Thunderclash (Botcon 2009 Exclusive)
Vehicle ModeRobot Mode
Allegiance: Autobot
Size: Deluxe (comes in a 5-pack with Flak, Kup, Landshark, and Scourge)
Difficulty of Transformation: Medium
Color Scheme: Off-white, light sea foam green, black, brick red, and some transparent dark blue, dull metallic bronze, yellow, and dark blue
Rating: 7.2

(NOTE: Because this is a repaint, this is not a full-blown review. This mainly covers any changes made to the mold and the color scheme, and merely compares it to Energon Rodimus. For a review on the mold itself, read the review of Energon Rodimus here.)

    Thunderclash here is an homage to the late-G1 figure of the same name, more in color scheme than anything else. Although he's a truck here just like his G1 version, it's a much smaller, less bulkier truck, and the robot mode similarities are minimal design-wise, so it's not really the best homage as far as the design goes. Thunderclash's color scheme, for the MOST part, is pretty original and nice-looking. The off-white makes a nice, fairly rare main color for a truck, and I love the dark red, black, and bronze used to offset the white. The dark blue is also a particularly fantastic shade, whether we're talking about the paint and solid blue plastic used for his head and wheel rims or the transparent plastic used for his missile launcher. Unfortunately, one color ruins it all, and that's the ick-tastic sea foam green. There's a reason he's briefly described on the TFWiki as the "yuck truck"-- the green just completely clashes with everything. (Hey, maybe THAT'S why he's named Thunderclash...) The green is minimal in truck mode, but it's quite prevalent in robot mode, unfortunately. Now, this same green was used on the original G1 Thunderclash, so I can hardly blame Fun Publications for re-using it, but that doesn't stop it from being a horrid color. If there's a BUNCH of horrid colors on a toy, sometimes that can look good to some for its sheer ridiculousness where it's so ugly it cycles right back to awesome, but with only one relaly horrid out-of-place color, Thunderclash doesn't reach that point. He's just plain ugly. The toy has a ton of paint apps, though, so there certainly aren't any big unpainted spots on him. I particularly like the mix of dark red, bronze, and blue used for the front half of the truck mode. (The Elite Guard symbol is rather randomly placed in that mode, though-- on the left side of the front, over the wheel? Seriously?
    No mold changes have been made to Thunderclash-- however, the rear spoiler panel halves are a LOT looser than on my other versions of this mold, so he's probably suffered a little from mold degradation.
    Botcon 2009 Thunderclash is an excellent homage when it comes to his color scheme, even if the actual mold isn't that good of a fit. But, even though it's accurate to the G1 toy in terms of colors, the horrid sea green ruins the good vibes given off of the toy by its other colors. Add all this onto the fact that it's just not that good of a mold, and Thunderclash is my least favorite exclusive in the 2009 boxset and my 2nd-least favorite exclusive if you include all of the Botcon 2009 figures.



Thunderclash Bio:
FUNCTION: Elite Commando
MOTTO: "Where all others fail, I stand able to succeed."
A decisive leader who is never afraid to take action, he commands the instant respect and loyalty of every soldier he takes under his wings. With a razor sharp mind, and a reputation for rescuing troops under his command from disastrous situations, Thunderclash is considered an ideal mentor to initiate new recruits into the Autobot ranks. Determined that all of his work be marked with excellence, he encourages those who serve under him to become the finest soldiers they can be. Ever mindful of a looming Civil War between Autobots and Decepticons, Thunderclash monitors the outer rim territories aboard his ship, the Eight Track, and frequently trains his crew for a possible Decepticon assault. When engaged in combat, his weapon of choice is a high-powered hand-held mortar capable of launching plasma shells a distance of up to 10 kilometers. In robot mode, his shoulder cannons will introduce any adversary in his way to his unique 12-missile-power defense system.
Strength: 9.0
Intelligence: 10.0
Speed: 8.0
Endurance: 9.0
Rank: 9.0
Courage: 10.0
Fireblast: 7.0
Skill: 8.0

Review by Beastbot

Back to Botcon/OTFCC Exclusives Index