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Arraken Chivalry and Sorcery Character Sheet (1st Edition)
Links: 1st Ed Character List
Elmar Page


Character Name: Elmar Haz Strength: 09
Player Name: Bruce Bowman Constitution: 15
Race/Sex: Male Elf(raised human) Ego(Ferocity): 19
Occupation: Ordained Clergy Intelligence: 11
General Level: 6 Wisdom: 20
Magic Level: 2 Dexterity: 09
Exp bonus:+15% clerical Personal Appearance: 07
Exp Points: 59,730 Bardic Voice: 05
Star Sign: Aquarius Neutral Aspect Alignment: Saintly 01(piety 20)
Social Class: Orphan Charisma: 08

Body:
14 Height: 6' Father's Occupation: Unknown Journeyman Baker
Fatigue: 15 Weight: 145 Family Status: Orphaned Unacknowledged Bastard
Carrying Capacity: 116 Pain Threshold: 54 % SS., BIF: 6 BIF: 12 + 0 = 12
MA: 5 PDF: 12 Body at Death: -15
Command Level: 2 Conc. Lvl: 9(2nd MKL) Age: 17
Honor: 00(0) Features: BrownHair,GreyEyes,WhiteSkin Handicaps: Does not lie

Melee Weapon Blows + Hit/- Parry % Critical %
Fist (LeatherGauntlet) 1 L 5 21/21 15 3+50%D on crit +stun
Foot (Boot) 1 L 5 21/21 15 3+50%D on crit +stun
Staff 8 LH 5 31/41 see weapon chart 3+50% on crit

Missile Weapon PCF Bonus Skill Level Bonus Weapon Bonus Total Bonus Crit/Bash% Damage
Sling Rate:4/turn +8% +6% +0% +14%20%/15% 3+1d6 Dam +50%D on crit

Armor Soft Leather 1d6 extra damage from H or missiles, +10% dodge
Dodge Total: 28%
Head Leather helm Full protection L weapons 25% death from LH or H

PCF (Personal Combat Factor) 10 Dodge:18% PDF(Personal Divine Factor):12 2nd Req: Piety:20
Weapon Type Blows Hit/Parry Damage: Duration 4 Turns x MKL
Light +1 +15/-15 3xWDF Range 10' x MKL
Missiles x 2 EDF x 2 vol
Heavy +0 +12/-08 3xWDF Materials x 2 EDF x 6 vol


Clerical Miracles : Chance of intervention: 90%, Number of Miracles per day: 5
1) Cure Minor Wound, Cures, 6-10 body, each character can receive once per day, characters body points
can only be cured once via magic healing, after that natural healing time must be spent to return the magic
healed points to normal points, points that can then be healed again via magic.
2) Purify food and water, purify food and water for up to 10 people.
3) Remove Curse, 15% chance remove 1 curse.
4) Remove Disease, cure one disease on one character, bestows recovery, time for full cure 1-20 days.
5) Strength of the Holy, duration 1 hr bestows +50% carry capacity and +2 WDF.

Clerical Magic: Chance of clerical Magic: 60%,
Hold Portal, Clumsiness, Detect Magic, Detect Alignment,

Clerical Prayers:
Prayer for divine protection(Circle of Protection against magic) cost: 1 fat pnt.,
Prayer I: increase the chance of 1 miracle per day, +5%/1 fat pnt spent,
Prayer II: call for a miracle, cost: 1d6 fat. Pnt. if miracle is a success, then no cost.
Benediction: takes 1 turn no combat, Any kneeling recipient within 30', or any within a church if in church, +5% on all rolls, fallen last 1-10 extra turns before death, duration 1 hr.
Turn Undead as a 2nd level necromancer, sanctification,

Clerical Rituals:Mass, High Mass, Confession, Conversion, Exorcism, Interment, Supreme Unction,

Class Skills: Read Well 55%, Remember Spell 50%, Primitive talent like ability so no remember roll ever needed, all spells are learned to E. Understand Simple Mechanism %,

Learned Skills:Climb 71%, Catch if fall 4%,

General Skills:Read and write, Languages: Allendei R&W (Common, native, literate), Ancient Alledei R&W , Elven Silvan & High R&W, Goblin (some knowledge) spoken, Krellian, Dwarven Basic spoken,


Possessions: Leather cloths, leather cloak, leather helm, quarterstaff(+2), sling, 20 stones, 10 silver bullets, 10 +2 bullets. Donates all gold to St. Elfeam's, Thronbreak Cathedral where he was orphaned and raised.

Money:
Gold 0, Silver 10, Copper 34




 

 

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