KARMA





K A R M A
Karma is a special understanding of who someone is. You can gain Karma, and you can lose it. To gain it of course you need to do something good or special, and to lose it you would have to do something worng or evil.
In this table a break down of Karma level up shows you what you gain when you hit that karma level. In the case of assassins or evil characters one woul dlook at the Karma table backwards as a -5 instead of 5.
Futher the note 1d6 means that when you roll 1d6 it is to signifiy which of the six attrigutes you will go up in. (Ex.) if you roll a 3 that would denote a change in Perception per the level of Karma you gained.
Karma Points Attribute Up Other Other Other
5 1d6/+1 - - -
10 1d6/+1 - - -
20 1d6/+1 - - -
30 1d6/+1 - - -
40 1d6/+1 - - -
50 +1 no roll +3kp +2lp -
60 +1 no roll +3kp +2lp -
70 +1 no roll +3kp +2lp -
80 +1 no roll +3kp +2lp -
90 +1 no roll +3kp +2lp -
100 +1 no roll +3kp +2lp -
120 +1 no roll +3kp +2lp -
140 +1 no roll +3kp +2lp -
160 +1 no roll +3kp +2lp -
180 +1 no roll +3kp +3lp -
200 +2 +1 Body +1 Intel -
230 +2 +3kp +2lp -
260 +2 +5kp +3lp -
300 +2 +5kp +3lp -
340 +2 +5kp +3lp -
380 +3 - - -
400 +3 - - -
450 +3 +1 Per +1 Wis -
500 +3 +10kp +5lp -
550 +3 10kp 5lp -
600 +4 +10kp +5lp -
700 +4 +10 +5lp -
800 +4 +10kp +5lp -
900 +4 +10kp +5lp -
1000 +4 +10kp +5lp -
For every 200 Karma made you gain + 5 points to distribute amongst any attribute, and +20 kp/+10 lp
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