In the art of wizardry, spellcasting relies on specific verbal incantations that channel and shape magical energy. These words are essential; they resonate with arcane power and serve as a direct link between the caster and their spell's effects. All spells initially have a base Saving Throw of 12, representing the threshold opponents must meet to resist a spell. However, as a wizard's experience grows, so does their command over these incantations.
For every few levels attained, the caster gains a cumulative bonus to the strength of their spells. For instance, a fourth-level wizard's spells gain a +1 bonus, raising the Saving Throw for foes to 13. This scaling effect ensures that seasoned wizards have spells with greater potency, making their magical effects more difficult to evade or nullify. Higher-level wizards, therefore, possess spells that are not only more complex and diverse but also inherently more difficult for enemies to resist, further reflecting the wizard's deeper understanding and mastery of arcane forces.
This gradual increase in spell potency underscores the power progression in wizardry, as spellcasters hone their skills to bend increasingly potent magical forces to their will, making them formidable in any magical or combat scenario. | Wizardry/Sorcery Spell Levels |