Project Infinity: Kitty Pryde Logs: September 2002

September 2002: Island in the Sun

These are logs of roleplay on Project Infinity, a text-based online RPG. I play Kitty Pryde there, a young woman sometimes better known as Shadowcat. Kitty is not by any means my original creation; she belongs to Marvel Comics. The take on her is original, though, as this Kitty's timeline diverges from mainstream continuity close to twenty RL years' worth of comics ago.

Previous Month: August 2002 page: Knives Out.

Next Month: October 2002 page: The Vigil (The Sea).

September 2002

September 2: "... 'til death do you part." A fine way to start off the month: Jack and Kate, married at last.

September 3: "That's no basis for harrassing innocent people in shopping malls." (First part.) Kitty drags Seishi out hunting a belated wedding present, and the two of them run into an amazing assortment of people.
"No more pain; I promise." (Second part.) Bartleby and Kitty settle down for a casual talk ... but the Angel of Death showing up in the food court is never a good thing. Mild language, death.
"You all must come to Bermuda ... and you all must come now." The League congregates at Pete and Kitty's, and gets a call demanding their help. Somehow, they fail to be impressed. Mild language, guns. This log is a lead-in to The Devil and the Deep Blue Sea.

September 4: "So, what does today's fashionable Warrior of Light wear to the beach?" Kitty fills Whisper in on the Bermuda situation. Wasn't that supposed to be Pete's job? Why, yes.
"If there'd been another way..." Alex comes by the flat, looking for Wisdom: he's hoping for healing for Marley, now that she's free of the symbiote. Pete and Kitty make an agreement they're likely to regret. Mild language.

September 6: "Fair harbour in rough storms." Liam crash-lands on Pete and Kitty's roof. Kitty does the only polite thing: plies him with Guinness, and talks with him about angels and secrets.
"Psst. Wisdom. Be a good boy and use that new eye for seeing." Meantime, Pete's had a phone call from Alex, and has gone over to visit the wounded. Unfortunately, Marley and Alex have a few surprises for him. Language, violence.
Interlude, unplayed: Kitty picks up the messages she missed from that evening. One is from Pete, telling her that he's gone to look in on Marley. The other is from Lindsey, telling her that Alex and Marley kidnapped his girlfriend and tortured her nearly to death...

September 7: "We could make a killing selling ice cream today." "Or we could just make a killing." Marley and Alex and the symbiote are collectively displeased with Pete - and inclined to make that clear in rather painful ways. Language, violence, torture.
"This city's daft, says I." Wisdom, still captive in the ice cream truck, is subjected to a little 'private chat' with Alex. Language, torture.
Interlude, unplayed: Kitty reaches Alex, and the two of them negotiate terms for Pete's release: Marley's healing. It makes things considerably easier that Liam's willing to supply it.
"If there's one thing I can count on? Blood ties." Marley comes to Pryde and Wisdom's emptied apartment, where Kitty and Liam are waiting for her. And maybe she gets what she deserves. Mild language.
"That's what this was all about. Not just being burned." In the hospital, Alex talks with Pete again. In some ways, Pete almost preferred the torture.Language.
"Can't you /ever/ disappear without an extraterrestrial being involved?" Liam and Kitty rejoin Pete in the hospital. Tying up loose ends is never easy. Language.

Interlude, September 8 - 14: Despite Liam's help with healing, Pete is still in the hospital for several days. Kitty spends that time mostly with him, partially finishing the paperwork for moving out of their old apartment, and partially setting up their flight to Bermuda. The rest of the League left on the ninth; Pryde and Wisdom join them several days later, as soon as Pete's released from his hospital bed ... and just in time for everything to go horribly wrong.

The Devil and the Deep Blue Sea

The Bermuda Triangle (a.k.a. the Devil's Triangle) is a triangular area in the Atlantic Ocean bounded roughly at its points by Miami, Bermuda, and Puerto Rico. Legend has it that many people, ships and planes have mysteriously vanished in this area. How many have mysteriously disappeared depends on who is doing the locating and the counting. (Robert Todd Carroll, The Skeptic's Dictionary)

September 15: "It's always nice to have paranoia justified, innit?" (First part.) The League goes to meet Carita Valeria, Bermuda occultist and source of the telephone call that summoned them down. When they visit her home, they get things explained a little more clearly than they'd like. Mild language.
"Hired? As in, if I slipped you fifty bucks I could've had you as a stripper at my bachelorette party?" (Second part.) The mercenary demon Ilistair has been charged with keeping Carita and the League imprisoned until the nest of demons under Bermuda can use them as human sacrifices. What he's forgotten is: by keeping the League trapped in with him, he is also trapped with them... Language, violence.

September 16: "I'd rather focus on how we can get ourselves out of what we've walked into. Before you guys start running out of cigarettes." Nine people, three rooms, one brooding demon. Limited space. Limited resources. Limited nicotine - it's that last one that's the killer. But at least people are finding ... well, some people are finding things to do. Mild language.

September 18: "'Relax, it's much worse than you think.'" (First part.) The League discusses what to do about Ilistair - a conversation which is cut short by Ilistair himself coming forward with a problem that unites Earth and Hell...
"We must take the hand we are dealt." (Second part.) The prospect of a potential way out of Carita's house lifts spirits considerably - and Holmes and Seishi even manage a little quiet talk.

September 20: "People are dying!" "People are always dying." Finally free of Carita Valeria's house, the League adjourns to a new hotel. One distressingly close to the Crystal Caves and the location of the last stone. And the demons haven't been idle. Language.

September 21: "Add it all up, and we pretty much get 'ugh.'" Kitty and Seishi fill Kate in on the details, and then the two of them spend a while covering worst-case scenarios and bad feelings.

September 22: "The metahuman ability to make Kate's life happier." Kitty finds Jack brooding on his balcony, and talks with him a little about homesickness and religion.

September 23: "If worst comes to worst, we can all just commit suicide. That'll show 'em." Ilistair finally makes another appearance, confirming the League's suspicions about recent events. But he and Constantine both have a little more to offer, and maybe things are looking up...

September 25: "It's always about blood." The last occultist in Bermuda besides Carita has turned up dead, and there's a tropical storm shaping up ... and Carita and Constantine have made progress in translating the ritual. What they've found isn't good. Language.

September 26: "Cryptic without meaning, like most occult works." While Holmes works on decoding what they hope is the spell they need, Pete and Kitty make plans to do a little investigating on their own. Mild language.
"We represent the Association for the Karmically Inactive." Pryde and Wisdom investigate the crime scene in Hamilton. Unfortunately, the opposition is ready for them. Language, plus Pete abandoning all shreds of dignity.

Next month: October 2002: The Vigil (The Sea).