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Imperial Tactics

Tactics

Many GM’s treat Imperials as idiots but that is hardly the way they should be treated. Imperial Training forges its members in to battle ready troops. Imperial Troops know how to use everything they have and they are ready to use it.

Stormtrooper Tactics

Stormtroopers are not the cannon-fodder losers that they are portrayed as in the movie. Imagine your character’s surprise when they come up against a group of stormtroopers and they can’t hit any of them, then a volley of return fire threatens them. The Stormtroopers have many weapons that they can employ and many different ways to deal with a threat.
Grenades: Every Stormtrooper has several fragment grenades to use in battle. Many GMs forget about these potent weapons and have the Stormtroopers blast away with their rifles. A smart Stormtrooper will use his grenades to split up the characters or to attack around corners. The grenades can also be used to eliminate the attackers cover.
Combined Fire: Stormtroopers always work in groups and are proficient with volley fire. Since all of the stormtroopers have the Volley Fire feat they can make accurate, devastating attacks when working together. While not known for their precision it’s hard to dodge five blaster bolts at once.
Ready Actions: Stormtroopers who are on patrol or guard duty are ready for anything and should have an attack action readied for when they see somebody aiming at them. Most stormtroopers will have a blaster shot readied but a few may be ready to make a call on their comlink or toss a grenade at the attackers.
Charge: Stormtroopers are wholly dedicated to the Empire and will throw their lives away in combat. A Stormtrooper with one or less WP left can make a charge attack with a +2 bonus to attack and defense.
Flanking: Stormtroopers work in groups and can move themselves around and trap their target between them offering them no alternative but surrender.