(Please note that this table may change with time as issue arises that are not covered below)
Actions/Deeds |
Honor Effects |
Being Taken Prisoner |
Lost of 10 points |
Improper social behavior |
Lost of 5 point/House lose 10 points |
Refusing a Honorable Duel |
Lost of 5 points |
Losing a Heirloom |
Lost of 5 points |
All: Accused of a Crime |
Lost of 4 points |
All: False Accusation |
Lost of 15 points |
All: False Accusation of a Daimyo |
Lost of 30 points/30 points house |
All: Breaking Oath |
Lost of 5 points |
All: Losing to an oppenent 2 dice lower |
Lost of 5 points |
All: Murder of Clan member (not caught) |
Lost of 15 points |
All: Murder of Clan member (caught) |
All but 1 |
Ninja: Being Taken Prisoner |
Lost of 20 points |
Ninja: Revealing your Lord you Serve |
Lost of 30 points/50 to Ninja Clan |
Ninja: Failing a Mission |
Lost of 10 points |
Ninja: Idenity discovered |
Lost of 30 points/ 30 to Ninja Clan |
Ninja: Losing a Heirloom |
Lost of 10 points |
Samurai: Claiming fair Escape |
Lost of 5 points |
Samurai: Refusing a Honorable Duel |
Lost of 10 points |
Samurai: Using Ninja Weapon |
Lost of 5 points |
Samurai: Refusing your lord |
Lost of 10 points |
Samurai: Insult Unavenge/not disputed |
Lost of 10 points/House served lose 10 |
Samurai:Losing Heirloom |
Lost of 15 points |
Daimyo: Betrayal of Samurai |
Lost of 10 points/ 15 house lost |
Daimyo: Revealing own Ninja idenity |
Lost of 15 points/ 30 points house |
Daimyo: Breaking Alliance for no reason |
Lost of 10 points/ 15 point for house |
Daimyo: Insult Unavenge/not disputed |
Lost of 20 points/House served lose 20 |
Daimyo: Refusing a Honorable Duel |
Lost of 20 points |
Daimyo: Losing Heirloom |
Lost of 20 points |
Good Deeds |
Honor Awarded |
Avenging murder of a family Member |
Gain of 5 honor |
Completeing a great Deed |
Gain of 5 honor |
Defeating an Ancestral enemy |
Gain of 2 honor |
Fullfills an Oath |
Gain of 5 honor |
Fullfilla family debt |
Gain of 5 honor |
Heroic Death |
Gain of 10 honor |
Marry into Noble Family |
Gain of 5 honor |
Attaining Leadership of family/Daimyo |
Gains 10/15 Family Honor |
Saving a Life at risk of Own |
Gain of 5 honor |
Serving a Lord/Giving Oath |
Gain of 5 honor |
Winning a contest of valor |
Gain of 5 honor |
Samurai: Healing in Battle |
Gain of 10 honor |
Samurai: Serving a Lord/Giving Oath |
Gain of 10 honor |
Samurai: Attaining Leadership of family/Daimyo |
Gains 15/20 Family Honor |
Ninja: Completeing a Mission |
Gain of 5 honor |
Ninja: Completeing a Mission againts higher odds |
Gain of 10 honor |
Note 1: Daimyo are the Lords, their word is law in their clan/Sub Lords suffer the effects of honor lost as Daimyo |
Note 2: Ninja Honor is different from Samuari due to their hidden idenity |
Note 3: Samurai are the Elite in proper Etiquette |