Types of Matches
Training Match (TM's): These are for learning to score and do Ki Power. These can be done between any level of player. There is no Honor gain except in Rank Advancement.
Slave Matches(SM's): This is for those who wish to capture, not harm an individual within the forum. Slave Matches can be done against family members of another clan who needs to be taken out of the picture for awhile as not to interfere. Please note Daimyo can not be enslaved except by another Daimyo/clan leader. These are to 15 and may have multiple combatants winning gains 3 Honor, loosing results in alost of 5 Honor.
Honor Matches(HM's): Honor match are just that, dealing with issue of honor that demands an answer, but not an end result of Death. Thus winner gains 5 honor points and the loser looses 10 honor points. 40 points can be gained max in a charrie life time this way and no more then 20 per month. These matches are to 15 and no one else may enter them
Duel Matches(DM's): Duel Matches are of a serious nature for they end with a Final Death result. Duel Matches are enacted when there a serious insult or crime done to another and Honor demands that it be answered. In Duel Matches, a Champion is allowed to be put in place to challenge the insulter. The insulter can decline at a lost of 25 honor points. However, if a match proceeds, the winner gains 15 honor points. No one else may enter these. These matches are to 20
Serious insults consist of one’s:
Loyalty
Truthfulness to a deed (more then 20 point earned)
Serious crimes consist of:
Rape
Theft of Family heirloom
Murder of a Family Daimyo
Asasination Attempts (AA’s): These are done by Ninja only and to those the daimyo targets. Woe to the Daimyo that betrays their Ninja retainers. Upon doing this form of attack, the ninja must enter and strike the target quickly, if it failed, he/she will fight till one escape. For the ninja that runs, there is honor lost, but can be regained somewhat by completing the task later. Usually a week is given for the Ninja to complete their mission or whatever is agreed upon by contract. A Ninja may never have more then one contract at a given time. IF a contract takes longer then a week or the agreed time, the Ninja clan loose honor till the task is completed. The individual Ninja honor lost is a done thing. These matches are to 15
Example of Combat
Lord Onuda (d40/67 hr) vs Lady Onisha (d40/85hr)
Challenged always goes first
Lady Onisha:spins and does a Whirlwind kick to Lord Onuda chest:
Online Host: Lady Onisha rolled 36 23
Lord Onuda: :see that attack coming and drops slamming his fist into her knee::
Online Host: Lord Onuda rolled 34 34
Proctor: No Score 0-0 rd 1
Lady Onisha: ::flips up and over to avoid the attack, coming down on top of his head:; (ki)
Online Host: Lady Onisha rolled 36 23 40
Lord Onuda: ::dive away and draw his sword slicing into her thigh::
Online Host: Lord Onuda rolled 4 34
Proctor: Lord Onuda KOed- 10 points taken his AR ignored
Proctor: Score 10 Lord-0 lady rd 2
( 2 for the AR and 8 for the honor rating of Lady Onisha 85. Since he did not defend the Ki power, he ko’ed and could not defend the attack, thus it treated as he has a DR of 0)
Lady Onisha: ::Kicks Lord Onuda in his head as he is down:
Online Host: Lady Onisha rolled 36 36
Procter: consecutive KO do not count
Proctor: 13 lord-0 Lady rd3
( 2 rd KO means 2 rd KO thus two attacks free in essence)
Lady Onisha: ::se him to weakly attempt to grab his sword, she draws her and brings it down across his neck::
Online Host: Lady Onisha rolled 6 38
Lord Onuda: :;wakes up groggily but hears the sing song of a blade coming and with quick reflects, draws his blade to block and return cut charged with the Ki:: (ki)
Online Host: Lord Onuda rolled 38 39 39
Proctor: 13 Lord- 0 Lady rd4
Lady Onisha: ::leaps away kicking in his face::
Online Host: Lady Onisha rolled 16 23
Lord Onuda: ::rolls away and comes up in a defensive stance as he swipes at her::
Online Host: Lord Onuda rolled 32 34
Proctor: 9 lord-2 lady
( Ki power heals, but lord Onuda had a choice to heal or damage, he chose heal)
*Note: However it is proctored, the score and rules must be followed. Each proctor has their style, but please make sure it is easily followed by the one who validate it. Combat logs may removed all excess chat before sending in, unless there insult given.
Rules for all
Rules for Non-Combatives
Rules for Non combative is very easy. They have no dice and do not fight, but they can still die if they meet the criteria.
Claiming Champion
When a champion is claimed,