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Zaber Fang

One of the most powerful low-class zoids there are. At the tip of its career, the Zaber Fang was very popular. With LOTs of weapons, this zoid could mow down lots of enemy zoids, even zoids in higher classes than itself. It is a very well balanced zoid, with no real weakness. EXEPT one major flaw, the Zoid Control Conduit that runs through the neck of all zoids and relays cockpit commands to the rest of the zoid, just happens to be exposed on the outside of the Zaber Fang for some reasin. A direct hit on it from an average powered weapon, is enough to CSF this zoid just like that. So be careful piloting this zoid.

Details:
Name: Zaber Fang
Height: 9.1 Meters
Length: 15.6 Meters
Weight: 78 Tons
Top Speed: 240Km/h
Weapons:
  • Dual 30mm cannons
  • Triple Impact Cannon
  • 5 single 20mm cannons
  • 3-Shot Missile Box
  • Hardened Alloy Claws and Teeth
    Special Abilities:
  • Sensory Unit
  • Weapons:
    Dual 30mm Cannons: These pair of semi-automatic 30mm cannons are a valuable assest to the Zaber Fangs set of weapons. They can pivot 180 degrees each way and 45 degrees up and down, and, they hold the 3-shot missile box on top of it, meaning whichever way the 30mm cannons are facing, the missiles are made to face the same way.

    Triple Impact Cannon: Easily the Fangs strongest weapon. This 60mm Triple Impact Cannon is semi-automatic, and deadly. Like all Impact cannons, it fires explosive rounds, which obviously, explode on impact. Close range, these things can rip armour apart with just a few shots. But, the downside is that they only have an effective range of 0-300m.

    5 single 20mm cannons: These 20mm cannons are spread all over the Zaber Fang. There is one on both shoulders of the Zaber Fang, one underneath the TIC, and 2 on the tail of the Fang, facing backwards. They are all stuck in a fixed positon, and are all semi-automatic except for the one below the TIC which is a machinegun.

    3-Shot Missile Box: Mounted on top of the 30mm cannons is a missile box. This missile box hold just 3 missiles...that are slightly weaker than normal missiles. Whats the point? You ask. Well, they use the Zaber Fangs 3D radar to find its enemy. Meaning, they are a hell of alot more accurate than standard missiles. They rarely miss their targets.

    Special Abilities:
    Sensory Unit: The sensory unit on the Zaber Fang is used to map out the terrain, and seek out hidden zoids. The infrared sensors on the Sensory Unit pick up the heat signtanures of other zoids, while the 3D radar will map out any solid object on the battlefield. In short, if a Command Wolf were to use smoke and coolant, the infrared would be useless, but the 3D radar would still pick it up. Very useful.