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The Street Fighter Warehouse: Street Fighter EX plus @

Ryu

Basic Moves

Hadoken: D, DF, F, p

Shoryuken: F, D, DF, p

Hurricane Kick: D, DB, B, k( x3 )

Super Moves

Shinku-hadoken: D, DF, F, D, DF, F, p

Shinku-tatsumakisempukyaku: D, DB, B, D, DB, B, k

Ken

Basic Moves

Hadoken: D, DF, F, p

Shoryuken: F, D, DF, p

Hurricane Kick: D, DB, B, k( x3 )

Forward Roll: D, DB, B, p

Super Moves

Shinryuken: D, DF, F, D, DF, F, k

Shoryueppa: D, DF, F, D, DF, F, p

Akuma

Basic Moves

Gouhadoken: D, DF, F, p

Shakunetsu Hadoken: F, DF, D, DB, B, p

Zankuu Hadoken: D, DF, F, p( in the air )

Goushoryuken: F, D, DF, p

Hurricane Kick: D, DB, B, k( x3 )

Forward Roll: D, DB, B, p

Semokyaku: D + Mk

Backward Asyurasenku: D, DB, B, 3p or 3k

Forward Asyurasenku: D, DF, F, 3p or 3k

Super Moves

Mesatsugouhado: F, DF, D, DB, B, F, DF, D, DB, B, p

Mesatsugoushoryu: D, DF, F, D, DF, F, p

Tenmagouzankuu: D, DF, F, D, DF, F, p( in the air )

Raging Demon: Lp, Lp, F, Lk, Hp

Chun-li

Basic Moves

Lightning Kick: k( rapidly )

Spinning Air Kick: D, DF, F, k

Hienshu: D, DB, B, k

Yousoukyaku: D + Mk( in the air )

Ryusairaku: D + Mp( in the air )

Sou sho da: F + Mp

Super Moves

Kikoshou: D, DF, F, D, DF, F, p

Sennetsukyaku: D, DF, F, D, DF, F, k

Guile

Basic Moves

Sonic Boom: Hold B, then F, p

Flash Kick: Hold D, then U, k

Flying Buster Drop: D + Mp( in the air )

Super Moves

Opening Gambit: Hold B, then F, B, F, p

Double Flash Kick: Hold DB, then DF, DB, UF, k

Zangief

Basic Moves

Double Lariat: 3p

Quick Double Lariat: 3k

Spinning Pile Driver: 360, p

Russian Suplex: 360, k

Flying Body Press: D + Hp( in the air )

Super Moves

Final Atomic Buster: 720, p

L3 Final Atomic Buster: 720, 3p( must have level at max )

Super Stomping: D, DF, F, D, DF, F, k

Bison

Basic Moves

Scissor Kick: Hold B, then F, k

Head Stomp: Hold D, then U, k

Head Dive: D + Hp( after Head Stomp )

Psyco Crusher: Hold B, then F, p

Bison Warp Forward: F, D, DF, 3p or 3k

Bison Warp Backward: B, D, DB, 3p or 3k

Super Moves

Psyco Cannon: Hold B, F, B, F, p

Knee Press Nightmare: Hold B, then F, B, F, k

Sakura

Basic Moves

Hadoken: D, DF, F, p

Shoryuken: F, D, DF, p

Shunoukyaku: D, B, DB, k( x3 )

Super Moves

Shinku Hadoken: D, DF, F, D, DF, F, p

Haruichiban: D, DB, B, D, DB, B, k

Midaresakura: D, DF, F, D, DF, F, k

Shungaku Satsu: Lp, Lp, F, Lk, Hp

Evil Ryu

Basic Moves

Hadoken: D, DF, F, p

Shoryuken: F, D, DF, p

Hurricane Kick: D, DB, B, k

Asyurasenku Forward: F, D, DF, 3p or 3k

Asyurasenku Backward: B, D, DB, 3p or 3k

Super Moves

Shinku Hadoken: D, DF, F, D, DF, F, p

Shinku Tatsumakisempukyaku: D, DB, B, D, DB, B, k

Shirureppa: D, DF, F, D, DF, F, k

Raging Demon: Lp, Lp, F, Lk, Hp

Dhalsim

Basic Moves

Yoga Fire: D, DF, F, p

Yoga Flame: F, DF, D, DB, B, p

Yoga Blast: F, DF, D, DB, B, k

Drill Kick: D + k

Drill Head: D + Hp

Yoga Teleport Forward: F, D, DF, 3p or 3k

Yoga Teleport Back: B, D, DB, 3p or 3k

Super Moves

Yoga Inferno: D, DF, F, D, DF, F, p

Yoga Legend: D, DB, B, D, DB, B, k

Yoga Drill Kick: D, DF, F, D, DF, F, k( in the air )

