Double Punch (Botcon 2010 Attendee-Only Exclusive)
Beast ModeVehicle ModeRobot Mode
Allegiance: Decepticon
Size: Ultra (comes in a 3-pack with Turbomaster & Shattered Glass Ravage)
Difficulty of Transformation: Medium
Color Scheme: Black, hot pink, seafoam bluish green, transparent dark blue, and some silver, bright orange, metallic gold, and dull reddish orange
Rating: 9.1

(NOTE: Because this is a repaint, this is not a full-blown review. This mainly covers any changes made to the mold and the color scheme, and merely compares it to Energon Scorponok. For a review on the mold itself, read the review of Energon Scorponok here.)

    Double Punch is another super-obscure character, in that "almost G2" era of the early '90s in Europe. The original Double Punch was an "Action Master Elite", which, paradoxically, could actually transform into scorpion-- so it makes sense that the Energon Scorponok mold would be used for a new version for him, as they both look quite similar overall. And, like many toys from that era, Double Punch has a REALLY fruity color scheme. Black, orange, and blue-- okay, sounds good so far... oh yeah, and he's got lots of that seafoam green and hot pink that Transformers from that era seemed to love so much. The pink is a particularly noxious shade, as well, and doesn't look good particularly against the seafoam green. That said, having black as a main color does help to tone down the brightness of the color scheme quite a bit, and the dark blue and particularly the orange go excellently with that main color. The bits of red, silver, and gold on the chest help him to look a bit more unique in that area, as well. Unfortunately, with the exception of the aforementioned main body, Double Punch is oddly bereft of paint apps for a Botcon exclusive-- he doesn't have any paint apps at all on his tail and arms, and his legs only have to small orange stripes on each tread. Granted, his color scheme is already busy, but still...
    No mold changes have been made to Double Punch-- he has the same slide-to-flip-out gun feature on his tail that Energon Scorponok had, and not the Cyber Key-activated tail guns that Dark Scorponok had. Like almost all large Botcon toys, his electronics have also been gutted to keep costs down.
    Botcon 2010 Double Punch, like many others from this year, is a toy that you'll love if you're of the "it's so hideous it's brilliant" sort, but not at all one to seek out if you like more realistic color schemes. Regardless, his lack of paint apps beyond his main body is a bit of a head-scratcher given his cost and exclusivity.



Double Punch Bio:
FUNCTION: Vanguard of Destruction
MOTTO: "Double the power means double the destruction!"
Unruly, destructive and bad tempered are some of the nicer terms that have been attributed to Double Punch. Foul mouthed and intimidating, Double Punch is always the first to spark a fight, preferably leading to a riot. When there is no one to fight, he'll seek out random property to destroy. During his time in the gladiatorial pits of Cybertron, he would often destroy his enemies and then tear a section of the stadium down (destroying several audience members with it). Cunning and cynical, Double Punch knows how to play allies against each other to advance his own goals. His armor is forged from hardened metal mined from the desert regions of Cybertron, giving him the ability to take heat well above 150 degrees Fahrenheit. His claws have diamond edged blades to slice into enemy armor and his stinger can fire 500,000 volt electric bursts.
Strength: 9.0
Intelligence: 7.0
Speed: 8.0
Endurance: 8.0
Rank: 6.0
Courage: 9.0
Fireblast: 9.0
Skill: 8.0

Review by Beastbot

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