Created on 01/19/2004
Updated on 01/30/2004
CHARACTER NAME: | Beatrice | CHARACTER RACE: | Seelie Sidhe |
CHARACTER SEX: | Female | CHARACTER AGE: | 625 |
WEIGHT: | 130 | HEIGHT: | 5‘6 |
HAIR COLOR: | Red | SKIN COLOR: | soft ivory |
EYE COLOR: | Brown | SILVER: | 599 |
REPUTATION: | 0 | KARMA: | 0 |
PROFESSION(S): | Sailor | SAVE VS. COMA: | 26% |
SAVE VS PSI/MAGIC/PRAYER | 25%/25%/25% |
HOMEPAGE: | N/A |
EXPERIENCE: | 720 | LEVEL(S): | 1 |
ETHICS: | Balanced | HIT POINTS: | 15+2=17 |
HIT PERCENT: | 21% | EVADE PERCENT: | 19+3=22% |
DEITY: | Brenia | SPELL FAILURE | N/A |
PRAYER FAILURE | N/A | PP | 20 |
SP: | 20 | AP | 20 |
ATTRIBUTES |
BRAWN: | 11-1+1=11 | ENDURANCE: | 16+1=17(+2hp/lvl) |
DEXTERITY: | 16-1=15 | REFLEXES: | 18(+3% evade) |
CHARISMA: | 19(+4% to charm skills) | APPEARANCE: | 18(+3 reaction) |
WILLPOWER: | 12-1=11 | ARCANE: | 10 |
INTELLIGENCE: | 18(+3% skill) | SPIRIT: | 10 |
WEAPON(S): |
WEAPON NAME | DAMAGE | ENCHANTED +/- | TO HIT PERCENT +/- |
Cutlass | d8+2(include brawn) | +5% it racial | |
Medium Arbalest | 2d6 | ||
ARMOR: 27% soak |
POSITION | DESCRIPTION | SOAK PERCENTAGE |
HEAD: | Bandanna | 0% |
TORSO/BODY: | Leather Armor | 10% |
LEFT ARM: | Leather Bracer | 1.5% |
RIGHT ARM: | Leather Bracer | 1.5% |
HANDS: | ||
LEGS: | Leather Breeches | 3% |
FEET: | Thigh High Leather Boots | 6% |
SKILLS: |
NON-COMBAT SKILLS |
SKILL NAME | SKILL PERCENTAGE | SKILL NAME | SKILL PERCENTAGE |
Courtly Etiquette | 48% | Sculpting & Whittling | 38% |
Swimming | 35% | Pilot: small ship | 33% |
Seamanship | 33% | Rope works | 33% |
Sewing | 33% | Undersea & Sea survival | 33% |
Alertness | 28% | Identify Sea Life | 33% |
Literacy | 28% | Literacy | 28% |
Lore: Sea | 33% | Athletics | 28% |
First Aid | 28% | Map Reading | 33% |
General Repair/Maintenance | 28% | Lip Reading | 28% |
COMBAT SKILLS |
SKILL NAME | SKILL DESCRIPTION | SKILL NAME | SKILL DESCRIPTION |
Slash | +2dmg w/ slashing weapons | Quick Draw | Character can change weapons w/ no penalties |
Lightening Strike | -1 init +10% to hit | ||
LANGUAGES |
Spoken: Sidhe Common Dwarven Elven Merchant Literate: Common Sidhe |
CARRIED ITEMS |
1 x set clothing, 1 x wine skin, 1 x Utility Knife, 1 x Satchel Pack(6/60), 1 x pipe, 1 x pouch tabac 3 flasks, Small pouch containing 1 (d6) healing potion and 1 (2d6) healing potion, |
ITEMS STORED |
1 x set sailing clothing, 1 x hammock, 1 x sewing kit, 1 x sail makers palm, 1 x marlin spike, 1 x sea bag (30/300), 1 x chipped crystal (75 silver) |
RACIAL/CLASS ADVANTAGES |
Racial: Shapeshift Dolphin: Three times per day the Seelie Sidhe can shape shift into a dolphin. 35% +5% per level it lasts 1hour/level. This skill takes two rounds to use. The items and possession of the Seelie vanish while they are in dolphin form and reappear when they change back. Regal Beauty: The Seelie Sidhe are so beautiful that when dealing with all non-sidhe they gain a +15% to all social skills. And are resistant to all charm powers unless the person using it is another sidhe or three levels higher. Dark Vision: 120ft +5% to hit with cutlass and light arbalest. +5% to sailor/merchant skills, this is a one time bonus upon choosing a skill from those two groups. Class: +10% to hit/evade while fighting on ships due to knowledge of how a ship rolls and rock. |
RACIAL/CLASS DISADVANTAGES |
Racial: Cannot use an large weapons unless trained extensively through RP (or level 7). They can never become thieves or assassins, nor can they be chaotic in ethic Because of their connection to more ethereal creatures they are easily entranced by music. When hearing any played they are at a -15% to everything. and if it is in battle they get no bonuses to their initiative. A seelie sidhe will rarely associate with the unseelie sidhe, unless it is for trade purposes only. If they are caught by a seelie or unseelie noble they will be cast from the Court of Dreams, and killed if they ever set foot back on the island. Class: Sailors are rarely ever accepted into society as normal people they suffer a -5 to all charisma checks and -10% to all social skills except when dealing with sailors, gypsies, or merchants. Sailors are at a -5% to hit and evade when on dry land, as they are not use to the lack of swaying. Sailors are mistrusting of all mages, clerics, and psions, except the elementalists of water and air, and clerics of the God/Goddess of the sea. They consider them taboo. If one boards their ship they are at a -15% to all skills while the person is on board. This taboo does not affect them with Paladins, Rangers, and Druids. This also only affects them while on the ship. However most sailors still don’t trust them, wherever they are. |
CHARACTER DESCRIPTION |
5'6, the woman has red hair shaped in a bob surrounding a black bandana that sits above her brown eyes. She has an infectious smile and soft ivory skin, she wears a sleeveless 3/4 brown and red p-coat, with a red and orange checkered sash and underneath a white sailors shirt. Her thigh high boots covers her beige leather breeches, as her Cutlass hang proudly from her waist. |
CHARACTER BACKGROUND |
Born Seelie, Beatrice has been riding the high seas for quite some time. Recently the ship she worked upon has been destroyed by pirates near Travia, so she and those that survived to escape has been stranded for the time being. |