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Zealot


Hero Name: Lady Zannah of Khera
Given Name: Zealot
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Fighting: Amazing (50)
Agility: Remarkable (30)
Strength: Excellent (20)
Endurance: Incredible (40)
Reason: Good (10)
Intuition: Remarkable (30)
Psyche: Incredible (40)

Health: 140
Karma: 80
Resources: Good (10)
Popularity: Shift 0 (0)

Age: 
Gender: Female
Height: 5'11"
Weight: 125
Skin Color: White
Hair Color: White
Eye Color: Blue

POWERS:
Latent psychic abilities: As many Kherubim do, Zealot has powerful latent psionic abilities that can 
be accessed in extremely rare and stressfull occasions. If in a losing battle with no means of escape 
Zealot may make a Red Psyche FEAT. If successfull she gains the following powers for 2-20 rounds after 
which she will be stunned for as many rounds: (no rank specified)
 -Psychic Blast: Am  -Telekinetics: Am   -Telepathy: Am  -F, A, S and E are increased by 1CS with 
appropriate change in Health. (Amazing)
P2: Body Resistance (Typical)
Enhanced Senses (Good)
P12: Stealth (Excellent)

TALENTS:
Martial Arts A, B, D, E, Thrown Weapons, Acrobatics
Sharp Weapons, Weapons Master, Weapon Specialist: Sword, Coda Blade
Stealth, motorcycles/bikes/hoverbikes
Mystic Origin*

CONTACTS:
Hero Group: WildC.A.T.S.

DESCRIPTION:
One of the original founding members of the Coda, Zealot left the sisterhood to devote her 
life to battling the evil demons she once worked for, the Cabal. Zealot joined forces with the 
WildC.A.T.S to continue this vengeance against the Daemonites.

EQUIPMENT:
-Swords: Zealot fights with 2 sword of In material strength and Ex  edged damage. Her number of 
attacks are doubled wehn using 2 swords.
-Coda Blades: Zealot also has access to a Coda Blade of In material strength which inflicts Rm edged damage.
-Knives: throwing knives for Gd edged damage


HISTORY: Zealot is a Kheribum, and a Kheribum noble at that. All of her abilities are possessed to varying degrees by her people. The immortal Kheribum. Herself, as a Kheribum that has trained for millenium after millenium, and has worked her physical attributes to their peak..is well above average for a Kheribum. The Majestrix of the Coda would likely be to an average Kheribum, what Lady Shiva of D.C. or Elektra of Marvel would be to the average human female. -Immortality- As a Kheran, Zealot possesses virtual immortality. Her race is extremely long lived and she has been on Earth for literally the whole of human civilization and is showing no sign of growing old anytime soon. She is for all intents and purposes..virtually unaging. -Strength- As a Kheran, Zealot is naturally stronger then a normal human, this ability further compounded by her extreme level of training and abilities as per her status as Coda Majestrix, and level of expierence. She can lift/press up to ten tons of weight with effort and in addition to this, knows how to best apply her strength as she once kicked out of a body hold placed on her by the far stronger Maul. Zealot has very high levels of senses..most notably sight and hearing. She is easily at human peak as far as her ability to note detailed objects. Her hearing on the other hand is very enhanced. So much so that she was able to pick out gunfire aboard a ship despite the sound that it made crashing upon the beach..and she was able to pick out the presence of a trained Black Razor group who were hidden quite well. Zealot has a /very/ high level of endurance. So much so that the phrase ‘takes a lickin' and keeps on tickin' applies only all to well to her. To harm Zealot is not to beat her. To kill her is to beat her because her body and will are so strong, she will continue to try and fight even agaisnt overwhelming odds and when pain wracks every portion of her form. As a note, this isn't invulnerability. Simply a very high pain threshold Zealot has a level of agility that is quite liteally astonishing. Her agility, and quickness are far beyond norm, as she's capable of feats such as vaulting off of walls, going from flips into a verticle stomp, adjusting her rate and direction when in terminal velocity fall and is essentially, well over olympic level as far as her ability to flip, dodge, dive, spin and move about. This, coupled with her strength and endurance makes her a formidable fighter alone, not to mention if you throw in skills. As a Kheribum she is very very tough and durable. A regular bullet and gun will not adequatly harm her and her skin could be considered superhard and dense to a normal human. Her and her sister Savant for example, can be harmed by armor piercing bullets, but for comparison's sake. Devin..a coda who tried to kidnap Voodoo and Grifter, took a magnum shot to her stomach, survived several city blocks being destroyed and got out of it all with half of her face seriously deformed..yet alive. And she only has a little amount of Kheribum blood in her as per the Coda Blood Ritual. To fight Zealot is to fight someone who literally..will not stop unless torn limb from limb. With weapons that are older then some civilizations and a status that placed her as the head of an order of warrior women.. Zealot has literally been described as one of..if not /the/ deadliest assassin on the planet. Her fighting abilities are unmatched among the coda, with and without a blade..and she can hold her own against virtually anyone, including those physically better then her, in one on one and even group combat. More then a match for the best of the best. Her range of martial arts knowledge spans almost all arts known to man and include the alien birth ed fighting arts of the Coda. Her skills with weapons mainly focus on the use of bladed weapons such as the Coda Clef blade and the katanna blade. As well as the one and two handed sword. She is also an expert marksman, though not on the scale of Grifter of course. And is skilled in the use of throwing objects, such as daggers and the bladed weapons on connected to the back of her armored costume. Almost no one in the Wildstorm universe can beat Zealot hand to hand skill wise. Backlash comes close, yet in the end, Zealot has weapons older then him and her superhuman attributes. With a sword, she has shown herself to be unmatched. For one hundred years, Zealot was in service of the weaver of souls..Tapestry. During that time, Tapestry attempted to subvert Zealot into her own image..and Zealot became a powerful enchantress with skills and powers nearly on the scale of her teacher. Although later Zealot would purge herself of these terrible abilities..possessing them would grant her near godlike abilities. Abilities she would rarely use. Still..with them, Zealot has the potential to be among tthe most powerful magic users on the planet. Abilities that she demonstrated when she took up the powers once more to face Tapestry are, telepathic commincation, the ability to teleport, the ability to generate powerful blasts of arcane force. The ability to generate protective shields of magic as well as twists and subvert other magics cast at her..the ability to reconstruct matter such as clothes into a different form and appearence..and a powerful magical aura that exists within her as well. It is unknown if Zealot can weave souls in the same manner as Tapestry and it is not out of the question that she can..though it could very well be likely that as her teacher..Tapestry did not teach Zealot /everything/ that Tapestry knows. Zealot later purged herself completely of these abilities with the help of Voodoo but Azrum later, during an encounter with Zealot, believed he had sensed an aura that was similar to Tapestries. If this is true,then though Zealot and Voodoo worked to purge herself..she could not completely destroy all remenants of her magical abilities and the potential for evil is still within the Coda Majestrix. As her encounter with Tapestry in WildCore draws nearer, this will likely be explained in more detail then.

DL 4 Zan's Char. Gen.