Ring Mail Making | ||||||||
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Ring Type | 81-99% | 50-80% | 15-49% | 5-14% | 2-4% | 0-1% | Ore Needed | |
Leather Ring Mail (NR) | Fail | (No Effect) | -1 | -2 | -3 | -4 | 75 Iron | |
Ring Mail (15st) | Fail | -1 | -2 | -3 | -4 | -5 | 150Iron | |
Fortified Ring Mail | Fail | -2 | -3 | -4 | -5 | -6 | 200 Iron / 100 Titanium | |
Golden Ring Mail | Fail | -1 | -2 | -3 | -4 | -5 | 200 Iron / 150 Gold Add Gold Effects | |
Chain Mail Making | ||||||||
Chain Type | 71-99% | 35-70% | 12-34% | 5-11% | 2-4% | 0-1% | Ore Needed | |
Leather Chain Mail | Fail | -1 | -2 | -3 | -4 | -5 | 75 Steel | |
Chain Mail (18st) | Fail | -2 | -3 | -4 | -5 | -6 | 200 Steel | |
Fortified Chain Mail (18 st) | Fail | -2 | -3 | -4 | -5 | -6 | 200 Steel / 100 Titanium (Can not be easily broken in Battle) |
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Superior Chain Mail (20 st) | Fail | -3 | -4 | -5 | -6 | -7 | 200 Steel / 100 Titanium / 100 Platinum | |
Indistructable Chain (18 st) | Fail | -3 | -4 | -5 | -6 | -7 | 200 Titanium / 200 Platinum Cannot be broken or destroyed |
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Golden Chain Mail (18 st) | Fail | -2 | -3 | -4 | -5 | -6 | 100 Steel / 200 Gold Add gold effects |
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Plate Mail Making | ||||||||
Plate Mail Type | 60-99% | 30-59% | 10-29% | 5-9% | 2-4% | 0-1% | Ore Needed | |
Banded Plate (19st) | Fail | -3 | -4 | -5 | -6 | -7 | 75 Steel | |
Normal Full Plate (20st) | Fail | -4 | -5 | -6 | -7 | -8 | 300 steel | |
Field Plate (21st) | Fail | -5 | -6 | -7 | -8 | -9 | 400 Steel / 200 Titanium | |
Power Plate (21st) | Fail | -6 | -7 | -8 | -9 | -10 | 300 Steel / 200 Titanium / 200 Platinum Almost Indestructable |
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Indestructable Plate(21st) | Fail | -5 | -6 | -7 | -8 | -9 | 350 Titanium/ 200 Platiunum | |
Shield Making | ||||||||
Shield Type | 81-99% | 50-80% | 15-49% | 5-14% | 2-4% | 0-1% | Ore Needed | |
Light Shield | Fail | No Armor worth | -1 | -2 | -3 | -4 | 50 Steel | |
Shield | Fail | -1 | -2 | -3 | -4 | -5 | 100 Steel | |
Kite Shield (18ag) | Fail | -2 | -3 | -4 | -5 | -6 | 150 Steel | |
Titanium Kite Shield (20st/ag) | Fail | -3 | -4 | -5 | -6 | -7 | 150 Titanium |
Ring Mail Making
1-4= Reroll 1d20 above | 5= Felan = +1 to hit :: Can not mix with other special mettals for duel effect | 6= Sherityuim = +2 to magic damage :: mix only with gold and steel
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7= Urisylin = +1 to Magic Hit:: mix with all metals for various effects and additions | 8 = Iceri :: +1 To hit/ +1 to magic hit :: mixes all metals and extras | 9 = Diamond :: On d20 when attacking does 3x damage)) Can be used alone or with other metals | 10= Reuium :: on d20 when attacking does 4x damage on roll of 1 on a d6 for second | | | |
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