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Massive armies are the bane of FB players. It can be very difficult to stop massive armies. Ah, but a little strategic thinking will garner results. Here are many ways to stop huge armies:

1. Exploit the natural weaknesses of big armies. Big armies need more food, more resources, and each soldier is not as good. They have low HP. Spells like Ultima that attack all enemies will kill huge groups. Spells like Earthchasm and Quake can divide troops from each other. Weapons like nukes, antimatter, chemical/biological weapons, and other mass-killing weapons will do tons. Medics and engineers are valuable commodities, crippling armies if they are not ready. This is the most general bit of advice; more specific things follow.

2. Exploit the powers of characters. Here are some lists of characters and what they can do:

Big Buzz: Summon airstrikes.

Calvin: Stupendous Man can throw boulders and such to be deadly. Spaceman Spiff moves so quickly armies may have trouble even hitting, and he can go on bombing runs. Duplicator can make Calvin some more armies of his own.

Cripple with a Big Gun: The Shield o' Death cleaves through enemies, and the chainguns cut down.

Cyborg Commandos: Not so good, but the blasts will kill a few tough enemies in clusters.

Death Star: He he he.......

Edgar: Flash wreaks havoc on weapon accuracy. Bio Blaster causes poison in huge groups, ensuring death.

Fred: Infinity Bahamut Morph.

General Duke: The Arclite Siege Cannon rains havoc, especially with the right positioning.

Ghoststalkers: C4 and railguns are slaughterers of enemy troops.

Godzilla: Use the tail and firebreath.

Gordon Freeman: The RPG is a great thing to use because of it's huge range. The E-Gon cuts through tons of people. Fully charged Gauss Rifle shots kill. Snarks can basically be little armies of their own.

Howler: Being able to reform from attacks is a great advantage. Plus, the flechette gun, nerve gas, and so on and so forth are great killers.

Mammoth MK II: The railgun cuts down hundreds of troops if they're lined up.

Mariner: First of all, send out Master Golem, Demon Mantis, and all of Mariner's other little helpers. Then use the Vacuum Blender to blend enemies into crush, use the Wasp Cannon to send out little stinging fighters, use the Techno Beacons/Magic Staff to kill huge groups, use the Necrostaff to make enemies undead, and so on.

Myukus: Being giant is a major advantage, and Myukus' punches will, thanks to his strength, cause shockwaves on the ground.

Nod (robot): Chainguns, a flamethrower and nerve gas. Perfectly designed for killing.

Quake: Cripple with a Big Gun enables him to get a invincible shield up and fire unlimited double chainguns. Besides that, Killer mod adds nuclear missiles, and BFG shots don't harm your chances...

T-1000: Being liquid metal and being able to regenerate is great. Mix in with armies and then start killing them.

Unreal Tournament Guy: Redeemer. Nuff said.

Warbringer: Scarabs are famous at being able to kill armies.

3. Identify the type of army you are fighting. If you are fighting a smaller "army" of powerful people, maybe guerilla tactics are for the best. If you are fighting a huge, prolific army (rats, ants, etc.), then counter with attacks designed to kill huge groups of people.

4. Counter with armies of your own!

5. Use the advantage of height. If you can get on a mountainside, an army of flamethrower guys won't do much.