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The next game in the Final Fantasy series

Guardian Force Beasts
Guardian Force (GF) can be considered the summon beasts that have become FF fixtures. They are extremely important because of the new Junction system (see Report #2) which confers abilities to characters linked to their GF beasts. (The Junction system is similar to the use of summon beasts in FFVI.) We examine eleven of the GF beasts with their unique sets of abilities

Yrit: The God of Fire

Yfrit
The Demon God of Fire
Alignment: Fire
Attack: Hellfire
Major abilities
Charge (command ability)
Alignment attack junction (junction ability)
Creation of fire spells (menu ability)

Alexander: The Steel Giant

Alexander
The Steel Giant
Alignment: Divine
Attack: Divine Judgment
Major abilities
Raise (command ability)
Alignment attack junction (junction ability)
Pharmaceutical knowledge (menu ability)

Quetzalcoatl: Spirit of Lightning

Quetzalcoatl
The Elemental Spirit of Lightning
Alignment: Lightning
Attack: Thunderstorm
Major abilities
Magic power + 10% (character ability)
Magic junction (junction ability)
Creation of lightning spells (menu ability)

Shiva: The Ice Queen

Shiva
The Ice Queen
Alignment: Ice
Attack: Diamond Dust
Major abilities
Death sentence (command ability)
Magic defense + 10% (character ability)
Creation of ice spells (menu ability)

It is a Chocobo!!! YES!!!

Cochocobo
Your PocketStation Companion
Alignment: None
Attack: Choco Fire
Major abilities
None

Cerberoth: The Guardian at the Gates of Hell

Cerberoth
The Guardian at the Gates of Hell
Alignment: None
Attack: Counterstrike Gas
Major abilities
Agility junction (junction ability)
Creation of time spells (menu ability)
Alert (party ability)

Brothers: The Demonic Siblings Minotaurus and Secreto

Brothers
The Demonic Siblings Minotaurus and Secreto
Alignment: Earth
Attack: Brotherly Honor
Major abilities
Defend (command ability)
Shield (character ability)
HP junction (junction ability)

Sirene: The Elemental Spirit of Sound

Sirene
The Elemental Spirit of Sound
Alignment: None
Attack: Silent Voice
Major abilities
Treatment (command ability)
ST drug creation (menu ability)
Add elemental defense junction (junction ability)

Pandemonium:The Demon God of Wind

Pandemonium
The Demon God of Wind
Alignment: Wind
Attack: Wild Wind Warning
Major abilities
Agility + 20% (character ability)
First strike (character ability)
Agility junction (junction ability)

Carbuncle:The Fairy of Light

Carbuncle
The Fairy of Light
Alignment: None
Attack: Ruby Light
Major abilities
Counter (character ability)
Magic power junction (junction ability)
Creation of healing drugs (menu ability)

Bahamut:The King of the Dragons

Bahamut
The King of the Dragons Alignment: None
Attack: Megaflare
Major abilities
Walking HP recovery (character ability)
Ability x 4 (junction ability)
Creation of forbidden spells (menu ability)

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A Special thanks to ReTokyo: Games for this info