magic is cumulative, that is, heal2 has the capability of curing both poison and curse.
White Magic
  |
Name |
Cost |
Location |
Effect |
|
Cure |
200 |
Altea, Palm, Poft |
Restores HP |
|
Blink |
400 |
Palm, Poft |
Raises evasion |
|
Safe |
400 |
Palm, Poft |
Raises Defense |
|
Shell |
400 |
Palm, Poft |
Raises Magic Def. |
|
Fear |
800 |
Bofsk |
Enemies more likely to run away |
|
Peep |
800 |
Bofsk |
Scares allies |
|
Heal |
800 |
Bofsk |
*Cures status effects* |
|
Mute |
800 |
Bofsk |
Stop enemies from casting spells |
|
Life |
1500 |
Salmando |
Bring an ally to life |
|
Anti |
1500 |
Salmando |
Take away enemy MP |
|
Exit |
1500 |
Salmando |
Exit dungeon, lose a lot of HP |
|
Dispel |
3000 |
Phin |
*Removes target's defenses* |
|
Mini |
3000 |
Phin |
Shrinks character, lowering atk and def |
|
Fog |
3000 |
Phin |
Dumbfounds enemy |
|
Slow |
3000 |
Phin |
Lowers # of atks made |
|
Barrier |
8000 |
Mysidia |
*Provides defensive boosts* |
|
Wall |
8000 |
Mysidia |
Blocks magic |
|
Change |
8000 |
Mysidia |
Swaps HP/MP with target |
|
Berserk |
10000 |
Jade |
Makes target only atk, raises ally's atk power |
|
Haste |
20000 |
Jade |
Raises # of atks |
|
Charm |
10000 |
Random Battles |
Confuses enemy
|
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Holy |
20000 |
Mysidia |
Damages target |
|
Ultima |
2 |
Mysidia Tower |
Strongest atk spell |
Black Magic
  |
Name |
Cost |
Location |
Effect |
|
Fire |
400 |
Altea |
Fire damage on target |
|
Ice |
400 |
Altea |
Ice damage on target |
|
Bolt |
400 |
Altea |
Bolt damge on target |
|
Warp |
1500 |
Salmando |
Warps to previous floor, casts death in battle |
|
Curse |
8000 |
Dist Castle |
Lowers targets atk pwr |
|
Stone |
8000 |
Dist Castle |
Turn target to stone |
|
Stop |
8000 |
Dist Castle |
Paralyzes an enemy |
|
Toad |
10000 |
Phin Castle |
Turn target into a toad |
|
Break |
10000 |
Phin Castle |
Turn target into stone |
|
Aura |
15000 |
Phin Castle |
Add elemental power to weapons |
|
Aero |
2000 |
Black M. Cave |
Wind damage on target |
|
Blind |
4000 |
Black M. Cave |
Lower target's hit% |
|
Sleep |
8000 |
Black M. Cave |
Put target to sleep |
|
Drain |
15000 |
Mysidia Cave |
Drains HP |
|
Aspil |
15000 |
Mysidia Cave |
Drains MP |
|
Death |
10000 |
Jade |
Kills target |
|
Flare |
40000 |
Jade |
Heavy damage to target |
Growth Magic
Level |
Heal |
Dispel |
Barrier |
1 |
Heals dark/poison |
Ice def down |
Ice def up |
2 |
Heals curse |
Defense down |
Crit. hit def down |
3 |
Heals dumb |
Poison def down |
Poison def up |
4 |
Heals toad |
Death def down |
Death def up |
5 |
Heals toad |
Bolt def down |
Bolt def up |
6 |
Revives target |
Soul def down |
Soul def up |
7 |
- |
Fire def down |
Fire def up |
8 |
- |
Change def down |
- |
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