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Arraken Chivalry and Sorcery Character Sheet (1st Edition)
Links: 1st Ed Character List
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Character Name: Manakin FortuneFlame Strength: 14
Player Name: Eric Horvath Constitution: 19
Race/Sex: Male Human(Pyramid People) Ego(Ferocity): 16
Occupation: Warrior/DrugTrance Intelligence: 19
General Level: 6 Wisdom: 15
Magic Level:3[con.Lvl:10] Dexterity: 12
Exp bonus:+10% Personal Appearance: 15
Exp Points: 65,600 Bardic Voice: 13
Star Sign: Well Aspected Aquarius Alignment: 8(piety 12)
Social Class: Guildsman Charisma: 16

Body:
31 Height: 6' 2'' Father's Occupation: Master Scribe/Astrologer from Brohameron
Fatigue: 18 Weight: 210 Family Status: Good son,
Carrying Capacity: 483(161) Pain Threshold: 71 % SS., BIF: 4 BIF: 15 + 22 = 37
MA: 7.5 Body at Death: -20 Sibling Rank: 1st child, 1st son
Command Level: 3.75 Age: 36 Handicaps: drug use
Honor: 220(22) Features: BlondeHair,BrownEyes,TanSkin Special Abilities: Acting Sargent at Arms,
SouthTower Dayward(Brahameron)

Melee Weapon Blows + Hit/- Parry % Critical %
Fist (LeatherGauntlet) 1 L 6 25/25 15 3+50%D on crit +stun
Foot (Boot) 1 L 5 25/25 15 6+50%D on crit +stun
Scimitar 5 L 7 42/42 see weapon chart 9+50% on crit
Dagger 1 L 7 37/37 see weapon chart 4+50%D on crit
Bill 9 LH 5 37/37 B% for Hook & Pull 12 50%D on crit
Norman War Axe 3 LH 6 37/37 see weapon chart 8+50%D on crit
War hammer 6 H 5 34/29 see weapon chart 10+50%D on crit
Two Handed Battle Axe 8 H 5 44/39 see weapon chart 14+50%D on crit
Hand Axe 2 L 6 39/39 see weapon chart 8+50%D on crit
Barbarian Longsword 6 LH 6 39/39 see weapon chart 8+50%D on crit
Shortsword 3 L 6 39/39 see weapon chart 6+50%D on crit
Sword 5 L 6 39/39 see weapon chart 8+50%D on crit

Missile Weapon PCF Bonus Skill Level Bonus Weapon Bonus Total Bonus Crit/Bash% Damage
Dagger Rate:2/turn +13% +12% +0% +25%see chart 4 Dam +50%D on crit
Thrown Axe Rate:2/turn +13% +12% +0% +25%see chart 6 Dam +50%D on crit
Heavy Cross Bow Rate:1/turn +13% +12% +10% +35%30%/35% 9+1d10 Dam +50%D on crit

Armor Plate Cuirass AC:6 1/5 reduction in L damage, Dodge Total: 28%
Open Basinet & Mail Coif Full protection all weapons No instant death
Round Shield Shield Parry -35% parry vs. L/-30% LH, H,

PCF (Personal Combat Factor) 17.1 Dodge:28% PMF(Personal Magic Factor):11.5 2nd Req: Con
Weapon Type Blows Hit/Parry Damage: Duration 4 Turns x MKL
Light +3 +25/-25 4xWDF Range 10' x MKL
Missiles 2xEDF 2xVol
Heavy +2 +22/-17 4xWDF Materials 2xEDF 5xVol

Class Skills: many weapons see list

Learned Skills: Medical Ability: 15, Staunch wounds: 52% Treat for shock: 60%, sew wounds: 61%, treat burns: Chance cure = 100%-((burn damage pnts)+37%),

General Skills: Worships Egyptian Pantheon, Bes and Hourus are his two patron deities. Can prey for aide, or intervention, an intervention roll success in temple bestows on the character a free divine one use spell to carry. Climb 80 %, Catch if fall 10 %, Languages: Kadron, common (Allendie), Melkerian Trade, Ancient High Elf,
unused lang. pnts.

Possessions:
Camel, Gothmog HP:26 Fat:14 + 15% to hit 2xWDF MLK Large Hooves -25% Dodge.
Plate Cuirass, Open Basinet, Light Shield, Bespangled Battle Axe(+2), Scimitar(+1), Dagger, 3 Hand Axe, Heavy Crossbow (+2 magic awarded by city), 40 bolts, 10 silver bolts.

Other Items:Book with drug/spell recipes,
Collection of enchanted and partially enchanted materials in 3locked stongboxes.
Has set of his own rooms and his own entrance at his fathers city walled town house, similar style to Roman houses in Herculaneum.
Researched Drug/Spells: (ingredients are all enchanted to E)
Create Real Fog (8 doses) Pure
wine of drunkenness, Bats eyes, belladonna, opium, saffron, pepper, boneset,
Clumsiness (6 doses) Slight impurity, 40 mins.
wine of drunkenness, bats eyes, belladonna, mushrooms, opium, saffron, white lotus,
Polymorph Flight (0 doses) become bat, swift or crow, slight impurity, 40 mins.
Saffron, Keleesh Antenna, Payote cactus, opium, bats eyes, belladonna, magic mushrooms,
Dark Vison (4 doses) Pure
boneset, Saffron, Keleesh Antenna, Pyote Cactus, opium, bats eyes, belladonna,
Money:
Gold 10, Silver 150, Copper 5


Has 500(+5% intervention) s.p in the Temple of Bes, 1150(+11% intervention) s.p. in the temple of Horus, these are donations that can be draw out in time of need, or for use, in city or temple work. They increase BIF rolls and divine intervention roll chances.


 

 

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