Conner MacLeod the Highlander 5 -1 8 50 6 30 4 10 4 10 5 20 8 50 6 30 6 30 1 2 born in 1518 0 0 2 2 7 Immortality (can only be killed if his head in any way, shape or form is removed) 13 Life Detection TY 5 areas (limited to sensing nearby immortals)- also gives Conner: Future Sense- 1 area range, so he can automatically detect future immortals. 2 P9: Regeneration* 5 Empower Weapon: Conner can enfuse his weapon with raw power to cause an extra 20 energy damage and give off an electrical discharge. It will work on any edged melee weapon. 4 Quickening- this occurs when Conner beheads an immortal. He then gains the following: Total Memory AM (50), Mental Probe RM (30)Total Memory is fueled by Mental Probe. They come from his gaining the dead Immortal's thoughts, memories and experiences if the probe is successful, Energy Absorption (Quickening) RM (30), this happens when He beheads another Immortal. Total up all the dead immortal's abilities, powers, karma and add one point for each talent. This is the total amount of Karma gained for the kill. The points must be divided equally among the abilities and powers that were held in common with the dead immortal. If the Mental Probe was successful, He also gains any other powers the deceased had. If this is the case, then the Karma award is divided equally among abilities, common powers and any new powers. 14 Lightning (Quickening) this occurs only if he is beheaded by another immortal. Its range is the same area as his body, and is fueled by Power Reserve. Immortal's hit by the Quickening are automatically stunned. 13 I2: Illusion-Casting* 10 9 Weapons Specialist*-Swords Swordsmanship Martial Arts A, B, C, E Medicine, First-Aid, Military Tumbling, Artist, Animal Handling vehicles, Guns, Melee, Oriental and Sharp Weapons Leadership, Scottish History, Languages- French, Russian, Egyptian, Concealment Antiques Horse riding/equine 3 Business World Antique Dealing/Rarities Duncan MacLeod Conner Macleod was born in 1518 in the village of Glenfinnan on the shores of Lock Shiel, Scotland. end description Dragon Hilt Katana EX (20) edged damage, IN (40) damage when empowered. AM (50) material strength. end equipment a "gifted one" from the planet Zeist. He has been banished to earth until the time following the gathering. Rules to the "Game": Golden Rule- Never Fight on Holy Ground Immortal battles are to be one on one Never interfere once a battle has begun please be sure to give me credit for my work, do not steal my work or my links. thanx this file created by Chris schmitz www.chrisloveskelly.com www.angelfire.com/rpg/marvelclassic end history 100 100