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Name:

Thamivor

Alignment:

Neutral good

Gender:

Male

Race:

Elf (high)

Height:

5'

Weight:

113 lbs

Strength:

13 (+1)

Dexterity:

7 (-2)

Constitution:

12 (+1)

Intelligence:

14 (+2)

Wisdom:

15 (+2)

Charisma:

15 (+2)

Hit Points:

6d4+6 + 14d8+14 (97)

Armor Class:

8 (-2 Dex)

Speed:

30 ft.

Initiative:

+2 (-2 Dex, +4 Improved initiative)

CR:

20

Total Gear Value:

220,000 gp

Classes:

  • Wizard 6
  • Cleric 14

Saving Throws:

Fortitude:

+12 (+11 Base, +1 Con)

Reflex:

+4 (+6 Base, -2 Dex)

Will:

+16 (+14 Base, +2 Wis)

Attack Bonuses:

Melee:

+14/+9/+4 (+13 Base, +1 Str)

Ranged:

+11/+6/+1 (+13 Base, -2 Dex)

Languages:

  • Common
  • Draconic
  • Elven
  • Gnoll

Skills Points:

Wizard

36

Cleric

56

Skills:

Alchemy

+8

(+6 Rank, +2 Int)

Bluff

+2.5

(+0.5 Rank, +2 Cha)

Craft

+7

(+5 Rank, +2 Int)

Heal

+14

(+12 Rank, +2 Wis)

Hide

-2

(-2 Dex)

Knowledge (arcana)

+16

(+12 Rank, +2 Int, +2 Focus)

Knowledge (nature)

+8.5

(+6.5 Rank, +2 Int)

Knowledge (religion)

+16

(+14 Rank, +2 Int)

Listen

+4

(+2 Wis, +2 Racial)

Move silently

-2

(-2 Dex)

Profession

+15

(+13 Rank, +2 Wis)

Scry

+15

(+13 Rank, +2 Int)

Search

+4

(+2 Int, +2 Racial)

Spellcraft

+10

(+8 Rank, +2 Int)

Spot

+4

(+2 Wis, +2 Racial)

Wilderness lore

+3

(+1 Rank, +2 Wis)

Feats:

  • Brew potion
  • Combat casting
  • Craft magic arms and armor
  • Extend spell
  • Improved initiative
  • Maximize spell
  • Quicken spell
  • Scribe scroll
  • Skill focus (knowledge (arcana))

Wizard Spells Per Day:

0th-level:

4 (DC 12 where applicable)

 
  • Arcane Mark
  • Dancing Lights
  • Daze
  • Detect Magic
  • Detect Poison
  • Disrupt Undead
  • Flare
  • Ghost Sound
  • Light
  • Mage Hand
  • Mending
  • Open/Close
  • Prestidigitation
  • Ray of Frost
  • Read Magic
  • Resistance

1st-level:

4 (DC 13 where applicable)

 
  • Detect Secret Doors
  • Feather Fall
  • Identify
  • Mage Armor
  • Magic Missile
  • Shield
  • Sleep
  • Spider Climb
  • 2nd-level:

    4 (DC 14 where applicable)

     
  • Blur
  • Invisibility
  • Knock
  • Summon Monster II
  • 3rd-level:

    2 (DC 15 where applicable)

     
  • Fly
  • Illusory Script
  • Lightning Bolt
  • Slow
  • Total:

    14

    Cleric Domains:

  • War
  • Knowledge
  • Cleric Spells Per Day:

    0th-level:

    6 (DC 12 where applicable)

    1st-level:

    6+1 (DC 13 where applicable)

    2nd-level:

    6+1 (DC 14 where applicable)

    3rd-level:

    4+1 (DC 15 where applicable)

    4th-level:

    4+1 (DC 16 where applicable)

    5th-level:

    3+1 (DC 17 where applicable)

    Total:

    34

    Primary Motivation: Boredom. The character has no other reason than their life is otherwise uninteresting.

    Secondary Motivation: Thrill seeking. The character has passion for adventuring and risk.