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Space Combat Alternate Rules

Here are some options to improve the starship combat rules for the Star Wars RPG. It is based on the WEG version of fighting. Each Starship has a maneuverability number that is added to pilot checks. You can choose to use this for Defense also. Instead of using the static defense number listed in the book you can have the pilot make a pilot check and add the maneuverability number to the roll to determine the defense, remember to include size modifiers. They also have a better movement type than the WotC one does. Instead of vague descriptions each ship moves a certain number of ‘space units’ a turn. This makes missile shots easier and makes space combat clearer. A Proton torpedo can move two space units a turn and can move for three turns.
Starship Maneuver Speed
X-Wing+59
Y-Wing+37
TIE Fighter+510
Z-95 Headhunter+48
Droid Starfighter+48
N-1 Starfighter+48
Coralskipper+58
YT-1300+16
Millennium Falcon+312
Guardian Light Cruiser+18
Star Destroyer-54
Mon Calamari Cruiser-45
Nebulon-B Escort Frigate-36
Corellian Corvette-16
Trade Federation Battleship-83

To convert the WotC distances to WEG distances see below
Point Blank: 1 SU
Short Range: 2 SU
Medium Range: 4 SU
Long Range: 6 SU

Ship to Vehicle Combat

One noticeable thing lacking in the Star Wars Corebook is Vehicle to Starship Combat. Not all starships can fight vehicles and not all vehicles can fight starships. Below are the conversion charts making Vehicles and Starships sized on the same scale, only use this scale if you are having the vehicles fight the starships otherwise stick to the sizes in the corebook.

Vehicle Size / Starship Size / Combat Size
Fine, Diminutive / - / Fine
Tiny / - / Diminutive
Small / Fine / Tiny
Medium / Diminutive / Small
Large / Tiny / Medium
Huge / Small / Large
Gargantuan, Colossal / Medium / Huge
- / Large, Huge / Gargantuan
- / Gargantuan, Colossal / Colossal
Following are the changed ranges of the weapons in the core book. When using optional speed rules it is necessary to convert the range on the starships guns. The following shows the ranges for the starship guns.
Gun / Short Range / Medium Range / Long Range
Laser Cannons / 1-3 / 12 / 25
Light Ion Cannons / 1-3 / 7 / 36
Triple Blasters / 1-5 / 10 / 17
Medium Ion Cannons / 1-3 / 7 / 36
Proton Torpedoes / 1 / 3 / 7
Concussion Missiles / 1 / 3 / 7
Turbolaser / 3-15 / 36 / 75
Ion Cannons / 1-10 / 25 / 50
Tractor Beams / 1-5 / 15 / 30
Quad Laser / 1-3 / 12 / 25

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