The ScholarThe Scholar can be a man of science or medicine, a historian and story teller, archeologist, teacher, writer, philosopher, or jack of all trades. Some are bookworms, others like to experiance things for themselves, but have a curious mind and a desire to learn Those who embark on a life of adventure are ambitious, inquisitive, and anxious to learn more about their world, it's past, it's people and it's mysteries. If these adventurous souls have any one disadvantage, it's that they are not always prepared for the rigors, challanges, and secrets that a life of adventuring may provide. Scholar O.C.C.Attribute Requirements: I.Q.: 11, M.A.: 10
Languages: Native at 98% Two of Choice (+25% each) Literacy: Native plus One Language of choice (+20% each) Lore: 2 of choice(+20%) W.P. One of Choice Hand to Hand: Basic can be selected at a cost of one related skill, Expert at a cost of 2 related skills and Martial Arts at a cost of 3. O.C.C. Related Skills: Choose 12 other skills at level 1 , plus 1 per level starting at level 2. All new skills start atLvl. one proficiency.
Domestic: Any (+10%) Espionage: Forgery Only (+15%) Horsemanship: General or Exotic Only. Labour: Any Medical: Any (+15%) Military: Heraldry Only (+15%) Naval Skills: Any Performing Arts: Any Physical: Any Rogue: Any Science: Any (+10%) Scholar/Noble/Technical: Any (+15%) Weapon Proficiencies: Any Wilderness: Any Secondary Skills: Choose 5 at level 1, plus 1 per level starting at level 2. All new skills start atLvl. one proficiency. These are additional areas of knowledge that don't get the O.C.C. bonus.
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