Skill Name | Attribute | Description | |||||
ACID DISSOLVE | BATTLE | It does poison damages. Area of Effect: all enemy units |
Heroes of Nether | Name | Attk Pwr | Attk Type | Counter | Hit Pts | Upkeep | Abilities |
---|---|---|---|---|---|---|---|
Necromancer | 5k+2.5k*level | Magic Ranged | None | 1.6k + 800*level | 1k+100*level Gold 10+5*level Pop |
Chill Touch (9) Necromancy (14) Animate Dead (16) |
|
Crypt Keeper | 3.2k+1.6k*level | Poison Paralyze | 800+400*level | 3.6k+1.8k*level | 1k+500*level Gold 100+10*level M.P. 20+5*level Pop |
Animate Dead (9) Necromancy (16) Channeling (18) |
|
Dread Knight | 12k+6k*level | Cold Paralyze | 4k+2k*level | 4.8K+2.4k*level | 8k+4k*level Gold 100+10*level M.P. 5+1*level Pop |
Valor (9) Unholy Aura (16) Terror (18) |
|
Witch | 4k+2k*level | Poison Ranged | None | 2k+1k*level | 4k+2k*level Gold 100+10*level 5+1*level Pop |
Cursing (9) Polymorph (16) Brewing (20) |
|
Soul Reaper | 8.8k+4.4k*level | Cold Paralyze | 3.5k+1.75k*level | 3.6k+1.8k*level | 2k+1k*level Gold 100+10*level M.P. 5+1*level Pop |
Chill Touch (9) Soul Devour (16) |
|
Devil Prince | 6+20*level | Fire | 6+20*level | 66+200*level | Nil | Contract (1) |
Name | Attk Pwr | Attk Type | Counter | Hit Pts | Upkeep | Abilities |
---|---|---|---|---|---|---|
Sage | 1K+.5K*level | Magic Rnged | None | 1.2k+600*level | 1k+100*level Gold 10+10*level M.P. |
Researching (9) Spell Lore (16) |
Illusionist | 5k+2.5k*level | Ranged Psychic | None | 1.6k+800*level | 1k+1k*level Gold 100+10*level M.P. |
Mind Blast |
Bard | 3k+1.5k*level | Ranged Psychic | 1k+500*level | 2.4k+1.2k*level | 1k+1k*level Gold 100+10*level M.P. |
Song (9) Charisma (14) |
Valkyrie | 7k+3.5k*level | Melee | 2k+1k*level | 4.4+2.2k*level | 5k+2.5k*level Gold 50+10*level M.P. |
Valor (9) Icicle (14) Ice Shield (16) |
Name | Attk Pwr | Attk Type | Counter | Hit Pts | Upkeep | Abilities |
---|---|---|---|---|---|---|
Summoner | 5K+2.5K*level | Magic Rnged | None | 1.6k+800*level | 1k+1k*level Gold 100+10*level M.P. |
Squirrel Dance (9) Summoning (18) |
Amazon | 9k+4.5k*level | Melee | 3k+1.5k*level | 4.6k+2.3k*level | 1k+1k*level Gold 100+10*level M.P. |
Valor (9) Beast Master (14) Berserk (18) |
Enchantress | 4k+2k*level | Magic Ranged | None | 1.6k+800*level | 1k+1k*level Gold 100+10*level M.P. |
Enchant Weapon (14) Enchant Item (18) |
Shepherdess | 1k+500*level | Melee | None | 2.4+1.2k*level | 1k+1k*level Gold 50+10*level M.P. |
Shepherding (9) Animal Taming (14) Peace with Nature(18) |
Shaman | 2k+500*level | Magic Ranged | 1k+500*level | 3.2k+1.6k*level | 1k+1k*level Gold 100+20*level M.P. |
Plant Control (14) Channeling (16) Wall of Thorn (18) |
Name | Attk Pwr | Attk Type | Counter | Hit Pts | Upkeep | Abilities |
---|---|---|---|---|---|---|
Fire Elementalist | 6k+3k*Level | Fire Mag. Rnged | None | 1.6k+.8k*level | 1K+.1K*level Gold .1k+10*level M.P. |
Arcfire (9) Firestorm (16) |
Berserker | 13k+6.5k*level | Melee | 5k+2.5k*level | 6.4k+3.2k*level | 1k+1k*level Gold 10+5*level M.P. |
Valor (9) Berserk (14) |
Dragon Knight | 9K+4.5K*level | Melee | 2k+1k*level | 4k+2k*level | 10k+1k*level Gold 10+5*level M.P. |
Valor (9) Dragon Rider (16) |
Warlord | 8k+4k*level | Melee | 2.5k+1.25k*level | 4.8k+2.4k*level | 10k+5k*level | Leadership (9) Tactics (14) Charisma (16) |
Name | Attk Pwr | Attk Type | Counter | Hit Pts | Upkeep | Abilities |
---|---|---|---|---|---|---|
Shieldmaiden | 6k+3k*level | Melee | 3k+2.5k*level | 4k+2k*level | 5k+2.5k*level Gold 10+5*level M.P. |
Rally (9) Healing (14) Tactics (18) |
Priestess | 2k+1k*level | Ranged Holy | 500+250*level | 3.2k+1.6k*level | 2k+1k*level Gold 100+10*level M.P. |
Healing (9) Turn Undead (14) |
