Escaping
Escaping is an action used by individuals placed in a hold to slip free of the opponent and possibly reverse the damage. A character making an escape may Miss, Escape, or Reverse the Hold.- A character scoring a Miss result may make no other action that turn, and is considered held.
- A character scoring an Escape result is free of the hold. The character may move at half speed, but may not perform any other actions.
- A character scoring a Reverse is free of the hold and in a position to do 1 of the following: Move up to half distance, attempt to Grapple the former attacker, or perform any other action at a
-2CS.