Name |
Dust Devil |
|
Runes & Cost |
Aura |
10 |
Range |
5 Feet x Level |
|
|
Creo |
5 |
Duration |
Instantaneous |
|
|
|
|
Area |
Single Target |
|
|
|
|
Base Level |
5 |
|
Spell Type |
Conjuration |
|
|
Description |
This spell creates a small whirlwind centered on a single target. That target takes 1D6 x 6 damage and is blinded for 1D6 combat rounds. |
Growth |
Aura+10= +1D6 rounds blinded |
|
Creo+5= +1 to damage multiplier |
|
Name |
Levitate Self |
|
Runes & Cost |
Aura |
15 |
Range |
Caster |
|
|
Corporis |
5 |
Duration |
Level in minutes |
|
|
|
|
Area |
None |
|
|
|
|
Base Level |
7 |
|
Spell Type |
Enchantment |
|
Description |
The caster levitates up to 6 inches off of the ground. Caster still acts as if he or she is walking on the ground, but is no longer slowed down by terrain effects. |
Growth |
Aura+5= +1 inch to levitation height |
|
Corporis+10= +5 minutes to duration |
|
Name |
Flight |
|
Runes & Cost |
Aura |
30 |
Range |
Caster |
|
|
Corporis |
40 |
Duration |
10 minutes |
|
|
|
|
Area |
None |
|
|
|
|
Base Level |
15 |
|
Spell Type |
Enchantment |
|
Description |
Allows the caster and his or her possessions to fly at a rate of 10 feet per second. When the spell ends, the caster floats down harmlessly to the ground. |
Growth |
Aura+15= +1 foot per second for speed |
|
Corporis+20= +1 minute to duration |
|
Name |
Waterspout |
|
Runes & Cost |
Aqua |
35 |
Range |
5 Feet x Level |
|
|
Aura |
15 |
Duration |
Level in combat rounds |
|
|
|
|
Area |
6 inches x Level |
|
|
|
|
Base Level |
10 |
|
Spell Type |
Conjuration |
|
Description |
Creates a waterspout of a height equal to the spell's level that deals 2D10 damage to everything caught up in it, for each round it is caught in the waterspout. For each round a creature is caught up in the waterspout, it may make a luck check to escape. |
Growth |
Aqua+10= +1 damage per round |
|
Aura+15= -5 to luck checks for getting out of the waterspout |
|
Name |
Fire Bolt |
|
Runes & Cost |
Creo |
5 |
Range |
5 feet x Level |
|
|
Ignis |
5 |
Duration |
Instantaneous |
|
|
|
|
Area |
Single Target |
|
|
|
|
Base Level |
5 |
|
Spell Type |
Conjuration |
|
Description |
A bolt of fire flies from teh caster's hand toward the target, dealing 1D6 x 6 fire damage and bypassing the target's armor. |
Growth |
Creo+5= +1 to die size for damage |
|
Ignis+5= +1 to damage multiplier |
|
Name |
Hydroblast |
|
Runes & Cost |
Aqua |
15 |
Range |
Level in feet |
|
|
Creo |
15 |
Duration |
Instantaneous |
|
|
|
|
Area |
Single Target |
|
|
|
|
Base Level |
10 |
|
Spell Type |
Conjuration |
|
Description |
A jet of water comes from the caster's hands with the strength of a fire hose. This jet deals 4D6+10 damage and knocks the target off of it's feet unless it passes either a dexterity or a strength check. |
Growth |
Aqua+10= -5 to save check |
|
Creo+10= +1 to die size for damage |
|
Name |
Antipode |
|
Runes & Cost |
Aqua |
25 |
Range |
5 feet x Level |
|
|
Ignis |
25 |
Duration |
Instantaneous |
|
|
|
|
Area |
Single Target |
|
|
|
|
Base Level |
15 |
|
Spell Type |
Conjuration |
|
Description |
The sudden temperature shock of this spell deals 3D10 fire and 3D10 ice damage. |
Growth |
Aqua+10= +1 die of ice damage |
|
Ignis+10= +1 die of fire damage |
|
Name |
Ice Bolt |
|
Runes & Cost |
Aqua |
5 |
Range |
5 feet x Level |
|
|
Creo |
5 |
Duration |
Instantaneous |
|
|
|
|
Area |
Single Target |
|
|
|
|
Base Level |
5 |
|
Spell Type |
Conjuration |
|
Description |
An ice missile fires from the hand of the caster, dealing 1D6 x 6 ice damage to a single target. |
Growth |
Creo+5= +1 to die size for damage |
|
Aqua+5= +1 to damage multiplier |
|
Name |
Cold Flame |
|
Runes & Cost |
Aqua |
20 |
Range |
5 feet x Level |
|
|
Ignis |
20 |
Duration |
Instantaneous |
|
|
|
|
Area |
Single Target |
|
|
|
|
Base Level |
12 |
|
Spell Type |
Conjuration |
|
Description |
A swirling mist of fire and ice blasts from the hands of the caster, not coalesing until it hits it's target. Once it does it deals 2D20 damage, half fire and half cold. |
Growth |
Ignis+10= +1 damage die for fire |
|
Aqua+10= +1 damage die for cold |
|
Name |
Light |
|
Runes & Cost |
Creo |
1 |
Range |
Caster |
|
|
Ignis |
5 |
Duration |
5 minutes x Level |
|
|
|
|
Area |
60 feet |
|
|
|
|
Base Level |
2 |
|
Spell Type |
Conjuration |
|
Description |
By means of this spell, the caster creates an orb of bright light that hovers above his or her head, giving off light equal to that of a torch. |
Growth |
Creo+2= +1 to duration multiplier |
|
Ignis+5= +20 feet to area |
|
Name |
Create Clean Water |
|
Runes & Cost |
Aqua |
5 |
Range |
None |
|
|
Creo |
5 |
Duration |
Permanent |
|
|
|
|
Area |
Special |
|
|
|
|
Base Level |
3 |
|
Spell Type |
Conjuration |
|
Description |
This spell creates an amount of clean, drinkable water equal to the spell's level in liters. |
Growth |
Aqua+5= +1 to spell level |
|
Creo+5= +1 to spell level |
|
Name |
Tag Creature |
|
Runes & Cost |
Corporis |
15 |
Range |
Touch |
|
|
Vis |
35 |
Duration |
Permanent |
|
|
|
|
Area |
Single Target |
|
|
|
|
Base Level |
20 |
|
Spell Type |
Enchantment |
|
Description |
Any terget of this spell may, at any time, be summoned by the caster. Therefore, the target must either be charmed or willing at the time of casting. |
Growth |
Corporis+5= +1 to spell level |
|
Vis+5= +1 to spell level |
|
Name |
Magic Missile |
|
Runes & Cost |
Creo |
5 |
Range |
5 feet x Level |
|
|
Vis |
5 |
Duration |
Instantaneous |
|
|
|
|
Area |
Single Target |
|
|
|
|
Base Level |
5 |
|
Spell Type |
Conjuration |
|
Description |
An orb of pure magic appears above the head of the caster and immediately homes in on it's target, dealing 1D6 x 6 damage. |
Growth |
Creo+10= Create an additional missile that may either strike the same or a different target. |
|
Vis+5= +1 to die size for damage |
|