A Tunnels and Trolls® play-by-post adventure run by khara_khang
A few weeks after Blodwydd's ignominious departure from the Blue Frog, clutching her crotch and yelping something about "thrakin' Wizzurds!", she once again strides through the swinging doors into that hallowed place, where the only people who know your name are the ones you owe money.
While she appears to have perhaps a gained a little in stature, her purse is not so fortunate, its once robust waistline reduced to a Bergen-Belsen like thinness. A somewhat beat-up and slightly rusty greek helm is tucked under one arm, and she carries a tatty burlap sack which emits a somewhat suspicious odor.
Tossing helm and sack down in front of bar, she digs deep in her purse, and after a thorough search, comes up with 5 coppers and Shipy's old wooden nickel. Slapping the coins on the bar, she calls out to the barkeep, "Gimme a tankard ov whatever thissl buy. I got unfinished bizzyness!"
Surveying the patrons, she absentmindedly scratches her left bicep, just above what appears to be a not quite healed tattoo of a heart with the word "DAD" emblazoned across it in flowery script....
Krandor sits calmly in the saddle of his strider as he surveys the scene unfolding before him. His white war horse stands uneasily among the other knights. The sight he sees is almost unimaginable. He is at rim of the Turquoise Valley at the front lines, watching from a distance as the 1st, 2nd, 5th, and 10th Khazan Troll Infantry battalions are fully engaged. That is over a thousand Trolls. The 103rd Elven Archery battalion has fallen back to protect the flank and the battle doesn't look good. Whatever these large four-armed abominations are, they are as tough as hell. Dragons of all colors have joined in the battle against the forward Khazan army. All hell has broken loose and no one knows why.
A huge Black Dragon swoops in and rips three knights from their saddles right beside Krandor. Krandor doesn't move, but his war horse prances and whinnies. The knights were dead the moment they were impaled by the great Dragon's claws; there was nothing he could do. The Wizard Grutoss, high commander, and one of the Death Goddess's master wizards, raises his staff in the air and a great stroke of lighting, bright enough to light up the entire valley, jumps from his staff to the retreating Dragon and tears it into small chunks of burning flesh which fall back to the earth. Wizard Grutoss leans against his staff after he brings it back down, having just expended massive amounts of energy.
Wizard Grutoss motions to Krandor, who turns his horse and approaches the aged Wizard. "Go back to Khazan and gather a group of delvers you can trust. Promise them whatever they want or require." Grutoss pulls a paper from his robe and hands it to Krandor. "That will give you the power to take what you need. It comes direct from the Death Goddess. Don't fail me, Krandor. Find your group and return here posthaste." Grutoss sighs and looks back towards the battlefield. At the same time, Krandor rides away fast, back towards Khazan. No further words were needed. A day later, at almost noon, Krandor enters Khazan, his horse hot and lathering, gasping for breath.
Elsewhere, the patrons of the Blue Frog Tavern are oblivious to the events transpiring around them.
It's nearly dark when the door to the Blue Frog Tavern is slammed open by a tall man wearing shiny full plate armor. His rank as Captain in the Royal Mounted Khazanian Army is made evident not only by the blue cape that flows from the back of his armor, but also by the glowing broadsword sheathed at his waist.
He removes his helmet to reveal long white hair matted to his head with sweat. "I am Krandor. I am prepared to offer much to those brave enough to come with me on a noble and dangerous mission."
Near the doorway, Tosal Thoth sits smoking his pipe, while his imp appears trying to drink himself torporific.
He says to Krandor, "Your offer is interesting. What did you have in mind?"
Turning to Tosal, Krandor extends his hand. "I don't have much information for you, friend, as I am just the messenger. The armies of Khazan are being beaten back by Monster hordes, and we're fighting huge four-armed menaces like I've never encountered before. In the midst of this, I was asked to gather together a group of fearless adventurers. If you decide to travel with me, the wizard Grutoss will be able to enlighten us on our mission."
"Well, I don't know about fearless, but I'm certainly willing."
He turns to the imp and frowns. "Return." With that, the beast dissipates into a brown mist, which coalesces into the amulet Tosal wears. "Very well. If nothing else, I shall come to see what is being offered."
