Character Class of Arram
There are many types of people that call Arram home, but the average artisan or farmer aren't going to be the ones to save the day, at least not yet. The player character's represent a notch above the average, and have a far larger and better selection of classes.
Barbarian: More common among the Kells then any other race, the barbarian represents the warrior who calls on his or hers inner rage to defeat the enemy.
Bard: A class that uses their ability to entertain and teach others. There are two types of bards. Kells and dwarves may advance in the version of the bard that uses no form of magic, while Talaire and Elves may use the form of the Bard that has access to incarnum
Fighter: A class that uses muscle to win the day. Fighters come from all walks of life. They excel in combat with a variety of weapons and armor.
Ranger: Rangers are champions of the wild. Kell and Dwarves have no access to incarnum and instead gain bonus feats, while Elven and Talaire rangers do.
Rogue: Rogues come from all walks of life and can be found anywhere where civilization exist.
Soulborn: A soulborn can only be taken by elves and talaire. They use incarnum to enhance their natural combat abilites. Many members of the Kyyrn and Templar are Soulborn.
SoulKyyrn: Only elves may advance in this class. Soulkyyrn are the religious part of elven society. They draw on the elven souls and their collective memories to power their special form of magic.
Totemist: Talaire are the only race that can take this class. They use the incarnum of beast to make soulmelds and share in their power.