Garuda

Basic Moves

Jazan: D, B, DB, p

Zanki: F + Hp

Kyoja: F + Hk

Bu: F, D, DF, 3p

Gouga: B, DB, D, DF, F, k

Kizan: F, D, DF, p

Shuga: D, DF, F, p

Raiga: F, D, DF, k

Super Moves

kienbu: D, DB, B, D, DB, B, p

kiensyo: D, DF, F, D, DF, F, p

Blair

Basic Moves

Ligtning Knee: F, D, DF, k

Shoot Kick: D, DB, B, k

Sliding Arrow: D, DF, F, k

Shoot Upper: F, D, DF, p

Super Moves

Mirage Combo Kick: D, DF, F, D, DF, F, k

Shoot Slide: D, DF, F, D, DF, F, p

Kairi

Basic Moves

Shinkihatsudou: D, DF, F, p

Maryuunetkou: F, D, DF, p

Mauryuukasen: D, DB, B, k( x3 )

Rybu: F + Mk

Super Moves

Sairoukyoushu: D, DB, B, D, DB, B, p

Shinkihatsudou: D, DF, F, D, DF, F, p

Aero Strike: D, DF, F, D, DF, F, k( in the air )

Kyoujyanenbu: Lp, Lp, F, Lk, Hp

Hokuto

Basic Moves

Chuugekihou: D, DF, F, p

Shougekiha: D, DF, F, p( during Chuugekihou )

Gokyakukou: B, D, DB, p( after block )

Shinnkuugeki: D, DB, B, p

Shinnkyakugeki: D, DB, B, k

Shin: D, DB, B, p or k( during Shinnkyakugeki )

Chuuhou: F + Hp

Gaishuu: F + Hk

Ryusui: F, DF, D, DB, B, p

Super Moves

Kineneki: D, DB, B, D, DB, B, p

Kyakuhougi: D, DB, B, D, DB, B, k

Pullum

Basic Moves

Purim Kick: F, D, DF K

Ten' el Kick: D, DB, B, K

Drill Purrus: D, DF, F, K

Arakuru Risuto: F + MP

Wind Dance: F + MP( in the air )

Super Moves

Puraekh Ra'am: D, DB, B, D, DB, B, k

Res Al khana: D, DF, F, D, DF, F, k

Cracker Jack

Basic Moves

Final Turn Punch: Hold 3p or 3k, release

Batting Hero: B, DB, D, DF, F, p

Soccer Ball Kick: B, DB, D, DF, F, k

Dash Straight: Hold B, then F, p

Dash Upper: Hold B, then F, k

Super Moves

Home Run Hero: D, DB, B, D, DB, B, p

Crazy Jack: Hold B, then F, B, F, p

Lazing Baffulo: Hold B, then F, B, F, k

Doctrine Dark

Basic Moves

Kill Blade: F, D, DF, p

Dark Wire: D, DF, F, p

Dark Hold: B + p( after Dark Wire )

Dark Spark: p( after Dark Wire )

Explosive: D, DF, F, k

Knife nightmare: F + Mp

Death spinkick: F + Mk

Super Moves

Kill Trump: D, DF, F, D, DF, F, p

Dark Shackle: D, DF, F, D, DF, F, k Darun

Basic Moves

Indora Hashi: 360, k

Ganges Dot: F, D, DF, k

Brahma Bomb: 360, p

Lariet: F, D, DF, p

Daran Catch: B, D, DB, p

Super Moves

Tasogane Lariat: D, DF, F, D< DF, F, p

Indora Hashi: D, DB, B, D, DB, B, k

Chouuzetsukishin Bomb: 720, p

Evil Hokuto

Basic Moves

Chuugekihou: D, DF, F, p

Shougekiha: D, DF, F, p( during Chuugekihou )

Gokyakukou: B, D, DB, p( after block )