The bartender sweeps the 5 copper coins and 1 wooden one off the bar. He fetches the bucket set in the corner behind the bar, under the perennial leak in the roof, and pours its contents into a cheap wooden mug. Sniffing the contents dubiously, he spits in it to add flavor, and sets the result in front of Blodwydd. Blodwydd completely fails to notice this subterfuge, as she is entranced by Tosal's imp. She appears to be just on the verge of trying to poke the poor creature, when her attention is called back by the sound of wood hitting wood, and she eagerly grabs the mug and drains its contents, getting about as much down her front as actually in her mouth.
Just about then, Krandor, in all his shining glory comes striding into the bar and makes his pronouncement. "Wolfy!" cries Blodwydd happily upon recognizing him. "Ainchootha big cootie!"
Rushing forward, she sweeps Krandor into a big bear hug. Krandor feels that on the balance, it's probably fortunate that he was already damp.
Upon being set back down, Krandor turns to chat up the Wizard, and Blodwydd watches in fascination as the imp is sucked back into the amulet. "Thassocool!" she enthuses "Yoo gotta portable monkee!"
"Hiya Krandor! Nice shield...." The BFT's Centaur bouncer halts as she notes the Khazan guard captain's grave expression. He passes her by with nary an acknowledgement on his way into the Tavern.
When she overhears his first announcement, she makes her way slowly over to him, pausing as Blodwydd greets him as only she can. Then Krandor elaborates on his announcement. "Whoa, old Grutoss himself is calling this one. Poor Cobalt; he must feel slighted...." she thinks, dodging her indecision and insecurity. "Monster hoards? Four-armed menaces? This sounds way over my head."
"Krandor," she says, touching his arm lightly. "Hi," she blushes, "good to see you again. Tell me honestly---would I make the cut?"
The shake of his head arrives slowly, as if with some struggle. Chereva looks at Blodwydd, Tosal and then finally Krandor. "Good speed, Krandor, and may the goddess protect you. Send word here if I can be of any help." She says the last words choking back her conflicting disappointment and relief.
She makes her way back to her bouncer post near the door as a burly Orc shoulders his way over toward the trio. She leans her (very) human torso up against the wall and looks out toward the great city which she calls home, but which suddenly feels so much smaller and vulnerable.
When the Khazani guardsman speaks, Jax puts his mug down, listens, then rises from his seat. He approaches the man where he stands talking with two other Humans and the bouncer. He acknowledges them with a nod as the Centaur leaves back to her post, and turns to the guardsman.
"Jax Dracon at your service, Captain. Count me in, and my brother Taran, too. He's out, uh, shopping at the moment. We've worked for Grutoss before, and he's good for his word."
Blodwydd eyes the burly Orc suspiciously as he comes forward, then her face further clouds over with confusion. "Hey! Doani noyoo frum sumwear?" she asks accusingly.
After any reply from Krandor, Jax turns to Blodwydd and sizes her up. "Yeah, you're one of the broads who didn't make the transfer to the Oblique Streams. Whatever happened to ya?
"Not that it matters," he grunts. "We got kicked out soon after we arrived there. Ended up with a funky tattoo and these leather gloves," he pulls out his gloves and shows her. "In fact, that's why I was here in the first place, to get a lead on a Wizard who can identify these things."
Dragons of all colors have joined in the battle against the forward Khazan army. All hell has broken loose and no one knows why.
When you eventually find out that Glarghj'naslk'ncdl'n [c.f. Goblin Lake, Part Deux --ed.] actually is behind all of this, you'll wish you had been nicer. ;P
"Go back to Khazan and gather a group of delvers you can trust."
Dang, he failed that mission already.
"Promise them whatever they want or require."
Didn't someone try this in Oblique Streams already?
Grutoss pulls a paper from his robe and hands it to Krandor.
Has it been notarized?
"I am Krandor. I am prepared to offer much to those brave enough to come with me on a noble and dangerous mission."
That probably leaves me out, but I listen to the following conversation anyway.
Near the doorway, Tosal Thoth sits smoking his pipe....
"Hey, knucklehead, secondhand smoke kills!"
The bartender... fetches the bucket set in the corner behind the bar, under the perennial leak in the roof, and pours its contents into a cheap wooden mug. Sniffing the contents dubiously, he spits in it to add flavor, and sets the result in front of Blodwydd.
"Check, please."
"Krandor," she says, touching his arm lightly. "Hi," she blushes, "good to see you again. Tell me honestly---would I make the cut?"
The shake of his head arrives slowly, as if with some struggle. Chereva looks at Blodwydd, Tosal and then finally Krandor. "Good speed, Krandor, and may the goddess protect you. Send word here if I can be of any help." She says the last words choking back her conflicting disappointment and relief.
