Site hosted by Angelfire.com: Build your free website today!

Rogue Pilot

Rogue Pilots are the best that the Rebel Alliance has. Few pilots ever become good enough to join their ranks. Not only do the members of Rogue Squadron excel in piloting they also have fighting skills that help them outside of the cockpit.

Requirements
Base Attack Bonus: +9
Feats: Starship Pilot, Starfighter Dodge, Point Blank Shot, Two Weapon Fighting
Skills: Pilot 15+, Demolitions 5+, Move Silently 5+
Special: Must have at least 12 kills.
Vitality: 1D10

Class Skills:
Skill Points per level: 4+Int modifier.

Astrogate (Int) / Climb (Str)
Computer Use (Int) / Demolitions (Int)
Gather Information (Cha) / Hide (Dex)
Intimidate (Cha) / Jump (Str)
Move Silently (Dex) / Pilot (Dex)
Repair (Int) / Ride (Dex)
Survival (Wis) / Treat Injury (Wis)

Class Features

Weapon Proficiency: The Rogue Pilot has the Weapon Proficiency feats for blaster pistols, blaster rifles, heavy weapons, simple weapons, and vibro weapons.
Armor Proficiency: The Rogue Pilot has the Armor feat for light armor.
Familiarity: The Starfighter ace gains a bonus on his repair and pilot checks when used on a starship he designates as familiar. He also adds this bonus when firing weapons from that starship.
Level Attack Fortitude Reflex Will Special Defense Reputation
1+1+0+1+1+3+1
2+2+1+2+1Familiarity +1+4+1
3+3+1+3+1+4+0
4+4+1+4+2Familiarity +2+4+1
5+5+2+5+2+5+1
6+6+2+6+3Familiarity +3+5+0
7+7+2+7+3+6+1
8+8+3+8+4Familiarity +4+6+0
9+9+3+8+4+6+1
10+10+3+9+5Familiarity +5+7+1