Honor Table

(Please note that this table may change with time as issue arises that are not covered below)

Actions/Deeds

Honor Effects

Being Taken Prisoner

Lost of 10 points

Improper social behavior

Lost of 5 point/House lose 10 points

Refusing a Honorable Duel

Lost of 5 points

Losing a Heirloom

Lost of 5 points

All: Accused of a Crime

Lost of 4 points

All: False Accusation

Lost of 15 points

All: False Accusation of a Daimyo

Lost of 30 points/30 points house

All: Breaking Oath

Lost of 5 points

All: Losing to an oppenent 2 dice lower

Lost of 5 points

All: Murder of Clan member (not caught)

Lost of 15 points

All: Murder of Clan member (caught)

All but 1

Ninja: Being Taken Prisoner

Lost of 20 points

Ninja: Revealing your Lord you Serve

Lost of 30 points/50 to Ninja Clan

Ninja: Failing a Mission

Lost of 10 points

Ninja: Idenity discovered

Lost of 30 points/ 30 to Ninja Clan

Ninja: Losing a Heirloom

Lost of 10 points

Samurai: Claiming fair Escape

Lost of 5 points

Samurai: Refusing a Honorable Duel

Lost of 10 points

Samurai: Using Ninja Weapon

Lost of 5 points

Samurai: Refusing your lord

Lost of 10 points

Samurai: Insult Unavenge/not disputed

Lost of 10 points/House served lose 10

Samurai:Losing Heirloom

Lost of 15 points

Daimyo: Betrayal of Samurai

Lost of 10 points/ 15 house lost

Daimyo: Revealing own Ninja idenity

Lost of 15 points/ 30 points house

Daimyo: Breaking Alliance for no reason

Lost of 10 points/ 15 point for house

Daimyo: Insult Unavenge/not disputed

Lost of 20 points/House served lose 20

Daimyo: Refusing a Honorable Duel

Lost of 20 points

Daimyo: Losing Heirloom

Lost of 20 points

Good Deeds

Honor Awarded

Avenging murder of a family Member

Gain of 5 honor

Completeing a great Deed

Gain of 5 honor

Defeating an Ancestral enemy

Gain of 2 honor

Fullfills an Oath

Gain of 5 honor

Fullfilla family debt

Gain of 5 honor

Heroic Death

Gain of 10 honor

Marry into Noble Family

Gain of 5 honor

Attaining Leadership of family/Daimyo

Gains 10/15 Family Honor

Saving a Life at risk of Own

Gain of 5 honor

Serving a Lord/Giving Oath

Gain of 5 honor

Winning a contest of valor

Gain of 5 honor

Samurai: Healing in Battle

Gain of 10 honor

Samurai: Serving a Lord/Giving Oath

Gain of 10 honor

Samurai: Attaining Leadership of family/Daimyo

Gains 15/20 Family Honor

Ninja: Completeing a Mission

Gain of 5 honor

Ninja: Completeing a Mission againts higher odds

Gain of 10 honor

Note 1: Daimyo are the Lords, their word is law in their clan/Sub Lords suffer the effects of honor lost as Daimyo

Note 2: Ninja Honor is different from Samuari due to their hidden idenity

Note 3: Samurai are the Elite in proper Etiquette