Shinnkuugeki: D, DB, B, p

Shinnkyakugeki: D, DB, B, k

Shin: D, DB, B, p or k( during Shinnkyakugeki )

Chuuhou: F + Hp

Gaishuu: F + Hk

Ryusui: F, DF, D, DB, D, p

Super Moves

Kineneki: D, DB, B, D, DB, B, p

Kyakuhougi: D, DB, B, D, DB, B, k

Rensho Geki: D, DF, F, D, DF, F, p

renbu: LP, LP, f, LK, HP

Skullomania

Basic Moves

Skullo Head: F, D, DF, p

Skullo Crasher: D, DF, F, p

Skullo Slider: D, DF, F, k

Skullo Dive: B, D, DB, p

Skullo Dash: F, F

Skullo Backflip: B, B

Taunt: 360, Hp

Super Moves

Super Skullo Crasher: D, DF, F, D, DF, F, p

Super Skullo slider: D, DF, F, D, DF,F, k

Skullo Dream: LP, LP, F, LK, HP

Allen

Basic Moves

Soul Force: D, DF, F, p

Rising Dragon: F, D, DF, p

Justice Fist: B, D, DB, p

Dynamite Throw: F, DF, D, DB, B, Hp

Super Moves

Fire Force: D, DF, F, D, DF, F, p

Tripple Break: D, DF, F, D, DF, F, k

Cycloid Beta

Basic Moves

Beta Senpuu Kyaku: F + Mk

Beta Zenpou Tenshin: D, DB, B, p

Beta Shoot Upper: F, D, DF, p

Beta Justice Fist: B, D, DB, p

Beta Pullum Kick: F, D, DF, k

Beta Hienshu: D, DB, B, k

Beta Tatsumaki Senpuu Kyaku: D, DF, F, k

Super Moves

Beta Kill Trump: D, DF, F, D, DF, F, p

Beta Garyuu Messhuu: D, DF, F, D, DF, F, k( in the air )

Beta Kienshou: D, DF, F, D, DF, F, k

Beta Shinku Tatsumakisenpuukyaku: D, DB, B, D, DB, B, k

Cycloid Gamma

Basic Moves

Gamma Heavy Stub Kick: Hold B, then F, Hk

Gamma Tenma Kuujin Kyaku: D + Mk( in the air )

Gamma Dance Wind: B, DB, D, DF, F, Mp or Hp(

in the air )

Gamma Buster Drop: B, DB, D, DF, F, Mk or Hk( in the air )

Gamma Hyakuretsu Kyaku: k ( rapidly )

Gamma Skullo Crusher: Hold B, then F, p

Gamma Sliding Arrow: Hold B, then F, k

Gamma Final Punch: Hold 3p or 3k, then release

Gamma Head Press: Hold D, then U, p Super Moves

Gamma Res Al'Khana: Hold DB, then DF, DB, UF, p

Gamma Double Somersault Kick: Hold DB, then DF, DB, UF, k

Gamma Gouga: Hold B, then F, B, F, p

Gamma Knee Press Nightmare: Hold B, then F, B, F, k

Codes

Play the Bonus Game: Highlight "practice mode" on the main menu. Now quickly press, select, up, up, right, up, right, up, select. Enter practice mode to play the game. Take note that this is what I call a "quick fix". The new mode will disapear after the Playstation is shut off. The only way to make the mode stick is to gain 65,635 experience points in expert mode and to save it on your memory card.

Access the Hidden Characters: Highlight "practice mode: on the main menu. Now quickly press up, right, down, right and select. The hidden characters are now accessable in all modes. Unlike the Bonus Game, you CAN save it directly to your memory card.

Access Cracker Jack's Aluminum Bat: Select Cracker Jack and immediately hold up, square, circle, R1 and R2 until the match begins. Now Cracker Jack has an aluminum bat.

Play as Stronger Akuma, Bison, and Garuda: To do this you must gain many experience points. When their portraits become colored you yave accessed then. Now, to use them you must highlight them on the character select screen and hold select while you press any attack button.

Fight Ultimate Akuma: To fight him you must beat arcade mode without dying and you must win atleast 2 rounds with a perfect. If this is done correctly Akuma will appear in the 10th match and perform the Raging Demon on Bison, ejecting him from the arena.