You see the most interesting things people-watching. This isn't one of them.
"Count me in.... We've worked for Grutoss before, and he's good for his word."
Good thing to know.
Jay gets up from his seat, takes his pack and walks over to the motley collection of adventurers. He addresses Krandor, "Sir, Khazan is my home now. If it is threatened, I won't sit by... especially not here," he adds, looking over at the bartender and Blodwydd.
Tosal Thoth turns to Jax at the mention of the magic items. "I believe I can be of at least some assitance in that regard, if you'd like."
Krandor looks around the Tavern, and then says, "We don't have much time. We should leave as quickly as we can. We'll have more time for introductions later... like I said, we're needed as soon as possible."
"Needed for what?" A voice pipes up from somewhere behind the soldier. "You seem to be doing a fine job of blocking the door on your own. If you're not buying drinks, then get the hell out of the way! And if you are buying drinks, then get the heck out of the way!"
Kahi walks into the Blue Frog Tavern looking quite tired and altogether dirty. Before the door closes behind him, people notice a large and newly made hole in the ground and see the flash as a Wizard teleports away. Kahi staggers to the bar and orders a drink, dropping one of his gold pieces on the counter.
Turning around, drink in hand, he surveys the other patrons of this (fine?) establishment. Listening to the gaurd talk to a group of other patrons, he speaks up, "I'll help. What exactly will we be fighting? You say we're going up against four-armed beasts but what do they look like besides the fact that they have two arms too many?"
Felixia flutters over some, looking to Krandor and the newcomer (Brienna). "Hi there!" she says softly. "I'm ready to go when you all are."
"Cenare! I have heard much of you. I am ready to go and fight the evil you speak of. Let's go! We get horses, right? I want a white one.... <blahblahblah>"
If you haven't noticed this guy's weapons all have Latin names, and he's gonna be speaking Latin, 'cause he's a Paladin (hey, I made up the subclass so I can do that, I hope).
"Whatever happened to ya?"
"I thotta wassa dream!" Blodwydd says, frank bewilderment clouding her face. "Er, maybee yerra dream!" she ponders, poking Jax experimentally in the sternum.
"Nope." she concludes.
As you follow Krandor out of the Blue Frog Tavern, you are greeted by at least a dozen Khazan knights. Each holds the reins to a steed. Any character who does not have a horse is given one. In the saddle bags on each steed are two weeks' food and water, a bedroll, 30 feet of rope, and a rain poncho. It's easy to tell that something is bothering the knights, and there seems to be a sense of urgency in the air.
Once you have picked your horses, Krandor leads you through the busy streets of Khazan. Vendors of all types hawk their wares as you pass by. All races of folk are out and about, even in the evening. Minutes later, you see the sign "Toad's Supply Store." Tying your horses outside, you enter. Inside you find a supply store filled with a wide assortment of thousands of items. A white-haired Dwarf can be seen behind the low counter.
"Isn't it nice to see old customers return? How may I be of assistance to you fine delvers this wonderful day?"
Krandor shows Mr. Toad the paper from the Death Goddess. Mr. Toad reads it, then smiles, knowing he will be fully reimbursed.
"Ok, who's first? What do you need?" Mr. Toad rubs his hands together, ready to get whatever is needed.
When Felixia is given her horse, she looks at it a moment, then at the guard, then at the horse again. "An interesting start," she thinks, but she doesn't let it hold her back. Besides, she wants those supplies!
When they reach Toad's Supply Store, Felixia smiles at the Dwarf. "A spool of thread, two needles, some leather thread and some leather material, please."
Demens steps forward. "Cenare! Could I get a few waterskins filled with black powder, some length of wick and matches. You got those chocolates with the little cherries inside? No? Oh well, how about enchanted arrows? What kinds you got, if any? Beauty of a shop really...."
How much damage would a waterskin filled with black powder do if used as a grenade?
Titania flits about Khazan, bored and altogether depressed. "I'm really sick and tired of getting no respect!" she mutters to herself, upset about her size and the relatively low self-esteem that goes with it.
Just a few moments prior, a Hobbit almost sat upon her and the barstool she was occupying. She promptly poked him in his hairy bottom, only to have him utter expletives at her, as if indeed it was her fault that he didn't watch where he placed his arse. She is tired of other folk talking down to her just because she is smaller. At the same time, she doesn't want to harm those like the Hobbit. "Well, at least not permanently..." she says to herself, smiling and having a little chuckle. The small-minded have always annoyed her; she guesses she should be used to it by now.
