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Arraken Chivalry and Sorcery Character Sheet (2nd Edition)
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Naren Page 1


Character Name: Naren Gared-Hold Strength: 13
Player Name: William Kackman Constitution: 16
Race/Sex: Dwarf Male Ferocity: 13
Occupation: Mechanician Artificer/Moradin Cleric Intelligence: 19
General Level: 9 Wisdom: 21
Magic Level: 4 Minor Arcane Dexterity: 15
Exp: 148,966(+15%) Personal Appearance: 10
Magic Exp: 186,966(+15%) Bardic Voice: 12
Star Sign: Libra Well Aspect, Sept 28th Birth, Alignment: 2 (piety 18)
Social Class: Guildsmen Charisma: 18

Body:
26 Height: 3' 7'' Father's Occupation: Chief of Cookery, Hold of Garen
Fatigue: 32 Weight: 85 Family Status: Good son.
Carrying Capacity: 264 Pain Threshold: 61% SS. BIF: 8 BIF: 23 + 15 = 38
MA: 12 Body at Death: -13 Sibling Rank: 3rd child,
Command Level: 6 Age: 25 Handicaps: Xenophobic(24), Algophobic(67)
Honor: 1500 Features: DkBrownHair,DkBrownEyes,TanSkin Special Abilities: Perfect vision, see in dark 60'

Melee Weapon Blows Hit & Parry % Crit/Bash % Damage Total % To Hit
Fist (metalgauntlet) 3/5 7 77/27 15/20 5 + 1d6 77
Boot Armored 3.5/5 7 67/27 20/25 5 + 1d6 67
Bastard Sword 1 Hand 7/5 4 72/22+8%(80%) +3 dam 25/25 18 + 1d6 80
Bastard Sword 2 Hand 7/4 6 72/22+8%(80%) +3 dam 40/40 18 + 1d6 80
Dwarf Hammer 1 hand use 5/4 6 70/25 +5%(75%) +2 dam 30/30 13 + 1d6 75%
2 hand use 5/3 6 65/20 +5%(70%) +2 dam 35/35 15 + 1d6 70%
2 H Battle Axe 7/2 4 72/22 +2%(74%) +1 dam 40/40 16 + 1d6 74
         

Missile Weapon PB SR MR LR ER Crit Damage Bonus
Thrown Dwarf Hammer 5' 103% 10' 93% 15' 78% 25' 63% 50' 53% 20/20 + 1d6 + 1 Dam 9/9/7/7/5
Heavy Crossbow 25' 82% 100' 72% 200' 67%% 400' 57% 750' 47% 35/35 +1d6+ 4 Dam 21/16/16/13/8

Armor DAC MDAC
Appendages Plate 9 total 10 2d6 + 3 40
Quilt 1   10
Torso Plate 9 total 11 2d6 + 3 50
Quilt + Surcoat 1+1   10
Head Classical Helm 4 Total 7 2d6 25
Coif 3   15
Shield type II 25% active 20% passive, 1d6 35

PCF (Personal Combat Factor) 24.4 Dodge: 35% PMF (Personal Magic Factor) 17.0 2nd Req:Dex
Weapon Type Blows Hit/Parry Damage: Duration 3 turn x MKL
Light +4 +27 4xWDF Range 35' x MKL
Medium +3 +25 5xWDF Missiles x 2 EDF x 2 Vol
Heavy +2 +23 5xWDF Materials x 1 EDF x 6 Vol

Class Skills: Understand mechanism:58%(Simple:98%, Disarm Trap, Find Secret door: 59% Pick Lock 9, Stone Mason 9, Engineer 9, clock maker 9, cleric (Moradin Worship),

Learned Skills: Blacksmith: 8, Technic: 9

General Skills: Climb 90% Languages: Kuzdul Native speaker, Alledie (Human Common) Native speaker, Kaleren (Native speaker), Some knowledge of Silvan Elf.

Naren is a Dwarf from the Derem Gorin Mountains, He has 3 young Dwarf apprentices. 2 Warrior/Mechanicians, 1 Cleric/Mechanician
Spells, Mechanician:
Up to 5 spells per MKL can be placed in magical devices,
Enchanted Shield (Wall of Fog), Enchanted Hammer (Blurred Image), Enchanted Keykeeper (Hold Portal), Enchanted Boots (Silence), Enchanted Helm (Ventriloquism),

Animate Objects: 45% to animate for Unenchanted:3-10 turns, Partial Enchanted:23-42 turns, Enchanted:128 turns, if fail 50% fatigue loss. Control animatron: 48% unenchanted, 68% partial enchanted, 88% enchanted. If control fails, then object runs amok for 1-100 turns.

Divine Spells, Moradin Worship(PDF:17):

BMR for Acts of faith: BMR= (#/3.18) Acts Learned: sanctify, cure minor wound, purify tainted food, purify tainted water, remove curse, cure disease, cure serious wound, strength of the holy, cure grievous wounds, summon lawful aide, find open way, recognize evil,
Bestowed divine Magic:(Replenished at temple after use): resist fire, resist cold, create flame, create water,
Each Crescent Moon Naren offers pure metal as a sacrifice to Moradin, Naren has divided his time between learning clerical spells and his study of Mechanician magic.



Other Possessions:
Full platemail, quilt under armor, plane surcoat, strong clothing, traveling cloths, waterproof cloak, warm furs.

5 pieces (stored:15) gp, 40 sp, 0 cp, 5 g.sov.


 

 

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