Face Card | Numeral Value |
Joker | 20 |
King | 20 |
Queen | 15 |
Jack | 12 |
In a point game, die ranks and point modifiers are used in the exact same fashion.Each die rank and pool rank is worth a number of points equal to the rank x 400/total number of traits. So if your using the regular 10 abilities, and you have an Academics of 5, you would receive 200 points to spend on Academics related actions (rank 5 times 400/10 traits). These points are added to the base and then spent for the act.
Negative Pools are in the hands of the GM, and he may spend them at any time he feels it's reasonable to lower the character's degree of success. Note that Negative points never just dissappear, they simply vanish when all spent. Anything that last a scene should be factored by 20, anything that last an act 200, and anything that last a part 2000. Permanent Negative Pools should not be factored at all, but their total rank should simply be subtracted from all actions.
A GM may want to allow players to call on luck in point based games. If so, then the players may take a number of points up to their highest rank times 200. Any points the player uses to boost actions from their luck pool goes to the GM as a Negative Pool ('bad luck') that he can then spend against them.