She notes an entourage of people with the look of excitement juxtaposed with worry one gets when embarking on a serious mission (you know, that look where your eyes dance but your forehead gets those uncomely lines) all making their way to Mr. Toad's. "Hmmmm," she thinks, "I wonder if I smell an adventure afoot?" And she sets about to find out.
Upon entering Mr. Toad's store, she sees another Fairy, and makes her way over to ask. "Hello, kindred one, may I inquire about your party?" she queries with a smile on her face.
Felixia smiles. Another Fairy! "HI!" she says, fluttering around. "I'm Felixia!" she says giggling. "We're going 'cuz there's an evil and we have to stop it. Krandor said we had to go," she says nodding.
Felixia rubs her arm a moment. Her horse is surely big enough for the two of them (and most of their families) and the supplies can be shared. She chews her lip, "Umm... you wanna come? I got a horse," she says, smiling. "We can ask Krandor and he'll probably say 'yes.'"
"I'd love to accompany you! I've been a bit bored as of late, and it sounds like a grand adventure." The excitement creeps into her spirit and begins to drip out in her voice. "Perhaps you can introduce me to Krandor, and we can ask him?"
Felixia smiled, "Sure!!" she says, "C'mon." She flutters over to Krandor.
"Krandor... Krandor!" she flies around him twice before stopping in front of his face. "Krandor, this is... um... this is... um" she looks over to Titania, "This is a Fairy who wants to come with us. I don't know her name yet, but can she?"
After someone quickly tells her what is up, Brienna gets an odd little half-smile on her face and looks up at Krandor. "Sounds like a romp," she says. "Count me in." When we get outside, she quickly chooses the smallest horse, grabs the stirrup, and vaults into the saddle. She follows the others into the supply store, but only grabs a tin of mints. She'd been here less than a half hour ago, stocking up for a delve, and was going to the Tavern for a bracer when she bumped into the others.
Well, as long as it's free.... "Leather armor. It'll help next time I run into those stinkin' Or...." He looks over at Jax and Taran. "Never mind that. Leather armor, thanks."
Krandor looks down upon the little Fairies, "Ah, Felixia, I didn't see you there. We're going to need all the help we can get. The danger will be huge, but you're magically inclined, right?"
His attention is then drawn elsewhere, as he looks over at the large group that he's gathered. Krandor hopes he isn't sending them to their deaths, but they, including him, would be a small cost to pay for the protection of the entire city. Hopefully, it won't be too late....
"Then count me in, Krandor!" she says with a flutter of her tiny wings. "I am Titania. It is my hope that our group shall achieve glory for the good and the noble."
And with that rather grandiose speech, she makes her way to the store counter.
...but they, including him, would be a small cost to pay for the protection of the entire city.
Good thing you didn't say this out loud. You'd probably get some polite disagreement that our lives are worth less than an asphalt covered parking lot [A reference to Glarghj'naslk'ncdl'n's plans at the end of Goblin Lake, Part Deux --ed.].
Felixia giggles some and follows Titania. "This is great! Now I have someone my size to talk to. It's so hard sometimes 'cause we're so little... I mean my horse is a pain to ride."
Blodwydd retrieves her stinky sack and helm and follows Krandor and the group out the door of the Tavern. "Horsies!" she cries in glee upon seeing the mounts, and becomes even more excited upon learning that she is to be assigned one. She nickers softly and buries her face in the mane of the roan gelding she picks, before vaulting into the saddle. Quickly she stuffs her suspicious sack away in the saddle bags, and follows Krandor though the city, clucking encouragingly to the horse all the while.
"I got alla thinga need," she says as she enters the store, patting the hilt of the Sword of Pax fondly, "butum gonna needsum stuff furra horsie...."
When Mr. Toad is able to give her some attention, she will obtain from him a very thorough set of horse grooming supplies, such as a curry comb, brush, soap, extra saddle blanket, etc, etc.
Blodwydd inquires of the knight who gives her the horse what the horse's name is.
"I believe I can be of at least some assistance in that regard, if you'd like."
Jax, doubtful, looks at Tosal more closely. "Are you the same Thoth who deserted us in the swamps of Red Water Bay?" A tense moment follows until Jax laughs a good belly-laugh. "You were the most sensible one of us all! Give it your best shot, hu-mann. Good to see you again."