White Knight | 10k+5k*level | Melee Holy | 2k+1k*level | 4k+2k*level | 5k+2.5k*level Gold 10+5*level M.P. |
Valor (9) Honor (16) Dragonslayer (20) |
Vampire Hunter | 8k+4k*level | Ranged Holy | 1k+500*level | 2.4k+1.2k*level | 3.2k+1.6k*level Gold 100+10*level M.P. |
Turn Undead (9) Vampire Hunter (16) Demon Hunter (18) |
Name | Attk Pwr | Attk Type | Counter | Hit Pts | Upkeep | Abilities |
---|---|---|---|---|---|---|
Alchemist | 200+50*level | Magic Ranged | None | 200+20*level | 1k+100*level Gold 1k+10*level M.P. |
Alchemy (9) |
Engineer | 1k+500*level | Melee | 1k+500*level | 2k+1k*level | 1k+1k*level Gold 10+5*level M.P. |
Building (9) |
Merchant | 1k+500*level | Melee | None | 2k+1k*level | 1k+1k*level Gold 100+10*level M.P. |
Trading (9) |
Veteran | 3k+1.5k*level | Melee | 2k+1k*level | 4k+2k*level | 100+100*level Gold | Valor (14) |
Skill Name | Attribute | Description |
ACID DISSOLVE | BATTLE | It does poison damages. Area of Effect: all enemy units |
ALCHEMY | NONBATTLE | Alchemy can create gold from lead. |
ANIMAL TAMING | BATTLE | It can decrease the hostility of enemy animals. Area of Effect: all enemy animals |
ANIMATE DEAD | BATTLE | It will animate killed undead to raise up and fight again. Area of Effect: all units |
ARCFIRE | BATTLE | It does fire damages to a random unit. Area of Effect: 1 random unit |
BACKSTABBING | BATTLE | Backstab will do melee damages to your enemy. Area of Effect: 1 random enemy unit. |
BEAST MASTER | BATTLE | Animal under a best master can fight more efficiently. Area of Effect: all animals |
BERSERK | BATTLE | It causes all units to fight in a frenzy state, however, the units will be exhausted after battle. Area of Effect: all units |
BLESSING | BATTLE | Blessed units can fight better. Area of Effect: 1 random unit |
BLOODTHIRSTY | NONBATTLE | By draining the blood from virgins, the vampire lord can create more vampires. |
BREWING | NONBATTLE | It has a small chance to brew any potion per turn. |
BUILDING | NONBATTLE | It increases your building rate |
CHANNELING | NONBATTLE | It increases your m.p. income |
CHARISMA | NONBATTLE | High charisma can attract more recruiters to join your army. |
CHILL TOUCH | BATTLE | It does cold damages and chills your enemy. Area of Effect: 1 random enemy unit |
CONFUSE | BATTLE | Confused enemy group will attack their own army instead of yours. Area of Effect : 1 random enemy group |
CONTRACT | NONBATTLE | It takes all the booties you take during pillage and offers it to Satan |
COUNTER SPELL | NONBATTLE | It has a chance to counter incoming spells |
CURSING | BATTLE | Cursed enemy tends to miss more often in battle. Area of Effect: 1 random unit |
DEMON HUNTER | BATTLE | It gives your units attack bonus on all demons. Area of Effect: all units |
DRAGON RIDER | BATTLE | A dragon commanded by a dragon rider can fight better. Area of Effect: all dragons |
DRAGONSLAYER | BATTLE | It gives your units attack bonus on all dragons. Area of Effect: all units |
DWARFBANE | BATTLE | It gives your units attack bonus on all dwarves. Area of Effect: all units |
EARTHQUAKE | BATTLE | The land opens and swallowed those who are caught within the earthquake. Area of Effect: all enemy units. |
ENCHANT ITEM | NONBATTLE | It increases the item generation rate. |
ENCHANT WEAPON | BATTLE | It grants all weapons enchanted a magical bonus. Area of Effect: 1 random unit |
FIRESTORM | BATTLE | It does fire damages. Area of Effect: all enemy units |
FIREWALL | BATTLE | Anyone attempts to cross the firewall will be burnt. Area of Effect: 1 random unit |
FORCE FIELD | BATTLE | Force field will protect your units from physical atack. Area of Effect: all units |
