The Diplomat

Diplomacy is the art and practice of conducting negotiations between representatives of groups or states. It usually refers to international diplomacy, the conduct of international relations through the intercession of professional diplomats with regard to issues of peace-making, trade, war, economics and culture. The Diplomat is the master in the art of diplomacy.
The diplomat more often then not is the lifeblood of any government (especially ones as turbulent and conflict oriented as those of Otara), being both a master of manipulation and double dealing. They are essential to international relations and are often the difference between two factions settling their differences or going to war. Perhaps not the most glamorous or exciting of the jobs one can have, it remains a vital one none the less.
The collective term for a group of diplomats from a single country who are resident in another country is a diplomatic mission. Ambassador is the most senior diplomatic rank; a diplomatic mission headed by an ambassador is known as an embassy. The collective body of all diplomats of particular country is called that country's diplomatic service. The collective body of all diplomats assigned to a particular country is the diplomatic corps.

Diplomat O.C.C.

Attribute Requirements: I.Q.: 11, M.A.: 10
Alignment: Any
Gender: Male or Female
Race: Any
O.C.C. Skills:

    Languages: Native at 98% and Three of Choice (+25% each)
    Literacy: Native and Two of choice (+15%)
    Diplomacy (+30%)
    Court Etiquette (+20%)
    Racial Cultures (+10%)
    Law (+15)
    2 Lore skills of choice (+10%)
    W.P. One of Choice
    Hand to Hand: Basic can be selected at a cost of Two related skill, Martial Arts at a cost of 3.

O.C.C. Related Skills: Choose 12 other skills at level 1 , plus 1 per level starting at level 2. All new skills start atLvl. one proficiency.

    Communications: Any (+10%)
    Domestic: Any (+10%)
    Espionage: Forgery Only (+15%)
    Horsemanship: General or Exotic Only.
    Labour: Any
    Medical: Any (+15%)
    Military: Military Etiquette or Heraldry Only (+15%)
    Naval Skills: Any
    Performing Arts: Any
    Physical: Any
    Rogue: Any
    Science: Any (+10%)
    Scholar/Noble/Technical: Any (+15%)
    Weapon Proficiencies: Any
    Wilderness: Any

Secondary Skills: Choose 4 at level 1, plus 1 per level starting at level 2. All new skills start atLvl. one proficiency. These are additional areas of knowledge that don't get the O.C.C. bonus.

Experiance and Combat Table:
LevelExperiance
10-2,200
22,201-4,400
34,401-8,800
48,801-16,500
516,501-25,000
625,001-35,000
735,001-50,000
850,001-71,000
971,001-96,500
1096,501-135,500
11135,501-180,500
12180,501-230,500
13230,5001-280,500
14280,501-335,500
15335,501-400,500

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