Later at Mr. Toad's, Jax approaches the counter. "Ah, good Mr. Toad, nice to see you too, but don't go all twinkly-eyed on me now. Heh-heh, psyche! Ah, the good ol' days. Anyway, think I'll replace these again. They've seen better times." Jax demonstrates for old time's sake, lifting a crusted, peeling calf-high boot (and the leg attached to it) and slamming it down onto Mr. Toad's countertop.
The following also takes place if Tosal is unable to identify Jax's gloves and tattoo.
Jax also asks Mr. Toad, "And do you know a Wizard I can hire to ID these gloves? Need help figuring out a tattoo too."
As the two Fairies move toward the counter, Titania says, "I'm so glad to see another Fairy along on such a mission," Titania confides to Felixia, "and I know what you mean about horses---shall we share and keep one another company?"
She looks about for some thread and any Fairy sized jewelry---after all, a woman has to have her jewelry. (Titania has quite the weakness for pretty things.)
"That'll be two-thousand twenty gold, Taran." He drummed his fingers impatiently on the counter top.
After several minutes of counting and recounting, Taran shoves over a large pile of gold lions, gold dragons and platinum dragons. He counted it as best he could, compensating for various currencey conversions, but still he added wrong. Of course, Mr. Toad doesn't tell him---the error is in his favor.
Taran walks around to the side of the counter where he piled his stuff. He squats down to pack his purchases in a huge sack. A new suit of lamellar armor, a pair of new sturdy boots, a shoulder carrying case for his over-and-under crossbow, and some potions he packed neatly (for an Orc) into the bag. He convinced himself it was about time he went shopping with all the spoils of several adventures, and something in the air was telling him he was going to need to get ready for something soon.
Suddenly, the doors to Mr. Toad's burst open and in comes a big crowd of various kindreds. Taran generally ignores them until he hears something slam down hard on the store countertop. He looks up. It is his ever-stinkin' brother!
"Jax, my ever-stinkin' brother! What're you doin' here?"
"Bro, I signed us up for another adventure! We gotta save Khazan again! I got you a horse and we get another free shopping trip at this here fine establishment!"
"Free?" Taran gulps the most depressing gulp Jax has ever witnessed.
Jax, noticing Taran's purchases, laughs a belly-shaking, room-trembling laugh. "If you'd've waited a minute longer, you coulda got all that stuff free! Grutoss is payin'!" He laughed again, baring his mouth filled with tusks.
Taran looks at Mr. Toad pleadingly. "Frak, and it took me ten minutes to count all the blasted lions and dragons!" Taran bares his tusks in turn, frustrated, and sighs. "When do we leave?"
I know what you mean about horses---shall we share and keep one another company?"
Felixia smiles, "I think I shall like that!" she says, fluttering around. She looks to see what Titania is looking at, "Looking for something in particular?"
Kahi looks around and then asks Mr. Toad, "You got any magic tower shields you willin' to give me to help save your parking-lot city? Oh, and maybe some more cigars and matches? I'm runnin' short."
Nightmarish images of four-armed monstrosities fill Krandor's head while he watches the others prepare themselves. Wanting to hurry the delvers, but afraid that he would be hurrying them to their deaths, he shifts his weight from one foot to the other. He fights with the idea of riding ahead to make certain that they are not too late, but then scraps the notion, thinking it too... wolfish. [a reference to Goblin Lake, Part Deux, wherein Krandor, trapped in wolf form, tended to desert the party --ed.]
He settles for going back out to his horse, and absent-mindedly straightening its armor. For a moment, he looks at the broadsword he carries in a scabbard that hangs from the horse's armor, and then looks back over his shoulder at Blodwydd. He hangs his crest-adorned shield in its resting place and instead readies the Dragon shield, a gift from Chereva. At least she will still be safe... if they aren't too late.
Krandor is growing impatient.
A waterskin filled with black powder would do 4d6 hits, having mostly a concussive effect. Add some small pebbles, marbles or something similar, and it would be more like 6d6. With all such items, there is always a small chance it will backfire (e.g., explode prematurely).
Mr. Toad looks at Taran and thinks, "Him again. How nice." Raking the coins off into a box, Mr. Toad returns with a new suit of lamellar armor, a pair of sturdy new boots, a shoulder carrying case for the Orc's over-and-under crossbow, and some potions. All seemed to please his customer.
"Sorry, no refunds. You buy it, you own it!" Mr. Toad grins a sparkly-eyed grin at Taran.
