Druid Spells
0-Level Druid Spells (Orisons)
1st-Level Druid Spells
2nd-Level Druid Spells
3rd-Level Druid Spells
4th-Level Druid Spells
5th-Level Druid Spells
6th-Level Druid Spells
- Antilife Shell: 10-ft.-radius field hedges out living creatures.
- Bear’s Endurance, Mass: As bear’s endurance, affects one subject/ level.
- Bull’s Strength, Mass: As bull’s strength, affects one subject/level.
- Cat’s Grace, Mass: As cat’s grace, affects one subject/level.
- Cure Light Wounds, Mass: Cures 1d8 damage +1/level for many creatures.
- Dispel Magic, Greater: As dispel magic, but +20 on check.
- Find the Path: Shows most direct way to a location.
- Fire Seeds: Acorns and berries become grenades and bombs.
- Ironwood: Magic wood is strong as steel.
- Liveoak: Oak becomes treant guardian.
- Move Earth: Digs trenches and builds hills.
- Owl’s Wisdom, Mass: As owl’s wisdom, affects one subject/level.
- Repel Wood: Pushes away wooden objects.
- Spellstaff: Stores one spell in wooden quarterstaff.
- Stone Tell: Talk to natural or worked stone.
- Summon Nature’s Ally VI: Calls creature to fight.
- Transport via Plants: Move instantly from one plant to another of the same kind.
- Wall of Stone: Creates a stone wall that can be shaped.
7th-Level Druid Spells
8th-Level Druid Spells
9th-Level Druid Spells