Megatron (Commander; DotM)
Vehicle ModeRobot Mode
Allegiance: Decepticon
Size: Commander
Difficulty of Transformation: Easy
Color Scheme: Dull dusty brown, moderately dark gray, silver, and some black, light metallic copper, and dark red
Rating: 7.9

    Megatron's MACK truck vehicle mode has been a bit "shortened up" for this smaller Commander-class version, sort of like when smaller toys of Prime only have his cab and not his trailer. The back end of the truck bed has been done away with, with now only that large canister portion sitting behind Megatron in vehicle mode (you can unhitch the canister, though, if you want to give Megatron a truck bed on this toy). Ignoring that sudden cut-off point, proportionally this version of Megatron is fairly spot-on, though the front grill could stick out a bit more and be more spiky. The color scheme of dull brown and dark gray is really bland, but that's sort of the point-- to give Megatron a dull, rusty look. The silver at least adds a bit of bright on him, and the slight copper spray paint apps on the sides add a nice rusty touch. The mold detailing is also fantastic, with even little details like rivets popping up all over the place, so no issues there.
    Megatron's robot mode is a bit less well-done, but hey, it's a Cyberverse figure, it's pretty hard to get a movie design THAT accurate at this scale. The mold detailing on his robot parts-- particularly his chest, head, and hands-- are great, though they could use a bit more paint detailing in this mode. The upper legs and chest in particular could use some color. The proportions are definitely my biggest issue with this mode-- the arms are too overly skinny for a big dude like Megatron, and there's a pretty big gap in between his chest and his shoulders. His hips also start a little too far up, with his legs thus being too long proportionally (though thankfully they're of the right width overall). His feet are also merely details molded onto the front of the truck sections of his lower legs, which doesn't look all that hot. That said, Megatron does have pretty nice articulation for a toy of this size-- he can move at the shoulders (at two points), elbows (at two points), hips, and knees (at two points)-- and most of these joints are ball joints. Megatron's weapons are probably the coolest part of his robot mode, as they're two large guns made up of the halves of the canister from the back of his truck mode. He can hold each in his hands, though admittedly they're a bit overly large proportionally. The cannons can also be combined and clipped onto the side of one of his arms for a more "G1 arm cannon"-style look.
    DotM commander Megatron has a pretty nice vehicle mode, articulation, and weapons, but his lack of paint apps and good proportions in robot mode hurt him. Plus, I really miss the cape that his voyager toy has. This is still an okay toy for the size, but if you have the money I'd spring for the voyager class version instead.



Megatron Bio:
The fusion cannon Megatron carries is widely feared as the most devastating weapon ever developed on Cybertron. Sickeningly powerful and hugely destructive, even Megatron uses it only in the most dire circumstances. No robot can stand against a full strength blast from this mighty weapon.
Strength: 10.0
Intelligence: 10.0
Speed: 10.0
Endurance: 10.0
Rank: 10.0
Courage: 9.0
Fireblast: 10.0
Skill: 9.0

Review by Beastbot

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