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The Warrior's Path

Welcome to the land of the Sioux Union. We are a strong and proud group, who are tired of the goins on in the town of Gomorra. With the help of the Great Spirit, we intend to cure Gomorra and its people of the deadly plight that has befallen them.... Or we shall die tryin.... Below are a few of my favorite decks for this great faction.... enjoy!

Sioux Union

Sioux Union

They come from a dozen different Indian tribes, scattered all across the Weird West. They follow a vision of doom and redemption, prophesied by one man. Joseph Eyes-Like-Rain has seen the future of Gomorra...and he's come here to stop it. He's been joined by braves and shamans from the Pawnee to the Navajo. There somethin' hidin' in Doomtown's shadows, but Joseph and his crew know its there - and they aren't afraid of it. 

Ghost Dancers
By Gerry Crowe, posted October 7th 1998 - Episode 6
This one won a tournament organised in the U.K. by SELWG

Dudes:
Benjamin Nightsinger
Wise Cloud
Singing Feather
Cassidy Greene
Charlie Landers
Joseph Eyes-Like-Rain
Walks-in Footprints
Eagle Rock x 2
Tioga Joe x 2
Wise Cloud

Deeds:
1st Bank of Gomorra x 2
Orphanage
Green Eye Saloon
Graveyard
Foales Folly
Waters Edge Strike
Top of the World Lode
Scrapyard
Pony Express
Wishing Well

Actions:
Run Outta Town x 4
Snake Eyes x 4
Warpaint x 3
Tattoo
Friends in Low Places
Hells Fury
Rumours

Events:
It was a Mountain Lion x 4

Spells:
Curse x 4
Medicine x 3
Strength of the Bear x 2
Speed of the Wolf x 1

First turn use the outfit ability to get a Medicine from your deck if you've not drawn one, just in case a Lion backfires. After that, unless you're short of rock, get Curses.  The Lion kills your opponents high value dudes, the Run Outta Towns get the low value ones.  Anybody that's left, reduce their influence with the Curses and drop a coupla Control Point deeds.  Ideally, you can reduce their influence to 1 each and then drop the Bank, which is why there's 2 of them.

Although not ideally suited for shootouts, Benjamin with a Warpaint can usually draw a Full House, often non-cheatin'.  Eagle Rock & Tioga are in there to defend against strong Shootout decks, and it's quite easy to harrow them with the Hells Fury. Course, they then become Lion food, but they're so cheap you can often afford it.

How to stop it.  It cheats often enough that Run Outta Town is a big problem, particularly on the main dude...Wise Cloud.  Kidnapping is also a big danger, because if you won lowball and Ben hasn't applied his Warpaint, its difficult to stop a shootout deck discarding your dudes. No Funny Stuff cheatin' decks murder it, so long as you've got ways of calling out dudes at home.

 

Crazy Injuns
By Matthew Hill, posted October 7th 1998 - Episode 6

Dudes:
  Joseph Eyes-Like-Rain
  Eagle Rock
  Little Mountain
  Wise Cloud
  Tioga Joe
  Feather-In-His-Hair
  John Bloody Knife
  Cassidy Greene
  Little Running Bear
  Benjamin Nightsinger

Deeds:
  San Simeon Mine
  St. Martin's Chapel
  Old Moon Saloon
  Thunder Gulch Strike
  The Desert Rose Lode
  Drop in the Ocean Strike
  Exchange Office
  The Tree
  Fish Ridge Mine
  The 1st Bank of Gomorra
  The Lucky Dog Lode
  Golden Mare Hotel
  Schoolhouse
  Red Hill Hotel

Actions:
  Tattoo
  Claim Jumper x 2
  Snakebite x 3
  Raid x 2
  Pistol Whip x 4
  Luck of the Draw x 2

Events:
  The 1st Bank is Robbed x 2
  A Coach Comes to Town x 2

Spells:
  Speed of the Wolf x 3
  Medicine x 4
  Strength of the Bear x 3

The Starting Dudes make Ghost Rock a little hard to come by, by a well timed Coach or Raid with Eagle Rock as the shooter will deter most folks from shooting out with you.  The main stategy is to stay mobile with the SotW and the Tree, pound the heck out of people in shootouts (12 sevens and 19 queens), and drop some CP with PLENTY of muscle to back them up.  Most of the spirits will work, especially on Joe and Wise Cloud, and LRB with Strength of the Bear on him and Medicine on the other two means that even if you lose a shootour to a non-cheater, you shouldn't ever lose LRB.  Collegium decks give it fits sometimes, the deck is a little slow, and it does take a little while to beat the 'Rats.  Overall a very fun group deck, and it is always great to shout, "No pickum fight with Crazy Injun!!!"

Sioux Never Die
By Ken Kurpiel, posted August 28th 1998 - Episode 5

Dudes:

Singing Feather
Sir Whitmore
Tioga Joe
Cassidy Greene
Joe Eye-Like-Rain
Crazy Quilt
John Bloody Knife
Walks in Footsteps
Little Running Bear
Moses Whateley
Wise Cloud
Red Crow
Saul Whateley

Spells:

Helpin' Hands x4
Curse x4
Medicine x4
Strength of the Bear x2

Goods:

Bow and Arrow x2

Deeds:

Clock Tower
Henry's Hole
Wishing Well
Thunder Gulch
Spirit of Kentucky
1st Bank
Lord Grimleys Manor
Red Hill Hotel

Actions:

Ignore 'em x2
Yellow Belly x1
Take You With Me x4
Get a Rope x2
Stray Lead x4
Snakebite x2

This deck has only been played a few times in polite company.  I think you can see why.  Charlotte, the spousal type won last week with a similar deck.  Hers has a few more little strikes, no bow and arrow, no ignore 'em, she adds a few rumors too.  This deck is big, it's bad, it goes out and dies horribly, takes you with them, and the stray lead gets you in trouble.  Then to add insult to injury it saves the little dude in the shootout. Red crow becomes a real terror.  Nothing like Joseph plucking a Take You with Me from the low-ball hand and then Red Crow has Blackjack running away from him.   I personally think this design is broken, not only design wise, but it destroys the spirit of the game. 

The Coyote and the Confederate
By Caleb Dorr, posted September 17th 1998 - Episode 6

Dudes:

Joseph Eyes-Like-Rain
John bloody Knife
Tioga Joe
Little Moutain,
Eagle Rock
Walk-In-Footprints
Wise Clouds
Sheila Mirabella,
Charlie Landers
Austin Stoker

Spells:

Lighting Strike
Medicine
Strength of the Bear
Speed of the Wolf,
2xRain Dance

Goods:

New Hat
Roan
Mustang
4xSacred TomaHawk

Deeds:

Harlot's Haven Strike
Foale's Folly
Henry's Hole
Town Hall
Thunder Gulch Strike
Red Hill Hotel
Weapon Smith
Pony Express,
St. Martin's Chapel
Ignacio's Excoties
The First Bank of Gomorra,

Actions:

Tatto
Dead Man`s Hand
Lady Luck
Ace in the hole
2xWar Paint,
2xForclose
2xRun Outta Town
2xReservers
2x No Funny Stuff,
2x Luck of the Draw

Events:

2xEureka!


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