To Hit

T

O

U

G

H

N

E

S

S

   

S

-

1

2

3

4

5

6

7

8

9

10

T

1

4

5

6

6

N

N

N

N

N

N

R

2

3

4

5

6

6

N

N

N

N

N

E

3

2

3

4

5

6

6

N

N

N

N

N

4

2

2

3

4

5

6

6

N

N

N

G

5

2

2

2

3

4

5

6

6

N

N

T

6

2

2

2

2

3

4

5

6

6

N

H

7

2

2

2

2

2

3

4

5

6

6

 

8

2

2

2

2

2

2

3

4

5

6

 

9

2

2

2

2

2

2

2

3

4

5

 

10

2

2

2

2

2

2

2

2

3

4

To Hit

BS of Shooter

1

2

3

4

5

6

7

8

9

10

Score to hit

6

5+

4+

3+

2+

2+

2+

2+

2+

2+

Cover

Saving Throw

Bushes, High Grass, Crop-fields, Fences and Railings

6+

Crates, Barrels, Pipes, Logs, Rocks, Rubble, Wreckage, Ruins, Walls, Buildings, Vehicles, Wrecks, Woods, Jungles

5+

Trenches, Gun pit emplacements, Bunkers, Fortified Buildings

4+

 

 

 

To Hit in Assault

 

Opponents Weapons Skills

Y

----

1

2

3

4

5

6

7

8

9

10

O

1

4

4

5

5

5

5

5

5

5

5

U

2

3

4

4

4

5

5

5

5

5

5

R

3

3

3

4

4

4

4

5

5

5

5

 

4

3

3

3

4

4

4

4

4

5

5

 

5

3

3

3

3

4

4

4

4

4

4

 

6

3

3

3

3

3

4

4

4

4

4

W

7

3

3

3

3

3

3

4

4

4

4

S

8

3

3

3

3

3

3

3

4

4

4

 

9

3

3

3

3

3

3

3

3

4

4

 

10

3

3

3

3

3

3

3

3

3

4

To Wound in Assault

 

Toughness

S

-----

1

2

3

4

5

6

7

8

9

10

T

1

4

5

6

6

N

N

N

N

N

N

R

2

3

4

5

6

6

N

N

N

N

N

E

3

2

3

4

5

6

6

N

N

N

N

N

4

2

2

3

4

5

6

6

N

N

N

G

5

2

2

2

3

4

5

6

6

N

N

T

6

2

2

2

2

3

4

5

6

6

N

H

7

2

2

2

2

2

3

4

5

6

6

 

8

2

2

2

2

2

2

3

4

5

6

 

9

2

2

2

2

2

2

2

3

4

5

 

10

2

2

2

2

2

2

2

2

3

4

 

 

 

 

 

 

 

Glancing Hit Table

1 and 2

Crew Shaken. Can’t shoot.

3

Stunned. Can’t move, shoot, disembark

4

Immobilized For rest of game, skimmers die

5

One weapon destroyed (attackers choice)

6

Vehicle down, take it away

Penetrating Hit Table

1

Crew Stunned. Cant move, shoot, disembark

2

Immobilized for rest of game. Skimmers crash and die.

3

Armament Destroyed. Attacker chooses one weapon to be removed.

4

Vehicle Destroyed. Take it out of play

5

Same as 4, + wreck moved d6 in scatter-die direction. HIT, it flips.

6

Same as 4 + models in d6 range suffer 1 wound on 4+ (Save throws allowed)

Ordinance Hit Table

For a roll of 1, 2, or 3, look up the same result on the Penetrating Hit Table

4

See PHT Result 5

5

See PHT Result 6

6

Models in 6 in range suffer 4+-wound roll, save throws allowed.