The group mingles around inside Toad's Supply Store, trying to decide what, if anything, they need or want, while Mr. Toad seems more than happy to help them.
First he gives Felixia a spool of thread, two needles, some leather thread and some leather material, as requested.
For Demens, he hands out four waterskins filled with black powder, some wick (about 3 feet), a box of matches, flint and steel, some chocolates with the little cherries inside and 12 enchanted arrows. He would have given Demens more black powder, but that's all he had.
Brienna grabs only a tin of mints, having already stocked up for a delve.
Jay is given leather armor upon request.
Krandor stands around uneasily watching and waiting. He knows the troubles they will soon face will pale in comparison to the decisions they face on their little shopping spree. As evening falls, Krandor is more than a little ready to depart; he knows they still have a long ride ahead of them. Walking outside, he stands next to his horse and grows impatient. Unlike his last adventure, he knows he no longer has the option of going off alone.
With a smile, Mr. Toad politely hands Blodwydd a curry comb, brush, soap, extra saddle blanket, and any other item she requests, making a note of each item in a small book. Earlier, Blodwydd asked the knight standing near her horse its name. The knight only shrugged, saying in a refined voice, "We don't name them. It's better not to get too attached to them." He then handed Blodwydd the reins and said nothing else, his face masked by the helm he wore.
Mr. Toad looks at Jax, somehow unable to forget the loud Orc, and eyes the crusted, peeling calf-high boot on his countertop. Quickly, Mr. Toad hands over the leather boots of the appropriate size.
"Yes, I know many Wizards who could help you, Mr. Jax, but I'm afraid you don't have the time needed to access such arcane powers. Your group seems to be in a bit of a rush."
Mr. Toad looks at the fluttering Titania and Felixia, and shows them all the different types of Fairy jewelry he has in stock. His jewelry covers about any type you can imagine. Some are worth a few gold; some worth thousands. Pulling a beautiful Fairy-sized diamond necklace from the magic-protected case, Mr. Toad gives it to Titania.
Turning to Kahi, Mr. Toad drags out a large tower shield with a red Phoenix painted on it. He also gives Kahi a small box of cigars and matches.
"The shield is magical. I'm sure it will suit your tastes quite well indeed."
As the group finishes obtaining the things they need (or want), they file outside one by one.
What do you do?
"You buy it you own it, raggin fraggin'..." Taran mutters and curses to himself, watching his brother, Tosal, Blodwydd, and some new (to him) folks having a shopping trip on the house. He tries to feel better about himself, knowing that he paid for the stuff himself.
He catches his brother's attention as the two stroll out of the shop. Jax is still grinning at Taran's bad timing. "No luck on the tattoos, eh Jax?" he inquires.
"Mr. Toad said something about arcane powers," he grimaces with a full set of stained tusks and teeth. "Looks like we're gonna head out now. You need help buckling your new duds?"
"Yeah, no time like the present." While the others pack up and check out, Taran straps his over-and-under crossbow in its case, peels off his old boots and climbs into his new armor and boots with help from Jax for the straps in back. When they are done buckling, strapping and fastening, he swings his sword around in its scabbard, with a couple of test swings and rehearses unstrapping his crossbow from its strap. But it is time to go. He packs his remaining gear into his backpack and the saddlebags on the horse which Jax picked for him, and climbs into the saddle. During their preparations, he asks Jax aloud, "So, you sure about signing us up for this without the aid of our fearless leader?"
"Ha! Yeah, I miss the little runt already. At least we got a couple of familiar faces among us," he pointed out, referring to Tosal and Blodwydd, "although our time together wasn't that long."
"I ain't complainin' about that, bro. I'm glad we got outta that whole pig rescue mission. Not my kind of adventure. Now, saving Khazan... that's something that always gets my blood boiling." Taran widens his eyes at the thought. "Dang, this lamellar is a lot heavier than my leathers!" he comments, trying to get used to the new balance of weight on his shoulders.
"Yeah, maybe it'll come in handy in case you meet any more Goblin Wizards!" his brother jeers, recalling the now famous story of how Taran essentially shot himself due to the tricks of a sewer Goblin Wizard several months back.
"Shut your mug, Drac'," he quips. Taran spies a knight who seems to be leading the entourage, and introduces himself. After all, he wants to know exactly who he is going to be following into what sounds like a great battle. Or at least a great adventure.
Krandor turns to the group, and with a louder than normal voice says, "We need to ride. Now." He places his helmet back on and jumps back on his horse.
"Shall we go?"
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