Crumplezone (Cybertron)
Vehicle ModeVehicle Mode, Key Gimmick activatedRobot Mode
Allegiance: Decepticon
Size: Voyager (Mega)
Homeworld: Speed Planet
Cyber Key Code: vj40
Difficulty of Transformation: Easy
Color Scheme: Dark muddy green, greyish white, light pea green, light leafy green, and some transparent dark blue and dull metallic gold
Rating: 9.1

    Since he's a denizen of the Speed Planet, Crumplezone's vehicle mode is highly futuristic, and really doesn't fit any Earth vehicle. It's a kinda futuristic three-wheeled dragster-type thing. It looks really cool, and very streamlined, as you might expect. The transparent tires are typical of all Speed Planet vehicles, and look pretty cool, and the nice large cockpit has a drivers' seat molded inside. The HUGE thrusters to the rear of the vehicle are the highlight of the vehicle mode, though, as you can easily picture Crumplezone going insanely fast with those things propelling him. There's also several exhaust pipes molded near the rear of the vehicle mode to help even more with his "super fast" look. Though that's not to say that the rest of him is sparsely detailed; he's got more then enough futuristic detailing, as well as panels and stylized paint detailing, on him to go around. One of my favorite little details is near the Cyber Planet Key slot in the back-- the way the details are painted, it looks as if little angular green claws are reaching out from the Key area-- it really helps Crumplezone to look more evil in this mode. As for the key gimmick itself, it's pretty cool-- plug the Speed Key into the slot on the back, and three things happen at once; first, the two massive thrusters flip forwards to the front of the mode to become missile launchers; the two little green tabs on top of the launchers fold out to become mini-wings; and a cool "powering and speeding up" sound is made. No complaints about the awesome gimmick here. There are a few minor problems with the vehicle mode, however. For one, even though it's not TOO obvious and doesn't mess with the streamlined look of the vehicle or anything, Crumplezone's upper legs and arms are a tad obvious on the lower half of the middle area of this mode. The mini-wings also don't hold down the missile launchers completely when the key gimmick isn't activated, so the missile launchers tend to hover a centimeter or two above where they should rest on the rear of the vehicle mode. But these are by no means bad enough to ruin the mode.
    I really, REALLY like the way Crumplezone's robot mode looks. He's like an orc transformer-- his proportions are really unique. His arms are really large and proportionally long, while his legs are short, similar to a gorilla's. It's definitely intentional, though, as Crumplezone is a "dumb strongman" character. The cyber-muscles on the sides of his cockpit-chest also help to make him look stronger, but what I really like is his face-- it's what makes him look orcish. He has slanted, evil-looking eyes and an organic face, but this huge, toothed, mechanical maw that you can move up and down. It gives Crumplezone a TON of characterization. (The green-and-white color scheme is also pretty original, and looks good for an orcish Decepticon-- no complaints about his colors here.) In addition Crumplezone also has good articulation-- he can move at the neck, lower jaw, shoulders (at three places), elbows (at two places), wrists (in one direction, due to transformation), waist, hips (at two places), knees (at two places), and ankles. So you can get a lot of good poses out of him. His key-activated missile launchers also swing onto his shoulders in this mode, so they're usable here too. Again, though, just like the vehicle mode, there are a few problems that Crumplezone has here. First off, his lower arms desperately need some painted detailing, they look far too plain as they are. Second, there's a hollow space underneath his head panel, and it doesn't hook into any certain position in his robot mode, meaning that it's hard to move his jaw up and down without also moving his whole head and neck up and down, too. And finally, the mini-wings on the underside of his arms are a little distracting, as they don't mesh with the structure of the arms at all, and many people have reported them being really floppy (though I seem to have gotten lucky, mine aren't this way). And finally, Crumplezone's transformation is too simple for a Voyager figure-- given his complexity, he could've easily been a deluxe without losing anything but the electronics.
    Crumplezone is a great Decepticon, with a really unique look in both modes. He is a bit too simple for his size, and he probably would've been better without those mini-wings of his, but overall, he's worth adding to your collection so long as you like futuristic alt modes.



Crumplezone Bio:
Trusting but dumb, Crumplezone is often drawn into serving as the muscle to back up the paranoid plotting of his partner Ransack. Huge, powerful and superfast, Crumplezone is sometimes surprised by sudden turns. Not that it matters - he's the biggest guy on the Speed Planet, and crashing straight ahead through whatever gets in his way is his specialty. Twin-turbine ramjets can propel him at nearly the speed of sound, and selective thrust reversal allows him to fire hypersonic, high-explosive slugs nearly 12 miles.
Strength: 8.0
Intelligence: 3.5
Speed: 9.0
Endurance: 9.0
Rank: 4.0
Courage: 9.0
Fireblast: 9.0
Skill: 7.0

Review by Beastbot

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