Cooshee

Quick Reference

Racial Statistics
Description
Combat
Habitat/Society
Ecology

Number of 6 sided Dice:

Species I.Q. M.E. M.A. P.S. P.P. P.E. P.B. SPD PER LUCK
Cooshee 3D6 4d6 3d6 5D6 3D6 3D6 5d6 5d6+20 4d6 3d6


Alignment: Any
Hit Points: 8-48
S.D.C. Base: 4D6+20
Natural A.R.: 6
Horror/Awe Factor: Warg 14
O.C.C.'s Available: None
Special/Natural Abilities: Nightvision 120', Prowl 80%, Track by smell 85%, Swim 60%, Telepathic.
# Of Attacks: 3
Damage/Attack: Bite does 3-18 damage, claw does 5-30 damage.
Bonuses: +4 to strike, +8 to damage, +4 to dodge
Magic: N/A
Psionics: Master
Average Lifespan: 1,000-2,000 years
Value: Sometimes hunted for their pelts by non-elves. Cooshee are often sought after by Elves as gaurds, companions and familiars.
Languages: Elven, Cooshee comunicate through telepathy.
Habitat: Elven Forests.
Frequency: Rare
Organization: Packs
Activity Cycle: Any
Diet: Carnavores
Enemies: Enemies of the elves.
Allies: Allies of the elves
Height: 60 to 64 inches at the shoulder
Weight: 300-600 lbs.
Treasure: None
# Appearing: 1-5
Favourite Weapons: N/A Racial Skills: N/A
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Description:


Also called the "elven hound". The Cooshee appears as a large, silver-furred (not white) wolf. Ocassionally one will see a Cooshee with a camouflaged coat pattern to blend in with the forest that is its home. Cooshees are always in the company of elves, and do not leave the forest they reside in unless the elves go hunting outside the forest, in which case the Cooshee will accompany them. The Cooshee has incredible powers of detection, better even than most other Fae. It can detect any physical, magical, or psychic presence in its area. The Cooshee has the speed of a cheetah and the endurance of a wolf. The only way to hurt a Cooshee is to do large amounts of damage to its physical form, and even then it will eventually heal. Iron will do more damage to a Cooshee than other things, but will not kill it.

Legend tells that the Cooshee has the ability to heal sick or injured travelers and to calm a troubled heart. The best way to contact a Cooshee is to go to a forest with a known elven presence and contect the elves; the Cooshees will follow. One can call a Cooshee alone by requesting its presence politely and willing the meeting to occur. One should be in a forest when this is attempted, and it is strongly recommended that one have at least a fraction of elven blood. Cooshees will most likely attack anyone without elven blood who tries to call them, although they have been known to simply ignore the caller.

Combat: In combat, the cooshee is a fearsome opponent. Its powerful jaws are enough to frighten any normal person; coupled with its fierce claws and demeanor, the cooshee is a very effective fighting machine. With a party of elves providing distraction with their arrows, the cooshee can become a creature from a nightmare for its prey. Elves say one cooshee is worth five orcs.

  • Improved Grab: As normal, but is counted as a large creature when determining what it can grapple, gains a +4 to grapple checks, and can only be performed while sprinting. This counts as a full round action.Once an opponent is so grabbed, the cooshee can be commanded to subdue instead of harm, at which point it will close its jaws over their victim's throat, resting their teeth against the skin.
  • Sprint: Once an hour, as a free action, a cooshee can move ten times its normal speed (500 feet).
  • Skills: When in forests a cooshee's coat helps to camouflage the animal, granting a +10 bonus to prowl, Due to its natural upbringing, a cooshee's Wilderness Survival skill is 98%. Cooshee do not suffer any penalties when running through forests. When tracking by scent, they have a skill of 90%.

Habitat/Society: Cooshee mate for life. If one of the pair is killed, the other generally wastes away. Puppies bond strongly to their parents, and the parents are highly protective of their offspring. Only a fool comes between a parent and its children. Cooshee tend to avoid other "normal" dogs, seeming to find them inferior. In this regard, the cooshee echo their elf masters, refraining from much contact with other races. The cooshee have an incredibly loud bark that can be heard more than a mile away. However, they only bark to warn their masters or packmates. In almost no other circumstances will a cooshee emit a noise.

Ecology: No one seems to know whether cooshee are a naturally occurring creature or if they are a creation of the elves. The cooshee seem almost too perfectly designed for their tasks to be anything but created beasts. However, their affinity with nature, closely mirroring that of the elves, leads one to believe that they are, in fact, entirely natural. Although elves have had much success in gaining the trust of the cooshee, few other races have been able to establish a rapport with the hound. Even experienced animal handlers of other races find it incredibly difficult to approach on of these magnificent creatures. Thus, unless a cooshee is magically charmed (it gains a +3 bonus vs. any charm spell), it will only be found in the company of elves, or very rarely, in the wild.

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