Impactor (TFCC 2016 Subscription Service Exclusive)
Vehicle ModeRobot Mode
Allegiance: Autobot
Size: Deluxe (comes packed with Bluestreak)
Difficulty of Transformation to Robot: Easy
Difficulty of Transformation to Leg: Very Easy
Difficulty of Transformation to Arm: Very Easy
Color Scheme: Moderately dark purple, orangish "cheesy" yellow, and some silver, white, light milky gray, dark red, translucent ivory white, and black
Rating: 9.6

(NOTE: Because this is a repaint, this is not a full-blown review. This mainly covers any changes made to the mold and the color scheme, and merely compares it to Combiner Wars Rook. For a review on the mold itself, read the review of Combiner Wars Rook here.)

    Finally, a GOOD toy of Impactor! A mobile assault vehicle fits this hard-edged Wrecker perfectly, and unlike his FoC version, this one actually has the correct colors, with FunPub not afraid to make an Autobot mostly purple. (It's a really eye-catching shade of purple, too). The main contrast color is an orangish yellow that you'd often find on a Bumblebee toy, and it does its job well. Mostly visible in robot mode, there's also a bit of white on the upper legs, neck piece, and the middle of the arms, and is another excellent contrast color. The only plastic color I'm not fond of on Impactor is that darned blah light milky gray, which isn't a MAJOR color, mind you, but is used on the combiner peg, the back of the feet, and the shoulders. I really wish a darker or flatter shade of the color had been used to make it look more like metal. There's an impressive amount of silver paint on Impactor, including the wheel hubs, much of the front grill, parts of the chest, and tons of little details on the side of the vehicle mode/arms. Really the arms the most impressively-painted part of the toy, with even the little "hatchet and tool" details on the lower arm pieces completely detailed, with black surrounding said "hatchet and tool" details as well. It all looks quite nice. To finish things off, there's a bit of dark red used for the headlights and the knees, and it complements against the yellow fairly well and makes Impactor at least a little more "Autobot-y" in his colors. One interesting little bit done to the toy to make Impactor more "Impactor-y" with one hand (despite the fact that the mold has two hands molded into it) is that only the left fist is painted, while the right is left unpainted-- you're meant to plug in there the little gray claw-like weapon that comes with the toy, and it actually works pretty well as Impactor's tool-arm despite not being molded for that purpose. Well done, FunPub.
    Impactor has a new headsculpt, which for the MOST part is pretty solid-- it definitely looks a lot like the comic character, with a purple "mohawk" and nice black details on his forehead and around his eyes. His face is silver, though the lips molded onto his face look a little puffy. Other than that, though, it looks good. No other mold changes have been made to the toy when compared with Rook, though added with him in the box are redecos of "Thrilling 30th" Arcee's weapons, with milky white swords, a little gray gun, and a purple/yellow gun. The swords can fit into the holes in his fists, albeit kinda loosely, but cannot be stored in vehicle mode, which is always one of my pet peeves. The guns are a nice addition, but he can't hold them-- you have to put them in his 5mm ports instead.
    Impactor is a highly recommended buy if you're in the market for Club exclusives, even if you don't plan on combining him. It's an utterly fantastic mold in both modes with a great color scheme, tons of paint apps, extra weapons, a reasonably good headsculpt, and a nice creative way to give the character his trademark "tool-hand". If you ARE planning on combining him, well, all the better.



Impactor Bio:
MOTTO: "You want a plan? Fine. WRECK and RULE."
During the Cybertronian Wars, the tales and legends surrounding the infamous Wrecker leader, Impactor, rivaled that of any other robot involved in the conflict. Operation: Volcano, The Trials by Flame, the Garrus-9 Incursion, these stories and countless others were once told in hushed tones in the darker corners of Maccadam's Old Oil House, or among nervous troops awaiting their next assault.
Impactor can transform into an armored tactical assault vehicle, capable of a modest 25 hics per breem. In robot mode, he carries a double-barreled concussion cannon, but Impactor prefers a more personal approach. He has recently "borrowed" an assortment of new hand attachments including: a Linear Beam Emitter, a surgical-grade Spark Extractor, and he has recently become fond of dual superheated laser swords capable of slicing an enemy in two with a single slash.
The only thing more terrifying than facing Impactor in battle is his vengeance. Although still rational enough to form battle plans, Impactor's thirst for revenge robs him of any modicum of mercy he once had. Especially when he is avenging lost teammates and friends.
Strength: 9.0
Intelligence: 8.0
Speed: 7.0
Endurance: 10.0
Rank: 8.0
Courage: 10.0
Fireblast: 9.0
Skill: 9.0

Review by Beastbot

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