Alfar'Huldufae, the Elven Seer

COMING SOON

Alfar'Huldufae, the Elven Seer O.C.C.

Attribute Requirements: P.S. 10 and P.P 12 or higher.
Alignment: Any
Gender: Male or Female
Race: Any
O.C.C. Bonus: Bonuses: +1 to pull punch, and + 1 to save vs horror factor at levels 1,3,7, l0 and 13.
O.C.C. Skills:

    Athletics
    Languages: Native Tongue at 98% plus one of choice (+10%)
    Bowyer/Fletcher(+20%)
    Sniper
    Wilderness Survival (+10%)
    W.P. All Bow Types
    W.P. Targeting
    W.P. One of choice
    Hand to Hand: Basic (Hand to hand: basic can be changed to hand to hand: expert for the cost of one "other" skill, or to martial arts or assassin (if evil) for the cost of two "other" skills.)

O.C.C. Related Skills: Select eight other skills at level one, plus 1 per level starting at level 2. All new skills start at Level. One proficiency

    Communications: Sign language only (+5%).
    Domestic: Any.
    Espionage: Any (+5%).
    Horsemanship: General or Exotic only (+5%).
    Labour: Any.
    Medical: First Aid only (+5%).
    Military: Any (+10%).
    Naval: Any.
    Performing Arts: Any.
    Physical: Any, except Acrobatics.
    Rogue: Any.
    Science: Mathematics only.
    Scholar/Technical: Any (+5%).
    Weapon Proficiencies: Any.
    Wilderness: Any.

Secondary Skills: Choose 4 at level 1, plus 1 per level starting at level 2. All new skills start at Level. One proficiency. These are additional areas of knowledge that don't get the O.C.C. bonus.

Starting Equipment: Two sets of clothing, hooded cape or cloak, boots, a pair of gloves, belt, bedroll, backpack, one large sack, two small sacks, a quiver for arrows, sharpening stone, a water skin,

Armour: Starts with a suit of studded leather (A.R. 13,38 S.D.C.).

Weapons: Starts with a knife, long bow, quiver with 32 long bow arrows, and one other weapon of choice. All are basic S.D.C. weapons of good quality. Magic weapons and other items must be acquired later.

Experiance and Combat Table:
LevelExperienceHand to Hand: Archer
10-2,4002 Attacks per melee,+2 roll, disarm: 19-20
22,401-4,800+1 to Damage
34,801-9,600 +2 Dodge
49,601-17,000+2 Parry
517,001-25,000 Kick attack: 1D6 damage
625,001-35,000 Critial Strike with Bow 17-20
735,001-47,000 +1 additional attack per melee
847,001-67,000+1 to damage
967,001-92,000 +2 Parry/Dodge
1092,001-130,000 +1 damage
11130,001-167,000 +1 additional attack per melee
12167,001-225,000 Deathblow 18-20
13225,001-295,000 +1 damage/parry/dodge
14295,001-365,000 +2 Strike
15365,001-430,000 +1 attack/melee

Return to Occupations and Skills
Return to Ačrithačnč