Clone Gunner (Republic Fighter Tank)
Vehicle ModeMech Mode
Difficulty of Transformation: Medium
Color Scheme: White, off-white, dark dull maroon, and some dark dull gray, black, metallic gunmetal gray, light dirty tan, milky silver, dull pea green, and pale light metallic bronze
Rating: 8.5

    The Clone Gunner's vehicle mode is a Republic Fighter Tank. As with most Star Wars Transformers, this mode is practically flawless in its construction-- no mech mode extra parts anywhere, and the proportions are great. Everything clips together quite well too, so no problems there, and small wheels on the bottom allow you to roll this puppy alongpretty well. All three of his guns can move-- his small middle gun can move side-to-side, while his side guns can move up-and-down (and fire a spring-loaded missile, as well). His mold detailing is pretty standard fare for a SWTF-- has some pretty techy details here and there, but generally of moderately good quality. The color scheme is also par for the course for SWTFs-- white with dark maroon, and a little pea green and silver as accents. Yawn-- though really, if you're buying SWTFs it's not for the color variety.
    In mech mode, the Clone Gunner resembles your typical clone trooper, but bulkier and stockier, as befitting a tank. There is one major thing about this mode that bothers me proportionally; the legs hang off at the hips in a fery odd manner, with small little pieces connecting them to the waist. It makes his hips way too wide, and because his hips come OUT from the waist instead of DOWN, it makes them look a bit too short and, because of this, the arms look a tad long as well. However, otherwise he's pretty good for a SWTF when it comes to proportions, with a bulky chest and nice bulky appendages, unlike many SWTF where the limbs are too skinny. I like how small pieces of the tank mode form "shoulder pads", but most of the rest of his vehicle mode just hangs off his back, unfortunately, not really pegging any place firmly. The good side to this, though, is that it doesn't ruin his overall silouhette much and doesn't get in the way of articulation. His head sculpt is extremely well-done, with finer, crisper details such as circuitry than on the rest of the figure-- it's really, really impressive, one of the most impressive in the SWTF line. What's also cool is that the two main guns in tank mode detach and can be held as missile launchers in this mode, and the tiny central gun can fit in a peg to pop up over the Clone Gunner's head (or also be handheld), so he still has a pretty decent amount of firepower in this mode. As far as articulation goes, he can move at the neck, shoulders (at two points), elbows (three points), wrists, and at the waist, hips (at four points, though as mentioned before, it's an odd connection), knees (at two points), and ankles. So he's pretty posable, though his bulk does eliminate him from quite as many poses as you'd think.
    The Clone Gunner SWTF has some extraordinarily odd and odd-looking hip/waist joints, but otherwise he's a very solid (though not exactly mind-blowing) addition to the line. Great alt mode, pretty good mech mode... if you aren't totally turned off by SWTFs, I'd mildly recommend this one.



Clone Gunner (Republic Fighter Tank) Bio:
The clone gunner aims his fighter tank at the droid battalion. He blasts the mechanized warriors with his laser cannons, but more droids pour in and replenish their ranks. It's time to hit the enemy hard, so the gunner converts his tank into a menacing mech that single-handedly wipes out the entire droid battalion!

Review by Beastbot

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