Caelestis Ulterius RPG Information Databank

COMMON SKILLS

Language: Native Characters with this skill can understand and speak their native. Base Skill: 50% + 5% per level of experience.

Literacy: Native Like the language skill, the character is able to read and write in his native language. Base Skill: 30% + 5% per level of experience.

Mathematics - Basic: Knowledge of basic math, including the ability to count, addition, subtraction, multiplication, division, and fractions. Base Skill: 45% + 5% per level of experience.

Computer Operations: : A knowledge of how computers work, along with the skills to operate peripherals like keyboards, printers and modems. Characters can follow computer directions, enter and retrieve information, and similar basic computer operations. However, this does NOT include programming. Another thing to remember is the actual spoken language that the computer is set up in. There are different versions for the various languages in the World. Base Skill: 60% + 5% per level of experience. Requires: Literacy.

Basic Communications Communications is the field of study concerned with the transmission of information through various means. It can also be defined as technology employed in transmitting messages. It can also be defined as the inter-transmitting the content of data (speech, signals, pulses etc.) from one node to another. This skill provides the character with a basic overview of the various methods and technologies used for communications systems. Base Skill: 45% + 5% per level of experience.

Bicycle: Where most characters can ride a bicycle with minimal training, having the bicycle skill means the character can: ride a suitably tough bike over wilderness and rocky terrain attain speeds up to three times normal running speed travel cross-country at a speed equal to the character's full-out running speed (Speed attribute), and perform jumps and tricks (roll under skill proficiency. A failed roll means a crash or fall). Speed can be maintained for a number of hours equal to half the character's Physical Endurance (P.E.). The skill also includes some basic bicycle mechanics/repairs, so the character can fix tires, reattach chains, and generally make sufficient field repairs to get a wounded bike to a garage. Base Skill: 44% + 5% per level of experience. Note: This skill costs one slot for persons from cultures that consider bicycle use as a an adult means of everyday transportation, two slots for motorized societies (such as the U.S.).

Automobile: Manual & Automatic transmission, includes due buggies and jeeps. Base Skill: 80% + 4% per level of experience.
  • Automatic: does not have to be manually shifted; typical of most commercial automobiles.
  • Manual Transmission: requires manual shifting; typical of most muscle cars, trucks, and recreational vehicles (although any of these can be automatic).
  • Race: this refers to vehicles and techniques specifically modified for race car driving. Characters with this skill suffer no penalty for high speed chase and are +2 to dodge with vehicles.


Motorcycle: This skill includes the piloting of all two and three wheeled vehicles such as motorcycles of all types, dirt bikes, and mopeds. Base Skill: 60% + 5% per level of experience.