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Character Name: Hawkwind of Whisper Circle
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Strength: |
20 (8) |
Player Name: Lance |
Constitution: |
17 |
Race/Sex: Forester Wood Elf Male (Shapechanger) |
Ferocity: |
17 |
Occupation: Forester Primitive Mage |
Intelligence: |
18 |
General Level: 7 |
Wisdom: |
16 |
Magic Level: 3 |
Dexterity: |
19 |
Exp: 89,000 |
Personal Appearance: |
16 |
Magic Exp: 125,000 |
Bardic Voice: |
12 |
Star Sign: Sagittarius Neutral Aspect +10% ep |
Alignment: |
9 (piety 11) |
Social Class: Yeoman |
Charisma: |
19 (20) |
Body: |
38 |
Height: |
5' 11'' |
Father's Occupation: |
Senate Forester, Whisper Circle |
Fatigue: |
25 |
Weight: |
90 |
Family Status: |
Credit to the Family |
Carrying Cpacity: |
225 |
Pain Threshold: |
71 % |
SS. BIF: |
8 BIF 21 + 3 = 24 |
MA: |
11.8 |
Body at Death: |
-13 |
Sibling Rank: |
5th child, 2nd son. |
Command Level: |
5.9 |
Age: |
22 |
Handycaps: |
Memory Loss at 6% |
Honor: |
200 |
Features: |
AuburnHair,DarkBrownEyes,MediumSkin |
Special Abilities: |
Shapechange Redtail Hawk or Elf at will, Far Sighted +5% ranged weapon, +2 body/turn regeneration |
Melee Weapon |
Blows |
Hit & Parry % |
Crit/Bash % |
Damage |
Total to Hit |
Fist (Leather Gauntlet) 3/5 |
6 |
82/22 |
10/10 |
4 +1/2d6 |
82% |
Foot (Boot) 3.5/5 |
6 |
67/22 |
20/25 |
4+1/2d6 |
65% |
Dagger 3.5/5 |
6 |
77/22 +10% + 2 Dam |
20/10 |
9+1d6+2Dam=11 |
82% |
Bar. Long Sword 6.5/6 |
6 |
77/22 |
20/20 |
11+1d6 |
77 % |
Missile Weapon rate 3/turn |
PB |
SR |
MR |
LR |
ER |
Crit/Bash%, DamBonus, RangeDam |
Thrown Dagger(Added +5% +2 dam bow) |
10' 102% |
25' 92% |
50' 82% |
75' 62% |
100' 47% |
15/15 1d6 8/8/6/6/4 |
Long Bow (Added +5% +2 dam bow) |
25' 87% |
100' 82% |
250' 77% |
500' 67% |
750' 57% |
30/30 1d6+3 18/18/15.5/15.5/10 |
Armor |
DAC |
MDAC |
Appendages Leather AC 1 Total: 2 |
1/2 d6 |
10 |
Padding AC 1 |
|
5 |
Torso Leather AC 1 Total : 2 |
1/2 d6 |
10 |
padded under cloth: 1 |
|
5 |
Head leather hood AC: 1 Total: 2 |
1/2d6 |
10 |
Pad Coif AC: 1 |
|
5 |
PCF (Personal Combat Factor) |
20.8 |
Dodge: 35% |
PMF (Personal Magic Factor) |
15 2nd Req: Dexterity |
Weapon Type |
Blows |
Hit/Parry |
Damage: |
Duration |
4 turn x MKL |
Light |
+3 |
+22 |
4xWDF |
Range |
40 x MKL |
Medium |
+2 |
+20 |
4xWDF |
Missiles |
3 x EDF |
3 x Vol |
Heavy |
+1 |
+17 |
5xWDF |
Materials |
1 x EDF |
7 x Vol |
Class Skills:
Stealth 24%, Hearing: 14%, Blending: 45%, Covering Tracks: 125% - per
two people, Holding large/sm animals at 45': 55%, Find Direction Confusion: 24%,
Animal intensions: 41%, Premonition: 71% to notice problem, ID wild food:
65% ID, Find Wild Food: 24%, Snare:60%, Catch Fish: +24%, Tickling Fish: +24%, Track, Climb:105%,
longbow, quarter staff, dagger, longsword,
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Learned Skills:Riding, fisticuffs, leather work
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General Skills:Read and write. Read well:95% Remember Spell:90% Intuition spell check (primitive talent):93% |
Languages: Alledie (Human Common) Native
speaker can write, Silvan (Wood Elf) Native speaker. High Elf basic knowledge, Avian basic knowledge
. |
Spells:
In Spell Book(Read roll for spell casting): Detect Altitude, Detect
Magick, Circle of Protection, Detect Secret Door, Detect trap, Find Direction,
Measure distance, detect tracks, detect observation, detect metal, speed, teleport, farsight, telepathy, charm person, pass wall, detect old tracks, waterbreath,
Possessions:
Has a magic focus bow, +2, full focus, with 57 charges. teleport, speed, farsight, can be autocast perday. Charges have been filled as follows: 5 teleport, 2 Waterbreath, 2 Farsight, 2 telepathy, 3 detect trap, 3 detect observation, 5 detect magic, 2 speed, these are pre cast and stored. This leaves 16 charges open for aid in other castings.
Other Magic: Mirror of planer travel, activated by musical tunes. Has traveled to Elysium, Ethereal Plane, Terrenar, Scrolls: How to make wooden AC 6 armor, Hearing spell,
leather armor, quarter staff,
Dagger, Elf Long Bow +2 focus, 10 arrows.
Bar. Longsword, shortsword, 2 daggers,
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