GIANTSLAYER | BATTLE | It gives your units attack bonus on all giants. Area of Effect: all units |
HEALING | BATTLE | It will heal your units. Area of Effect: all units |
HONOR | NONBATTLE | Honor will attract knights to join your army. |
ICE SHIELD | BATTLE | It grants you fire resistance. Area of Effect: all units |
ICE WALL | BATTLE | Ice wall will protect you from fire attack, Area of Effect: all units |
ICESTORM | BATTLE | It does cold damages. Area of Effect: all enemy units. |
ICICLE | BATTLE | It does cold damages. Area of Effect: 1 random enemy |
LEADERSHIP | NONBATTLE | general with leadership skill can command more units than others. |
LIGHTNING FLASH | BATTLE | It does lightning damages. Area of Effect: 1 random enemy unit |
LIGHTNINGSTORM | BATTLE | It does lightning damages. Area of Effect: all enemy units. |
MAGIC SHIELD | BATTLE | It increases your spell resistance in battle |
MIND BLAST | BATTLE | It does psychic damages. Area of Effect: 1 random enemy unit |
MIRROR | NONBATTLE | Mirror has a chance to reflect incoming spells |
NECROMANCY | NONBATTLE | It will reduce the upkeep cost to maintain undead |
ORCSLAYER | BATTLE | It gives your units attack bonus on all orcs. Area of Effect: all units |
PACIFIST | BATTLE | Non-violence concept from your hero will decrease all troops' fighting ability. Area of Effect: all units |
PEACE WITH NATURE | NONBATTLE | It will raise the production rate in growing crops. |
PLANT CONTROL | BATTLE | Treefolks under plant control can fight more effeciently. Area of effect: all treefolks |
POLYMORPH | BATTLE | It will turn a number of basic units into frogs. Area of Effect: all enemy basic units |
QUICKSAND | BATTLE | It can completely trapped an enemy. Area of Effect: 1 random enemy unit |
RAISE DEAD | BATTLE | It will raise a number of killed unit. Area of Effect: 1 random unit |
RALLY | BATTLE | Rally will raise the morale of the troops. Area of Effect: all units |
RESEARCHING | NONBATTLE | It increases your research speed |
SHEPHERDING | NONBATTLE | It allows the shepherdess to take good care of the sheeps |
SONG | BATTLE | Song can inspire your own army's attacking ability while reduces your enemies'. Area of effect: 1 random unit, 1 random enemy unit |
SOUL DEVOUR | BATTLE | It will reap your enemy apart and drain the erengy from your enemy. Area of Effect: 1 random unit. |
SPELL LORE | NONBATTLE | It reduces casting cost and failure chance |
SPRING OF LIFE | BATTLE | The spring of life will regenerate your wounds. Area of Effect: 1 random unit. |
SQUIRREL DANCE | BATTLE | It summons squirrels to attack your enemy in battle. |
SUMMONING | NONBATTLE | It will increase your summoning ability |
TACTICS | BATTLE | Your units can fight better with careful planning. Area of Effect: all units |
TELEPORTATION | BATTLE | It grants a unit first strike ability. Area of Effect: 1 random unit |
TERROR | BATTLE | Terror will strike fear into the heart of your enemy. Area of Effect: all enemy units |
TRADING | NONBATTLE | Trading skill can generate more gold income. |
TURN UNDEAD | BATTLE | It damages undead units. Area of Effect : All enemy undeads |
UNHOLY AURA | BATTLE | It generates an aura of unholiness around your troops. Area of Effect: all units |
VALOR | BATTLE | Your valor in battle will increase your troop's attack ability. Area of Effect: 1 random unit. |
VAMPIRE HUNTER | BATTLE | It gives your units attack bonus on all undead. Area of Effect: all units |
WALL OF FORCE | BATTLE | Wall of force will protect you from physical attack. Area of Effect: 1 random unit. |
WALL OF THORN | BATTLE | The wall of thorn will posion and slow down your enemy. Area of Effect: 1 random enemy unit |