Jobs, Feh somebody has to do it...
This page shows ever job in the RPG, all jobs pay money for doing deeds, its the deed thats hard, the cash ranges depending on the job...Jobs can be quite easy or extremley hard, the harder the job the more the pay. Every payday shall be Tuesday, thats when once a week money is distriputed to everyone for their job well done.
Blacksmith, This job is very easy, you are aloud to temper peoples weaponary and armor, you spend 2 days working on their things and then when you give it back, any armor gains 5 extra armor class to it, and any weapons gain 5 points to their dice roll (to their actual roll, a 1D10 becomes a 1D15, a 5D10 becomes a 5D15...so on). You may only temper each item once.
Pay: 1,500 Double Dollar service charge, 500 Double Dollars every week.
Bounty Hunter, this job is simple as well, you are aloud to presue a total of three bounty heads a week rather than just one, this gives you a chance to get more money, the more the better eh?
Pay: Whatever you get from the bounties.
Thief, this job is a bit more complex, there are several ways to get money from this job. You can write a post (at least one post long) that describes you robbing some store and selling the goods for double dollars somewhere else (never say how many double dollars you earned....NEVER..o.o) also from every battle you're in you gain an extra 50 double dollars by stealing during the fight in various situations.
Pay: X Double Dollars for the robbery posts, and 50 extra double dollars from every battle.
Body Guard, this job is fairly simple, you're hired to protect a person and fight for them. If you're client is forced into a fight, you must fight for them, it must be a fight that determines life and death only. You get paid according to how much you're hired, each week you're client must pay that amount, if not then you can choose to leave them.
Pay: X per week, depending on what you're client offers you, you can haggle...
Mercenary, you're hired to kill someone by either an organization or a member of the RPG, if you succeed in killing the target you get paid, if you fail...well depending on who you fail, you might not want to fail...quite simple, you get hired, you kill, you get paid.
Pay: Whatever you are offered, you can get the cash in segments too, all depends on the hiree.
Sheriff, it will be you're job to protect an entire town, you choose the town (you must be in it at the time or at least get to the town before you're given a test) the mayor will test you and if you can pass his rigerous tests you become Sheriff, ward off evil save towns, you'll be required to do weekly posts of how you saved the town.
Pay: 2,000 Double Dollars a week, plus benefits and possible bonus depending on how well you ward off baddies...